Difference between revisions of "Hospital bed"
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m (Removed the rest effectiveness; that depends entirely on quality. Still needs the build recipe.) |
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!data-sort-type="number"| Max health | !data-sort-type="number"| Max health | ||
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|Silver | |Silver | ||
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|105 | |105 | ||
|38 | |38 | ||
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|Gold | |Gold | ||
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|90 | |90 | ||
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|Steel | |Steel | ||
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|150 | |150 | ||
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|Plasteel | |Plasteel | ||
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|420 | |420 | ||
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|Uranium | |Uranium | ||
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|375 | |375 | ||
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Revision as of 13:18, 6 November 2016
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Hospital bed
A hospital bed gives medical operations an improved chance of success. It also improves immunity gain speed to help recover from diseases faster.
When a colonist (that is injured or in need of an operation) is selected the player may right-click a hospital bed to direct the colonist there.
Material | Beauty | Flammability | Market value | Max health | Work to make |
---|---|---|---|---|---|
Silver | Neutral | 20% | 1972.80 | 105 | 38 |
Gold | Neutral | 20% | 24772.80 | 90 | 42 |
Steel | Neutral | 20% | 892.80 | 150 | 32 |
Plasteel | Neutral | 10% | 2392.80 | 420 | 64 |
Uranium | Neutral | 0% | 6772.80 | 375 | 61 |