Difference between revisions of "Standing lamp"
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(mass) |
(table and updated parameters) |
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|hp = 50 | |hp = 50 | ||
|power = 75 | |power = 75 | ||
− | | | + | |beauty = |
− | |||
|mass = 4 | |mass = 4 | ||
+ | |material amount = 15 | ||
+ | |material name = Steel | ||
+ | |marketvalue = | ||
+ | |hp = 50 | ||
+ | |work to build = 3 | ||
+ | |cover = 0.2 | ||
+ | |flammability = 1 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
{{Info|A '''standing lamp''' is a [[furniture]] item that produces light at 60% up to seven squares away. | {{Info|A '''standing lamp''' is a [[furniture]] item that produces light at 60% up to seven squares away. | ||
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If placed outside without any roof, the lamp may short circuit if it rains.}} | If placed outside without any roof, the lamp may short circuit if it rains.}} | ||
+ | |||
+ | {| {{STDT| sortable c_01 text-center}} | ||
+ | |- | ||
+ | ! | ||
+ | ! Material | ||
+ | ! Beauty | ||
+ | ! Flammability | ||
+ | ! Market value | ||
+ | ! Max hit points | ||
+ | ! Work to build | ||
+ | ! Rest effectiveness | ||
+ | {{List| Material| item = Furniture/Beds/Table | query = [[Category:Material]][[Category:Metal]][[Def Name::~*Steel*]]}}|} | ||
+ | |||
<noinclude> | <noinclude> |
Revision as of 01:58, 28 December 2016
{{Template:TNTN|furniture| |name = Standing lamp |image = LampStanding.png|Standing lamp |info = Standing lamp that lights an area. |type = Furniture|Furniture |type2 = Environment|Environment |placeable = y |size = 1|1 |hp = 50 |power = 75 |beauty = |mass = 4 |material amount = 15 |material name = Steel |marketvalue = |hp = 50 |work to build = 3 |cover = 0.2 |flammability = 1 }} A standing lamp is a furniture item that produces light at 60% up to seven squares away.
By placing standing lamps in dark rooms, it eliminates the debuff "In darkness".
If placed outside without any roof, the lamp may short circuit if it rains.
Material | Beauty | Flammability | Market value | Max hit points | Work to build | Rest effectiveness
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