Difference between revisions of "Molotov cocktails"
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== Usage == | == Usage == | ||
− | * | + | * Equip a colonist with Molotov's |
− | * | + | * Draft the colonist |
− | * | + | * Press {{key|B}} to select target area. |
[[File:Molotov cocktails.png|900px]] | [[File:Molotov cocktails.png|900px]] |
Revision as of 02:13, 15 December 2018
Molotov cocktails
Glass bottles filled with flammable liquid, with a burning cloth in the neck. A favorite weapon for hooligans and desperate warriors from rim to rim.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
Molotov cocktails are ranged (non-smeltable) weapon that set a 3x3 plus shaped (+) zone on fire where it lands.
Accuracy is poor on moving targets.
A way to defend a base using it is to make coming raids softer after dropping on stone floors/walls so that enemies have a difficult time getting in, without burning the base itself.
Obtaining
They can be crafted at a machining table for 25 + 80. They are also a common drop from raiders.
Usage
- Equip a colonist with Molotov's
- Draft the colonist
- Press B to select target area.
Version history
In 1.0 it received a crafting recipe.