Difference between revisions of "Triple rocket launcher"
PigeonGuru (talk | contribs) |
(Typo fix.) |
||
Line 3: | Line 3: | ||
|name = Triple rocket launcher | |name = Triple rocket launcher | ||
|image = Triple rocket launcher.png|Triple rocket launcher | |image = Triple rocket launcher.png|Triple rocket launcher | ||
− | |description = "A single-use rocket launcher that fires a cluster of three large-bore explosive rockets. Good against | + | |description = "A single-use rocket launcher that fires a cluster of three large-bore explosive rockets. Good against small groups of tough targets. <br> Because of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon." |
|type = Equipment | |type = Equipment | ||
|type2 = Weapons | |type2 = Weapons | ||
Line 30: | Line 30: | ||
Single use Rocket Propelled Grenade that fires 3 rockets, one after the other in short succession and will not stop until all three rockets are fired, even if the target is dead. | Single use Rocket Propelled Grenade that fires 3 rockets, one after the other in short succession and will not stop until all three rockets are fired, even if the target is dead. | ||
− | == Acquisition == | + | ==Acquisition== |
− | |||
Heavy mercenary [[raider]]s, typically encountered mid-late game, may be equipped with this weapon. | Heavy mercenary [[raider]]s, typically encountered mid-late game, may be equipped with this weapon. | ||
− | == Analysis == | + | ==Analysis== |
− | |||
Compared to the Doomsday, it takes a half-second longer to aim, and has a lower blast radius. | Compared to the Doomsday, it takes a half-second longer to aim, and has a lower blast radius. | ||
They are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing serious damage towards structures, and should be a priority target. | They are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing serious damage towards structures, and should be a priority target. |
Revision as of 02:31, 30 June 2020
Triple rocket launcher
"A single-use rocket launcher that fires a cluster of three large-bore explosive rockets. Good against small groups of tough targets.
Because of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 7 kg
Ranged Combat
Single use Rocket Propelled Grenade that fires 3 rockets, one after the other in short succession and will not stop until all three rockets are fired, even if the target is dead.
Acquisition
Heavy mercenary raiders, typically encountered mid-late game, may be equipped with this weapon.
Analysis
Compared to the Doomsday, it takes a half-second longer to aim, and has a lower blast radius. They are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing serious damage towards structures, and should be a priority target.