Difference between revisions of "Uranium slug cannon"
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|mass = 40 | |mass = 40 | ||
|stoppingPower=0.5 | |stoppingPower=0.5 | ||
+ | |minrange = 11.9 | ||
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</onlyinclude> | </onlyinclude> |
Revision as of 13:16, 24 August 2020
Uranium slug cannon
A self-loading uranium slug cannon designed to attach to a turret.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
-
"Single-shot" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
- Mode
- Single-shot
- Damage
- 50 dmg
- Armor penetration
- 75%
- Warm-Up
- 0 ticks (0 secs)
- Cooldown
- 240 ticks (4 secs)
- Range
- 45.9 tile(s)
- Minimum Range
- 11.9 tiles
- Accuracy
- 20% - 30% - 40% - 95%
- Velocity
- 120 (m/s)
- Burst Count
- 1 (per burst)
- Burst Ticks
- 17 ticks (0.28 secs)
(211.76 RPM) - DPS
- 12.5
- Stopping power
- 0.5
The gun mounted on the Uranium slug turret. It fires a 1 round that deals massive damage but with a large minimum range. This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake.
Version History
It was added in Beta 19/1.0.
In 1.1 it received a massive nerf to damage (75 -> 30) and nerf to armor penetration (112.5% -> 75%), range (49.9 -> 39.9)
In 1.1.2618 it received a buff to damage (30 -> 45), slight nerf to armor penetration (75% -> 70%), increased range (39.9 -> 45.9)
In 1.1.2624 it received a buff to damage (45 -> 50)