Difference between revisions of "Drum"

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(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 50; passability: - -> pass through only; minifiable: - -> true; size: 1 x 1 -> 1 ˣ 1; mass base: -> 5; flammability: 0 -> -; sell price multiplier: - -> 0.7; beauty: 0 -> -; recreation type: - -> music; terrain affordance: - -> light; tradeTags: - -> MusicalInstrument; thingCategories: -> BuildingsJoy; work to make: 840 -> 800;)
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{{stub}}
 
{{stub}}
 
{{infobox main|misc|
 
{{infobox main|misc|
| name = Drum
+
|name = Drum
| image = Drum.png|Drum
+
|image = Drum.png|Drum
| description = A large wooden drum used as a music source for tribal rituals and parties.
+
|description = A large wooden drum used as a music source for tribal rituals and parties.
| type = Misc
+
|type = Building
| type2 =  
+
|type2 = Misc
| placeable = Yes
+
|placeable = true
| size = 1 x 1
+
|path cost = 50
| hp = 100
+
|passability = pass through only
| flammability = 0
+
|cover = 0.35
| cover = 0.35
+
|minifiable = true
| power =  
+
|size = 1 ˣ 1
| beauty = 0
+
|mass base = 5
| stuff tags = Leathery, Fabric
+
|hp = 100
| work to make = 840
+
|sell price multiplier = 0.7
| resource 1 = Stuff
+
|recreation type = music
| resource 1 amount = 30
+
|terrain affordance = light
| resource 2 = Wood
+
|tradeTags = MusicalInstrument
| resource 2 amount = 50
+
|thingCategories = BuildingsJoy
| resource 3 =  
+
|work to make = 800
| resource 3 amount =  
+
|stuff tags = Leathery, Fabric
| resource 4 =  
+
|resource 1 = Stuff
| resource 4 amount =
+
|resource 1 amount = 30
| deconstruct yield =
+
|resource 2 = Wood
| skill 1 =  
+
|resource 2 amount = 50
| skill 1 level =  
+
|page verified for version = 1.3.3069
| mass base =  
 
| thingCategories =  
 
| page verified for version = 1.3.3069
 
 
}}
 
}}
 
A '''Drum''' is a source of musical [[recreation]], as well as being used in the Drum Party ritual. The Drum was added by the [[Ideology DLC]].
 
A '''Drum''' is a source of musical [[recreation]], as well as being used in the Drum Party ritual. The Drum was added by the [[Ideology DLC]].

Revision as of 22:23, 11 October 2021

Drum

Drum

A large wooden drum used as a music source for tribal rituals and parties.

Base Stats

Type
BuildingMisc
Mass
5 kg
HP
100
Path Cost
50 (21%)

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
35%
Terrain Affordance
Light
Recreation
music

Creation

Work To Make
800 ticks (13.33 secs)
Stuff Tags
Leathery, Fabric
Resources to make
Stuff 30 + Wood 50
Deconstruct yield
Stuff 15 + Wood 25
Destroy yield
Stuff 7 - 8 + Wood 12 - 13
Technical
thingCategories
BuildingsJoy
tradeTags
MusicalInstrument


A Drum is a source of musical recreation, as well as being used in the Drum Party ritual. The Drum was added by the Ideology DLC.

Acquisition

Constructing a drum requires 30 Stuff (Leather/Fabric) and 50 Wood.

Summary

<If necessary>

Analysis

?

Stats table

  • Drum Drum Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Alpaca wool Alpaca wool 0 000,800 ticks (13.33 secs) 100 0% 177 Silver
    Bearskin Bearskin 0 000,800 ticks (13.33 secs) 130 0% 165 Silver
    Birdskin Birdskin 0 000,800 ticks (13.33 secs) 100 0% 117 Silver
    Bison wool Bison wool 0 000,800 ticks (13.33 secs) 100 0% 144 Silver
    Bluefur Bluefur 0 000,800 ticks (13.33 secs) 130 0% 132 Silver
    Camelhide Camelhide 0 000,800 ticks (13.33 secs) 130 0% 132 Silver
    Chinchilla fur Chinchilla fur 0 000,800 ticks (13.33 secs) 100 0% 260 Silver
    Cloth Cloth 0 000,800 ticks (13.33 secs) 100 0% 108 Silver
    Devilstrand Devilstrand 0 000,800 ticks (13.33 secs) 130 0% 230 Silver
    Dog leather Dog leather 0 000,800 ticks (13.33 secs) 130 0% 123 Silver
    Dread leather Dread leather Content added by the Anomaly DLC 0 000,800 ticks (13.33 secs) 130 0% 168 Silver
    Elephant leather Elephant leather 0 000,800 ticks (13.33 secs) 150 0% 136 Silver
    Foxfur Foxfur 0 000,800 ticks (13.33 secs) 100 0% 168 Silver
    Guinea pig fur Guinea pig fur 0 000,800 ticks (13.33 secs) 60 0% 215 Silver
    Heavy fur Heavy fur 0 000,800 ticks (13.33 secs) 150 0% 162 Silver
    Human leather Human leather 0 000,800 ticks (13.33 secs) 130 0% 189 Silver
    Hyperweave Hyperweave 0 000,800 ticks (13.33 secs) 240 0% 335 Silver
    Lightleather Lightleather 0 000,800 ticks (13.33 secs) 100 0% 120 Silver
    Lizardskin Lizardskin 0 000,800 ticks (13.33 secs) 100 0% 126 Silver
    Megasloth wool Megasloth wool 0 000,800 ticks (13.33 secs) 100 0% 144 Silver
    Muffalo wool Muffalo wool 0 000,800 ticks (13.33 secs) 100 0% 144 Silver
    Panthera fur Panthera fur 0 000,800 ticks (13.33 secs) 130 0% 153 Silver
    Patchleather Patchleather 0 000,800 ticks (13.33 secs) 100 0% 108 Silver
    Pigskin Pigskin 0 000,800 ticks (13.33 secs) 130 0% 120 Silver
    Plainleather Plainleather 0 000,800 ticks (13.33 secs) 130 0% 126 Silver
    Rhinoceros leather Rhinoceros leather 0 000,800 ticks (13.33 secs) 150 0% 189 Silver
    Sheep wool Sheep wool 0 000,800 ticks (13.33 secs) 100 0% 144 Silver
    Synthread Synthread 0 000,800 ticks (13.33 secs) 130 0% 183 Silver
    Thrumbofur Thrumbofur 0 000,800 ticks (13.33 secs) 200 0% 485 Silver
    Wolfskin Wolfskin 0 000,800 ticks (13.33 secs) 130 0% 153 Silver
  • Version History