Difference between revisions of "Lightleather"

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m (→‎Analysis: I feel I'm reading German where nouns are capitalized :/)
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{{Define|Leather
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{{Infobox main|leathery|
| label = lightleather
+
| name = Lightleather
| image = Lightleather
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| image = Lightleather.png|Lightleather
| color = (140,85,36)
 
| commonality = 0.25
 
| default color = (140,85,36)
 
 
| description = Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.
 
| description = Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.
 +
<!-- Base Stats -->
 +
| type = Textile
 +
| type2 = Leather
 +
| stuff category = leathery
 +
| hp = 60
 +
| flammability = 1
 +
| marketvalue = 1.9
 +
| beauty = -4
 +
| mass = 0.03
 +
| stack limit = 75
 
| path cost = 15
 
| path cost = 15
| stack limit = 75
+
<!-- Stat Modifiers -->
| mass = 0.03
 
| beauty base = -4
 
 
| beauty factor = 1
 
| beauty factor = 1
| flammability base = 1.0
+
| work to make factor = 1
| flammability factor = 1.0
+
| work to build factor = 1
 +
| max hit points factor = 1
 +
| flammability factor = 1
 
| armor - sharp factor = 0.54
 
| armor - sharp factor = 0.54
 
| armor - blunt factor = 0.14
 
| armor - blunt factor = 0.14
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| insulation - cold factor = 12
 
| insulation - cold factor = 12
 
| insulation - heat factor = 12
 
| insulation - heat factor = 12
| market value base = 1.9
+
<!-- Technical -->
| max hit points base = 60
 
| max hit points factor = 1.0
 
| work to make factor = 1.0
 
| work to make offset =
 
| work to build factor = 1.0
 
| work to build offset =
 
 
| page verified for version = 1.2.2753
 
| page verified for version = 1.2.2753
 +
<!-- Unused -->
 +
| color = (140,85,36)
 +
| commonality = 0.25
 +
| default color = (140,85,36)
 +
| label = lightleather
 
}}
 
}}
 
{{Info|'''Lightleather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers one of a variety of small animals at a [[butcher table]].}}
 
{{Info|'''Lightleather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers one of a variety of small animals at a [[butcher table]].}}
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{{nav|materials|wide}}
 
{{nav|materials|wide}}
[[Category:Material]]
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[[Category:Material]] [[Category:Textile]] [[Category:Leather]]

Revision as of 21:19, 14 March 2022

Lightleather

Lightleather

Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.

Base Stats

Type
TextileLeather
"leathery" is not in the list (Leathery, Fabric, Woody, Metallic, Stony, Bioferrite) of allowed values for the "Stuff Category" property.
Stuff Categories
leathery
Market Value
1.9 Silver
Stack Limit
75
Beauty
-4
HP
60
Flammability
100%
Path Cost
15 (46%)

Stat Modifiers

Beauty Factor
×1
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1
Armor - Sharp
×0.54
Armor - Blunt
×0.14
Armor - Heat
×1.5
Insulation - Cold
+12 °C (21.6 °F)
Insulation - Heat
+12 °C (21.6 °F)
Technical
Color
(140,85,36)


Lightleather is a type of leather produced when a cook butchers one of a variety of small animals at a butcher table.

Acquisition

The following animals provide Lightleather.

  • Animal Leather Yield
    Alphabeaver 24
    Boomrat 16
    Capybara 33
    Cat 20
    Hare 16
    Monkey 21
    Raccoon 22
    Rat 16
    Snowhare 16
    Squirrel 16
    Waste rat Content added by the Biotech DLC 19
  • Analysis

    Lightleather is one the least protective and least insulative textiles in the game. It also has a fairly low beauty factor. Thus it should only be when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production quests or armchairs whose beauty rarely significantly affects a room's quality.

    Version History

    Lightleather is a new leather type added in 0.19/1.0. It merges the different leather types of small animals from earlier versions.