Difference between revisions of "Capybara"
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− | {{infobox main|animal | + | {{infobox main|animal |
− | |name = Capybara | + | | name = Capybara |
− | |image = Capybara.png | + | | image = Capybara.png |
− | |description = The largest natural rodent, the capybara is well-adapted for steaming jungle environments. | + | | description = The largest natural rodent, the capybara is well-adapted for steaming jungle environments. |
− | |type = Animal | + | | type = Animal |
− | |movespeed = 3.9 | + | | movespeed = 3.9 |
− | |min comfortable temperature = -10 | + | | min comfortable temperature = -10 |
− | |max comfortable temperature = 50 | + | | max comfortable temperature = 50 |
− | |flammability = 0.7 | + | | flammability = 0.7 |
− | |marketvalue = 150 | + | | marketvalue = 150 |
− | |filth rate = 8 | + | | filth rate = 8 |
− | |herdanimal = true | + | | herdanimal = true |
− | |bodysize = 0.75 | + | | bodysize = 0.75 |
− | |healthscale = 0.7 | + | | healthscale = 0.7 |
− | |hungerrate = 0.225 | + | | hungerrate = 0.225 |
− | |diet = herbivorous | + | | diet = herbivorous |
− | |leathername = lightleather | + | | leathername = lightleather |
− | |wildness = 0.75 | + | | wildness = 0.75 |
− | |petness = 0.08 | + | | petness = 0.08 |
− | |manhuntertame = 0 | + | | manhuntertame = 0 |
− | |manhunter = 0 | + | | manhunter = 0 |
− | |roamMtb = 2 | + | | roamMtb = 2 |
− | |trainable = none | + | | trainable = none |
− | |mateMtb = 12 | + | | mateMtb = 12 |
− | |gestation = 5.661 | + | | gestation = 5.661 |
− | |offspring = 1-2 | + | | offspring = 1-2 |
− | |avg offspring = 1.25 | + | | avg offspring = 1.25 |
− | |lifespan = 12 | + | | lifespan = 12 |
− | |juvenileage = 0.2 | + | | juvenileage = 0.2 |
− | |maturityage = 0.3333 | + | | maturityage = 0.3333 |
− | |tradeTags = AnimalUncommon | + | | tradeTags = AnimalUncommon |
− | |attack1dmg = 8.4 | + | | attack1dmg = 8.4 |
− | |attack1type = Scratch | + | | attack1type = Scratch |
− | |attack1cool = 2 | + | | attack1cool = 2 |
− | |attack1part = front left paw | + | | attack1part = front left paw |
− | |attack2dmg = 8.4 | + | | attack2dmg = 8.4 |
− | |attack2type = Scratch | + | | attack2type = Scratch |
− | |attack2cool = 2 | + | | attack2cool = 2 |
− | |attack2part = front right paw | + | | attack2part = front right paw |
− | |attack3dmg = 8.5 | + | | attack3dmg = 8.5 |
− | |attack3type = Bite | + | | attack3type = Bite |
− | |attack3cool = 2 | + | | attack3cool = 2 |
− | |attack3part = teeth | + | | attack3part = teeth |
− | |attack3chancefactor = 0.7 | + | | attack3chancefactor = 0.7 |
− | |attack4dmg = 4 | + | | attack4dmg = 4 |
− | |attack4type = Blunt | + | | attack4type = Blunt |
− | |attack4cool = 2 | + | | attack4cool = 2 |
− | |attack4part = head | + | | attack4part = head |
− | |attack4chancefactor = 0.2 | + | | attack4chancefactor = 0.2 |
− | |livesin_tropicalrainforest = 0.5 | + | | livesin_tropicalrainforest = 0.5 |
− | |livesin_tropicalswamp = 0.5 | + | | livesin_tropicalswamp = 0.5 |
}} | }} | ||
'''Capybaras''' are difficult to tame herbivores. | '''Capybaras''' are difficult to tame herbivores. | ||
− | ==Obtaining== | + | == Obtaining == |
Capybaras can be found in [[tropical rainforest]]s and [[tropical swamp]]s only. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event. | Capybaras can be found in [[tropical rainforest]]s and [[tropical swamp]]s only. They can either be tamed by a [[Menus#Handle|handler]] or self-tame in a random event. | ||
Capybaras can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Exotic goods trader 2|exotic goods traders]]. Capybaras purchased from traders will be already tamed. | Capybaras can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Exotic goods trader 2|exotic goods traders]]. Capybaras purchased from traders will be already tamed. | ||
− | ==Training== | + | == Training == |
{{TrainingTable}} | {{TrainingTable}} | ||
== Health == | == Health == | ||
{{Animal Health Table}} | {{Animal Health Table}} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Capybara east.png|Facing east | ||
+ | Capybara north.png|Facing north | ||
+ | Capybara south.png|Facing south | ||
+ | Dessicated capybara east.png|Decaying | ||
+ | </gallery> | ||
== Version history == | == Version history == |
Revision as of 11:49, 6 August 2022
Capybara
The largest natural rodent, the capybara is well-adapted for steaming jungle environments.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 3.9 c/s
- Health Scale
- 70% HP
- Body Size
- 0.75
- Mass - Baby
- 9 kg
- Mass - Juvenile
- 22.5 kg
- Mass - Adult
- 45 kg
- Carrying Capacity
- 56 kg
- Filth Rate
- 8
- Hunger Rate
- 0.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Roam Interval
- 2 days
- Mate Interval
- 12 hours
- Maturity Age
- 0.333 years (20 days)
- Juvenile Age
- 0.2 years (12 days)
- Comfortable Temp Range
- -10 °C – 50 °C (14 °F – 122 °F)
Production
- Meat Yield
- 105 capybara meat
- Leather Yield
- 33 lightleather
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-2 (1.25 avg)
Melee Combat
- Attack 1
- Front left paw
8.4 dmg (Scratch)
13 % AP
2 second cooldown - Attack 2
- Front right paw
8.4 dmg (Scratch)
13 % AP
2 second cooldown - Attack 3
- Teeth
8.5 dmg (Bite)
13 % AP
2 second cooldown
0.7 chance factor - Attack 4
- Head
4 dmg (Blunt)
6 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 2.27
Technical
- tradeTags
- AnimalUncommon
Capybaras are difficult to tame herbivores.
Obtaining
Capybaras can be found in tropical rainforests and tropical swamps only. They can either be tamed by a handler or self-tame in a random event.
Capybaras can be bought and sold in other faction bases and from exotic goods traders. Capybaras purchased from traders will be already tamed.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Gallery
Version history
- 0.12.906 - Added