Difference between revisions of "Beam graser"
Jump to navigation
Jump to search
(Created page with "{{Biotech}} {{Stub}} {{infobox main|weapon| | name = | image = | description = | type = Equipment | type2 = Weapons | tech level = | marketvalue = | class = | damage = |...") |
|||
Line 2: | Line 2: | ||
{{Stub}} | {{Stub}} | ||
{{infobox main|weapon| | {{infobox main|weapon| | ||
− | | name = | + | | name = beam graser |
| image = | | image = | ||
− | | description = | + | | description = A high-energy gamma ray laser which fires a sweeping beam that burns and ignites targets. Because of the health risks, grasers are usually only used by mechanoids, and this one was made to interface directly with a mechanoid wielder and draw from its power source. |
| type = Equipment | | type = Equipment | ||
| type2 = Weapons | | type2 = Weapons | ||
Line 10: | Line 10: | ||
| marketvalue = | | marketvalue = | ||
| class = | | class = | ||
− | | damage = | + | | damage = beam |
| damage type = | | damage type = | ||
| armorPenetration = | | armorPenetration = | ||
− | | range = | + | | range = 24.9 |
− | | accuracyTouch = | + | | accuracyTouch = 0.60 |
− | | accuracyShort = | + | | accuracyShort = 0.70 |
− | | accuracyMedium = | + | | accuracyMedium = 0.65 |
− | | accuracyLong = | + | | accuracyLong = 0.55 |
| accuracyAvg = | | accuracyAvg = | ||
| mode = | | mode = | ||
− | | warmup = | + | | warmup = 1 |
− | | cooldown = | + | | cooldown = 1.70 |
− | | burst = | + | | burst = 5 |
− | | burstTicks = | + | | burstTicks = 22 |
− | | velocity = | + | | velocity = c |
− | | DPS = | + | | DPS = |
− | | mass base = | + | | mass base = 4 |
| stoppingPower = | | stoppingPower = | ||
| meleeattack1dmg = | | meleeattack1dmg = | ||
Line 46: | Line 46: | ||
? | ? | ||
== Analysis == | == Analysis == | ||
− | + | ||
+ | This weapon has a minimum range of 3.9. It has special damage rules and an instant projectile. | ||
== Version history == | == Version history == |
Revision as of 00:54, 23 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
beam graser
[[File:|250x250px|link = beam graser|beam graser]]Property "Image" (as page type) with input value "File:" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
A high-energy gamma ray laser which fires a sweeping beam that burns and ignites targets. Because of the health risks, grasers are usually only used by mechanoids, and this one was made to interface directly with a mechanoid wielder and draw from its power source.
Base Stats
Ranged Combat
The Beam graser is a ranged weapon added by the Biotech DLC
Acquisition
Beam grasers can be crafted at a [[]] once the [[Research#|]] research project has been completed. They require , Expression error: Unexpected < operator. of work, and a [[]] skill of .
Summary
?
Analysis
This weapon has a minimum range of 3.9. It has special damage rules and an instant projectile.
Version history
- Biotech DLC Release - Added.