Difference between revisions of "User:JuliaCat/PawnKinds/Biotech/Special"

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(special pawns)
 
m (biotech special pawnkinds v2)
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<div><li style="display: inline-table;">
+
<div><li style="display: inline-table;">
{| {{STDT| c_01 text-center}}
+
{| {{STDT| c_01 text-center}}
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Additional Info
+
! Pawn Type !! Image !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{|action=edit}} edit]]
|-
+
<!-- 9 columns; 1 bold, 8 normal: -->
! Mechanitor
+
<!-- defName="Mechanitor", label="mechanitor", ParentName="", Name="MechanitorBase" -->
| [[File:Mechanitor.png]] || 85 || - || - || 0~2500 || 0% Headgear; Required: {{Icon small|Flak vest}}, {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}}, {{Icon small|Airwire headset}}; {{Tag List|value=2500|tags|IndustrialAdvanced}} || 300~900 || 100% Biocoded: Masterwork {{Tag List|value=900|weaponTags|Autopistol}} || Any || - || 1000~2000 || Required: {{Icon small|Mechlink}}; {{Tag List|value=2000|techHediffsTags|Simple|Advanced|AdvancedWeapon}} || 8% || 50% 1~2x {{Icon small|Go juice}} || 0 || 0~1 || Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore Seasons; Ignore Pollution; Required Work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
+
|- id="Player mechanitor"
|-
+
! Mechanitor
! Basic mechanitor
+
| [[File:Player mechanitor.png]] || 85 || -
| [[File:Basic mechanitor.png]] || 85 || - || - || 0~1000 || 0% Headgear; {{Tag List|value=2500|tags|IndustrialAdvanced}}; Ignore seasons; Ignore pollution; || 300~900 || 100% Biocoded: Masterwork {{Tag List|value=900|weaponTags|Autopistol}} || Any || - || 1000~2000 || Required: {{Icon small|Mechlink}} || 8% || 50% 1~2x {{Icon small|Go juice}} || 0 || 0~1 || Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
+
<!-- Apparel -->
|-
+
| '''Budget''': 0~2500<br /><!--
<!--
+
-->'''Required:''' {{Icon Small|Airwire headset|24}} [[Airwire headset]], {{Icon Small|Duster|24}} [[Duster]], {{Icon Small|Flak vest|24}} [[Flak vest]], {{Icon Small|Button-down shirt|24}} [[Button-down shirt]], {{Icon Small|Pants|24}} [[Pants]]<br /><!--
! Sanguophage (base)
+
-->'''Allow Headgear Chance:''' 0%<br /><!--
| - || 100 || - || - || - || Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}} || - || - || 300~2000 (Chronological) || - || - || {{Tag List|value=|techHediffsTags|}} || 8% || - || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
+
-->'''Available:''' {{#ask:[[Tags::IndustrialAdvanced]][[Lifestage::~*Adult*]][[Layer::!~*Outer*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}<br /><!--
|-
+
-->'''Ignore Seasons'''<br /><!--
-->
+
-->'''Ignore Pollution'''<br />
! Sanguophage
+
<!-- Weapons -->
| [[File:Sanguophage.png]] || 100 || - || - || 500~700 || 10% Headgear; 10% {{Tag List|tags|Cape}}, 10% {{Tag List|tags|BestowerHood}}; Required: {{Icon small|Pants}}; {{Tag List|value=700|tags|IndustrialBasic}}; Disallowed: {{Tag List|tags|Western}}; Colors: (58, 58, 58), (74, 1, 9) || 600~800 || {{Tag List|value=800|weaponTags|Gun|MedievalMeleeDecent}} || 300~2000 || 15% || 0~1800 || {{Tag List|value=1800|techHediffsTags|Advanced}} || 8% || 5 {{Icon small|Hemogen pack}}; 10% 1~2x {{Icon small|Go juice}} || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
+
| '''Budget''': 300~900<br /><!--
|-
+
-->'''Biocoded Chance:''' 100%<br /><!--
! Sanguophage (player)
+
-->'''Forced Quality:''' Masterwork<br /><!--
| [[File:Sanguophage player.png]] || 100 || - || - || 350~600 || 0% Headgear; Required: {{Icon small|Duster}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}}; {{Tag List|value=600|tags|IndustrialBasic}}; Colors: (58, 58, 58) || 0 || - || 300~2000 || - || - || - || 8% || Nothing || 5~15 || 10~80 || Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
+
-->'''Available:''' <br />{{Gear List|budget=900|WeaponTags|Autopistol}}
|-
+
<!-- Tech -->
! Thrall
+
| '''Budget''': 1000~2000<br /><!--
| [[File:Sanguophage thrall.png]] || 100 || - || Normal || 1250~2500 || 50% Headgear; {{Tag List|value=2500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~1000 || {{Tag List|value=100|weaponTags|IndustrialGunAdvanced|MedievalMeleeDecent}} || 55 max || 15% || 0~1800 || {{Tag List|value=1000|techHediffsTags|Advanced}} || 5% || 1 Nutrition; 10% 1~2x {{Icon small|Go juice}} || 2~4 || 0~1 || Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance
+
-->'''Required:''' {{Icon Small|Mechlink|24}} [[Mechlink]]<br /><!--
|-
+
-->?% chance to have one of the following: {{Gear List|budget=2000|TechHediffsTags|Simple|Advanced|AdvancedWeapon}}
<!--
+
| 50% chance of: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
! Outlander base
+
<!-- Additional Info -->
| - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstories: Cryptosleep (5% Commonality)
+
| '''Age Range:''' <br />'''Race:''' Human<br />'''Default Faction Type:''' Player Colony<br />'''Backstories:''' Cryptosleep (100% Commonality), Scientist<br />'''Disallowed Traits:''' [[Traits#Body purist|Body purist]], [[Traits#Psychically dull|Psychically dull]], [[Traits#Psychically deaf|Psychically deaf]]<br />'''Required Work Tags:''' Intellectual<br />'''Forced Traits:''' [[Traits#Recluse|Recluse]]<br />'''Chemical Addiction Chance''': 8%<br />'''Initial Will Range''': 0<br />'''Initial Resistance Range''': 0~1
|-
+
<!-- defName="Mechanitor_Basic", label="mechanitor", ParentName="MechanitorBase", Name="" -->
-->
+
|- id="Basic mechanitor"
! Villager (child)
+
! Mechanitor (Basic)
| [[File:Villager child.png]] || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || 0 || - || Child || - || - || - || 5% || 2.55 Nutrition || - || - || Backstories: Cryptosleep (5% Commonality); Not Fighter
+
| [[File:Basic mechanitor.png]] || 85 || -
|-
+
<!-- Apparel -->
<!--
+
| '''Budget''': 0~1000<br /><!--
! Tribal base
+
-->'''Allow Headgear Chance:''' 0%<br /><!--
| - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 max || 5% || 51 {{Icon small|Pemmican}} || - || - || - || - || - || -
+
-->'''Available:''' {{#ask:[[Tags::IndustrialAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}<br /><!--
|-
+
-->'''Ignore Seasons'''<br /><!--
-->
+
-->'''Ignore Pollution'''<br />
! Villager (child)
+
<!-- Weapons -->
| [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || -
+
| '''Budget''': 300~900<br /><!--
|-
+
-->'''Biocoded Chance:''' 100%<br /><!--
|}</li></div>
+
-->'''Forced Quality:''' Masterwork<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=900|WeaponTags|Autopistol}}
 +
<!-- Tech -->
 +
| '''Budget''': 1000~2000<br /><!--
 +
-->'''Required:''' {{Icon Small|Mechlink|24}} [[Mechlink]]<br />
 +
| 50% chance of: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' <br />'''Race:''' Human<br />'''Backstories:''' Cryptosleep (100% Commonality), Scientist<br />'''Disallowed Traits:''' [[Traits#Body purist|Body purist]], [[Traits#Psychically dull|Psychically dull]], [[Traits#Psychically deaf|Psychically deaf]]<br />'''Required Work Tags:''' Intellectual<br />'''Chemical Addiction Chance''': 8%<br />'''Initial Will Range''': 0<br />'''Initial Resistance Range''': 0~1
 +
<!-- defName="", label="sanguophage", ParentName="", Name="SanguophageBase"
 +
|- id="Sanguophage"
 +
! Sanguophage
 +
| [[File:Sanguophage.png]] || 100 || -
 +
| '''Budget''': <br />'''Required:''' {{Icon Small|Duster|24}} [[Duster]], {{Icon Small|Button-down shirt|24}} [[Button-down shirt]], {{Icon Small|Pants|24}} [[Pants]]<br />'''Allow Headgear Chance:''' <br />'''Available:''' {{#ask:[[Tags::]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| -
 +
| -
 +
| -
 +
| '''Chronological Age Range:''' 300~2000<br />'''Race:''' Human<br />'''Backstories:''' Cryptosleep (10% Commonality)<br />'''Disallowed Traits:''' [[Traits#Immunity|Immunity]]<br />'''Required Work Tags:''' Social, Violent<br />'''Override Faction Xenotypes:''' 100% {{Icon Small|Sanguophage|24}} [[Sanguophage]]<br />'''isFighter:''' true<br />'''Chemical Addiction Chance''': 8%<br />'''Initial Will Range''': 5~15<br />'''Initial Resistance Range''': 10~80
 +
-->
 +
<!-- defName="Sanguophage", label="sanguophage", ParentName="SanguophageBase", Name="" -->
 +
|- id="AI sanguophage"
 +
! Sanguophage
 +
| [[File:AI sanguophage.png]] || 100 || -
 +
<!-- Apparel -->
 +
| '''Budget''': 500~700<br /><!--
 +
-->'''Required:''' {{Icon Small|Pants|24}} [[Pants]]; 10% chance of {{Icon Small|Cape|24}} [[Cape]], 10% chance of {{Icon Small|Hood|24}} [[Hood]], '''Colors:''' {{Color|58|58|58}}, {{Color|74|1|9}}<br /><!--
 +
-->'''Disallowed:''' {{Gear List|Tags|Western}}<br /><!--
 +
-->'''Allow Headgear Chance:''' 10%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic]][[Lifestage::~*Adult*]][[Name::!~*hat*]][[Name::!~*Pants*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 600~800<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=800|WeaponTags|Gun|MedievalMeleeDecent}}
 +
<!-- Tech -->
 +
| '''Budget''': 0~1800<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1800|TechHediffsTags|Advanced}}
 +
| 5x {{Icon Small|Hemogen pack|24}} [[Hemogen pack]]s; 10% chance of: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
<!-- Additional Info -->
 +
| '''Chronological Age Range:''' 300~2000<br />'''Race:''' Human<br />'''Backstories:''' Cryptosleep (10% Commonality)<br />'''Disallowed Traits:''' [[Traits#Immunity|Immunity]]<br />'''Required Work Tags:''' Social, Violent<br />'''Override Faction Xenotypes:''' 100% {{Icon Small|Sanguophage|24}} [[Sanguophage]]<br />'''isFighter:''' true<br />'''Chemical Addiction Chance''': 8%<br />'''Initial Will Range''': 5~15<br />'''Initial Resistance Range''': 10~80
 +
<!-- defName="Sanguophage_Player", label="sanguophage", ParentName="SanguophageBase", Name="" -->
 +
|- id="Player sanguophage"
 +
! Sanguophage (Player)
 +
| [[File:Player sanguophage.png]] || 100 || -
 +
<!-- Apparel -->
 +
| '''Budget''': 350~600<br /><!--
 +
-->'''Color:''' {{Color|58|58|58}}<br /><!--
 +
-->'''Required:''' {{Icon Small|Duster|24}} [[Duster]], {{Icon Small|Button-down shirt|24}} [[Button-down shirt]], {{Icon Small|Pants|24}} [[Pants]]<br /><!--
 +
-->'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic]][[Lifestage::~*Adult*]][[Layer::!~*Outer*]][[Name::!~*shirt*]][[Name::!~*Pants*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 0<br />
 +
<!-- Tech -->
 +
| -
 +
| -
 +
<!-- Additional Info -->
 +
| '''Chronological Age Range:''' 300~2000<br />'''Race:''' Human<br />'''Default Faction Type:''' Player Colony<br />'''Backstories:''' Cryptosleep (10% Commonality)<br />'''Disallowed Traits:''' [[Traits#Immunity|Immunity]]<br />'''Required Work Tags:''' Social, Violent<br />'''Override Faction Xenotypes:''' 100% {{Icon Small|Sanguophage|24}} [[Sanguophage]]<br />'''isFighter:''' true<br />'''Chemical Addiction Chance''': 8%<br />'''Initial Will Range''': 5~15<br />'''Initial Resistance Range''': 10~80
 +
<!-- defName="SanguophageThrall", label="thrall", ParentName="", Name="" -->
 +
|- id="Sanguophage thrall"
 +
! Thrall
 +
| [[File:Sanguophage thrall.png]] || 100 || '''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 1250~2500<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 600~1000<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=1000|WeaponTags|IndustrialGunAdvanced|MedievalMeleeDecent}}
 +
<!-- Tech -->
 +
| '''Budget''': 0~1800<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1800|TechHediffsTags|Advanced}}
 +
| 1 Nutrition; 10% chance of: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 55<br />'''Race:''' Human<br />'''Default Faction Type:''' Sanguophages<br />'''Backstories:''' Cryptosleep (10% Commonality)<br />'''Required Work Tags:''' Violent<br />'''Pregnancy Chance:''' 0%<br />'''Chemical Addiction Chance''': 5%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 0~1
 +
<!-- defName="Villager_Child", label="villager", ParentName="VillagerBase", Name="Villager_Child" -->
 +
|- id="Villager child"
 +
! Villager
 +
| [[File:Villager child.png]] || 45 || '''HP:''' 20~200%<br />'''Avg. Quality:''' Poor
 +
<!-- Apparel -->
 +
| '''Budget''': 200~400<br /><!--
 +
-->'''Allow Headgear Chance:''' 40%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced]][[Lifestage::~*Child*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 0<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=0|WeaponTags|Gun|MedievalMeleeBasic}}
 +
<!-- Tech -->
 +
| '''Budget''': 50~600<br /><!--
 +
-->6% chance to have one of the following: {{Gear List|budget=600|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 +
| 2.55 Nutrition
 +
<!-- Additional Info -->
 +
| '''Pawn Group Development Stage:''' Child<br />'''Race:''' Human<br />'''Default Faction Type:''' Civil Outlander<br />'''Backstories:''' Cryptosleep (5% Commonality)<br />'''isFighter:''' false<br />'''Chemical Addiction Chance''': 5%<br />'''Initial Will Range''': 0~1<br />'''Initial Resistance Range''': 10~17
 +
<!-- defName="Tribal_Child", label="villager", ParentName="TribalBase", Name="TribalChildBase" -->
 +
|- id="Tribal child"
 +
! Villager
 +
| [[File:Tribal child.png]] || 30 || '''HP:''' 50~180%<br />'''Avg. Quality:''' Poor
 +
<!-- Apparel -->
 +
| '''Budget''': 180~350<br /><!--
 +
-->'''Allow Headgear Chance:''' <br />'''Available:''' {{#ask:[[Tags::Neolithic]][[Lifestage::~*Child*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 0<br />
 +
<!-- Tech -->
 +
| '''Budget''': 50~50<br /><!--
 +
-->3% chance to have one of the following: {{Gear List|budget=50|TechHediffsTags|Poor}}
 +
| 51x {{Icon Small|Pemmican|24}}
 +
<!-- Additional Info -->
 +
| '''Pawn Group Development Stage:''' Child<br />'''Race:''' Human<br />'''Default Faction Type:''' Civil Tribe<br />'''Chemical Addiction Chance''': 5%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 17~27
 +
|}</li></div>

Revision as of 22:00, 18 August 2024

  • Pawn Type Image Combat Power Gear Apparel Weapons Tech Inventory Additional Info [[{{|action=edit}} edit]]
    Mechanitor Player mechanitor.png 85 - Budget: 0~2500
    Required: Airwire headset Airwire headset, Duster Duster, Flak vest Flak vest, Button-down shirt Button-down shirt, Pants Pants
    Allow Headgear Chance: 0%
    Available: None
    Ignore Seasons
    Ignore Pollution
    Budget: 300~900
    Biocoded Chance: 100%
    Forced Quality: Masterwork
    Available:
    Autopistol.png Autopistol
    Budget: 1000~2000
    Required: Mechlink Mechlink
    ?% chance to have one of the following: Health item prosthetic.png Joywire, Health item prosthetic.png Painstopper, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Elbow blade Content added by the Royalty DLC, Health item prosthetic.png Venom fangs Content added by the Royalty DLC, Health item prosthetic.png Hand talon Content added by the Royalty DLC, Health item prosthetic.png Knee spike Content added by the Royalty DLC, Health item prosthetic.png Venom talon Content added by the Royalty DLC, Health item prosthetic.png Power claw, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach... further results
    50% chance of: 1~2x Go juice Go juice or Yayo Yayo Age Range:
    Race: Human
    Default Faction Type: Player Colony
    Backstories: Cryptosleep (100% Commonality), Scientist
    Disallowed Traits: Body purist, Psychically dull, Psychically deaf
    Required Work Tags: Intellectual
    Forced Traits: Recluse
    Chemical Addiction Chance: 8%
    Initial Will Range: 0
    Initial Resistance Range: 0~1
    Mechanitor (Basic) Basic mechanitor.png 85 - Budget: 0~1000
    Allow Headgear Chance: 0%
    Available: Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket
    Ignore Seasons
    Ignore Pollution
    Budget: 300~900
    Biocoded Chance: 100%
    Forced Quality: Masterwork
    Available:
    Autopistol.png Autopistol
    Budget: 1000~2000
    Required: Mechlink Mechlink
    50% chance of: 1~2x Go juice Go juice or Yayo Yayo Age Range:
    Race: Human
    Backstories: Cryptosleep (100% Commonality), Scientist
    Disallowed Traits: Body purist, Psychically dull, Psychically deaf
    Required Work Tags: Intellectual
    Chemical Addiction Chance: 8%
    Initial Will Range: 0
    Initial Resistance Range: 0~1
    Sanguophage AI sanguophage.png 100 - Budget: 500~700
    Required: Pants Pants; 10% chance of Cape Cape, 10% chance of Hood Hood, Colors:
    ,

    Disallowed: BowlerHat.png Bowler hat, CowboyHat.png Cowboy hat
    Allow Headgear Chance: 10%
    Available: Tuque.png Tuque, GasMask.png Gas mask Content added by the Biotech DLC, Parka.png Parka, Button-Down Shirt.png Button-down shirt, T-Shirt.png T-shirt
    Budget: 600~800
    Available:
    Axe.png Axe Content added by the Royalty DLC, Mace.png Mace, Gladius.png Gladius, Warhammer.png Warhammer Content added by the Royalty DLC, Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle, Incendiary launcher.png Incendiary launcher, HeavySMG.png Heavy SMG... further results
    Budget: 0~1800
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC, Health item bionic.png Bionic eye, Health item bionic.png Bionic jaw, Health item bionic.png Bionic spine, Health item bionic.png Bionic leg... further results
    5x Hemogen pack Hemogen packs; 10% chance of: 1~2x Go juice Go juice or Yayo Yayo Chronological Age Range: 300~2000
    Race: Human
    Backstories: Cryptosleep (10% Commonality)
    Disallowed Traits: Immunity
    Required Work Tags: Social, Violent
    Override Faction Xenotypes: 100% Sanguophage Sanguophage
    isFighter: true
    Chemical Addiction Chance: 8%
    Initial Will Range: 5~15
    Initial Resistance Range: 10~80
    Sanguophage (Player) Player sanguophage.png 100 - Budget: 350~600
    Color:

    Required: Duster Duster, Button-down shirt Button-down shirt, Pants Pants
    Allow Headgear Chance: 0%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC
    Budget: 0
    - - Chronological Age Range: 300~2000
    Race: Human
    Default Faction Type: Player Colony
    Backstories: Cryptosleep (10% Commonality)
    Disallowed Traits: Immunity
    Required Work Tags: Social, Violent
    Override Faction Xenotypes: 100% Sanguophage Sanguophage
    isFighter: true
    Chemical Addiction Chance: 8%
    Initial Will Range: 5~15
    Initial Resistance Range: 10~80
    Thrall Sanguophage thrall.png 100 Avg. Quality: Normal Budget: 1250~2500
    Allow Headgear Chance: 50%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Pants.png Pants, T-Shirt.png T-shirt, Button-Down Shirt.png Button-down shirt... further results
    Budget: 600~1000
    Available:
    Axe.png Axe Content added by the Royalty DLC, Gladius.png Gladius, Mace.png Mace, Warhammer.png Warhammer Content added by the Royalty DLC, HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG, Assault rifle.png Assault rifle, HellcatRifle.png Hellcat rifle Content added by the Anomaly DLC... further results
    Budget: 0~1800
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC, Health item bionic.png Bionic eye, Health item bionic.png Bionic jaw, Health item bionic.png Bionic spine, Health item bionic.png Bionic leg... further results
    1 Nutrition; 10% chance of: 1~2x Go juice Go juice or Yayo Yayo Age Range: Up to 55
    Race: Human
    Default Faction Type: Sanguophages
    Backstories: Cryptosleep (10% Commonality)
    Required Work Tags: Violent
    Pregnancy Chance: 0%
    Chemical Addiction Chance: 5%
    Initial Will Range: 2~4
    Initial Resistance Range: 0~1
    Villager Villager child.png 45 HP: 20~200%
    Avg. Quality: Poor
    Budget: 200~400
    Allow Headgear Chance: 40%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, KidParka.png Kid parka Content added by the Biotech DLC, KidRomper.png Kid romper Content added by the Biotech DLC, KidPants.png Kid pants Content added by the Biotech DLC, KidShirt.png Kid shirt Content added by the Biotech DLC
    Budget: 0
    Available:
    Knife.png Knife
    Budget: 50~600
    6% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Aesthetic nose Content added by the Royalty DLC
    2.55 Nutrition Pawn Group Development Stage: Child
    Race: Human
    Default Faction Type: Civil Outlander
    Backstories: Cryptosleep (5% Commonality)
    isFighter: false
    Chemical Addiction Chance: 5%
    Initial Will Range: 0~1
    Initial Resistance Range: 10~17
    Villager Tribal child.png 30 HP: 50~180%
    Avg. Quality: Poor
    Budget: 180~350
    Allow Headgear Chance:
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, KidParka.png Kid parka Content added by the Biotech DLC, KidTribalwear.png Kid tribalwear Content added by the Biotech DLC
    Budget: 0
    Budget: 50~50
    3% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    51x Pemmican Pawn Group Development Stage: Child
    Race: Human
    Default Faction Type: Civil Tribe
    Chemical Addiction Chance: 5%
    Initial Will Range: 1~3
    Initial Resistance Range: 17~27