Difference between revisions of "Assault rifle"
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− | <onlyinclude>{{weapon| | + | <onlyinclude> |
+ | {{infobox main|weapon| | ||
|name = M-16 Assault Rifle | |name = M-16 Assault Rifle | ||
|image = M-16.png|M-16 | |image = M-16.png|M-16 | ||
− | |info = "Ancient pattern military Weapon. | + | |info = "Ancient pattern military Weapon. '''Good range, low power, high rate of fire."''' |
− | '''Good range, low power, high rate of fire."''' | + | |type = Equipment{{!}}Equipment |
− | |type = Equipment | + | |type2 = Weapons{{!}}Weapons |
− | |type2 = Weapons | + | |class = Modern |
− | |||
− | |class = | ||
|damage = 7 | |damage = 7 | ||
|range = 32 | |range = 32 | ||
|accuracy = 96%-87%-77%-64% | |accuracy = 96%-87%-77%-64% | ||
− | |mode = | + | |mode = Burst |
|burst = 3 | |burst = 3 | ||
− | | | + | |warmup = 108 |
− | | | + | |cooldown = 40 |
− | |||
|velocity = 70 | |velocity = 70 | ||
|Cost = 325 | |Cost = 325 | ||
− | |missRadius = | + | |missRadius = - |
− | |blastRadius = | + | |blastRadius = - |
− | |DPS = | + | |DPS = DPS |
− | }}</onlyinclude> | + | }} |
+ | </onlyinclude> | ||
+ | |||
+ | {{rewrite}} | ||
+ | |||
Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. | Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. | ||
− | Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists ( | + | Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (around 20+ colonists) and the colonists are behind a '''[[Defence_Tactics#The_.22Fire_Wall.22 | Fire Wall]]''' where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable. |
− | {{ | + | {{nav|weapon|wide}} |
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Equipment]] | [[Category:Equipment]] |
Revision as of 03:25, 20 August 2014
M-16 Assault Rifle
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
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Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.
Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (around 20+ colonists) and the colonists are behind a Fire Wall where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.