Difference between revisions of "Bed"
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− | {{Info|A bed is used by [[colonists]] for sleeping to recover their [[rest]]. It can be made out of any material but its [[Rest Effectiveness]] is 100% only when made of [[wood]] or metal. | + | {{Info|A bed is used by [[colonists]] for sleeping to recover their [[rest]]. It can be made out of any material but its [[Rest Effectiveness]] is 100% only when made of [[wood]] or metal. [[Quality]] can further influence the rest effectiveness and [[comfort]]. |
− | + | Beds can be walked over, although at a slower rate. | |
A newly constructed bed is shown as 'unowned'. A colonist without an assigned bed will claim an unowned bed which will then show their name. A bed's ownership can be set or overridden by clicking the 'Set owner' button. Manually setting bed ownership is unnecessary except when the player finds it desirable to control where a colonist sleeps, such as near their work area.}} | A newly constructed bed is shown as 'unowned'. A colonist without an assigned bed will claim an unowned bed which will then show their name. A bed's ownership can be set or overridden by clicking the 'Set owner' button. Manually setting bed ownership is unnecessary except when the player finds it desirable to control where a colonist sleeps, such as near their work area.}} | ||
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===Medical bed=== | ===Medical bed=== | ||
− | A bed may be designated as a medical bed by clicking 'Set as medical'. A medical bed | + | A bed may be designated as a medical bed by clicking 'Set as medical'. A medical bed can be hooked up to a [[vitals monitor]] to improve healing rate, and colonists can be assigned to Rest Until Healed. It cannot be assigned an owner and will lose any ownership it had. A medical colonist bed is indicated by its blue color. A medical prisoner bed is indicated by its dark brown color. Newly captured prisoners are usually [[injury|injured]], therefore their captors will prioritise medical prisoner beds over regular prisoner beds. Clicking 'Set as non medical' reverts a medical bed to its original type. |
[[Rest Effectiveness Base::1| ]] [[Flammability Base::1| ]] [[Comfort Base::0.75| ]] [[Immunity Gain Speed Factor::1.1| ]] [[Work To Make Base::870| ]] | [[Rest Effectiveness Base::1| ]] [[Flammability Base::1| ]] [[Comfort Base::0.75| ]] [[Immunity Gain Speed Factor::1.1| ]] [[Work To Make Base::870| ]] |
Revision as of 13:10, 6 November 2016
Bed
A bed is used by colonists for sleeping to recover their rest. It can be made out of any material but its Rest Effectiveness is 100% only when made of wood or metal. Quality can further influence the rest effectiveness and comfort.
Beds can be walked over, although at a slower rate.
A newly constructed bed is shown as 'unowned'. A colonist without an assigned bed will claim an unowned bed which will then show their name. A bed's ownership can be set or overridden by clicking the 'Set owner' button. Manually setting bed ownership is unnecessary except when the player finds it desirable to control where a colonist sleeps, such as near their work area.
Prisoner bed
A bed may be assigned for prisoner use by clicking 'Set for prisoners'. The bed must be in an enclosed room. Once a bed is set for prisoners the entire room is set as a prisoner room and all other beds within are changed to prisoner beds. A prisoner bed is clearly indicated by its gold color. The game will not allow a non-colonist to be captured or arrested without an available prisoner bed. A bed may be switched back for colonist use by clicking 'Set for colonists' and all beds in the same room will also revert to the green colonist bed. However, if any prisoner bed has an owner the player will be required to confirm the action and the prisoners will be unable to use the beds.
Medical bed
A bed may be designated as a medical bed by clicking 'Set as medical'. A medical bed can be hooked up to a vitals monitor to improve healing rate, and colonists can be assigned to Rest Until Healed. It cannot be assigned an owner and will lose any ownership it had. A medical colonist bed is indicated by its blue color. A medical prisoner bed is indicated by its dark brown color. Newly captured prisoners are usually injured, therefore their captors will prioritise medical prisoner beds over regular prisoner beds. Clicking 'Set as non medical' reverts a medical bed to its original type.
Beds can be made out of the following materials:
Material | Beauty | Flammability | Market value | Max health | Work to make | Rest effectiveness |
---|---|---|---|---|---|---|
Silver | 42 | 20% | 505.00 | 105 | 12 | 100% |
Gold | 155 | 20% | 7505.00 | 90 | 13 | 100% |
Steel | 8 | 20% | 55.22 | 150 | 10 | 100% |
Plasteel | 10 | 10% | 685.00 | 420 | 19 | 100% |
Wood | 12 | 100% | 38.65 | 75 | 7 | 100% |
Uranium | 3 | 0% | 2510.00 | 375 | 18 | 100% |
Sandstone | 11 | 0% | 76.66 | 360 | 54 | 90% |
Granite | 12 | 0% | 81.66 | 405 | 54 | 90% |
Limestone | 12 | 0% | 76.66 | 380 | 54 | 90% |
Slate | 11 | 0% | 76.66 | 345 | 54 | 90% |
Marble | 14 | 0% | 76.66 | 330 | 54 | 90% |