Difference between revisions of "Inferno cannon"
(+ File:Inferno cannon blast burns flammables through walls.png Shots can burn flammables through walls.) |
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− | The Inferno Cannon is a medium range siege weapon armed to [[ | + | The Inferno Cannon is a medium range siege weapon armed to [[centipede]]s only and won't drop on death. It fires a projectile that sets anything within a 2.4-tile radius on fire. While its shots deal trivial damage, the primary threat is that it starts fires that can consume large areas and cause extensive damage if left uncontrolled. Characters caught by its fire will run out of their cover in an attempt to put out themselves, and will not fight back when damaged, making them sitting ducks. Burns do not cause bleeding but extensive pain, which leads to [[Health#Shock|shock]] and incapacitation, or uncommonly [[Health#Scarring|scar badly]]. Downed colonists are also liable to death by fire unless rescued or put out. Shots can burn flammables through walls. |
[[File:Inferno cannon blast burns flammables through walls.png|900px|left|thumb]] | [[File:Inferno cannon blast burns flammables through walls.png|900px|left|thumb]] |
Revision as of 01:20, 17 October 2018
Inferno cannon
"Incendiary-shot mini-artillery device. Mechanoid-built."
Base Stats
Ranged Combat
The Inferno Cannon is a medium range siege weapon armed to centipedes only and won't drop on death. It fires a projectile that sets anything within a 2.4-tile radius on fire. While its shots deal trivial damage, the primary threat is that it starts fires that can consume large areas and cause extensive damage if left uncontrolled. Characters caught by its fire will run out of their cover in an attempt to put out themselves, and will not fight back when damaged, making them sitting ducks. Burns do not cause bleeding but extensive pain, which leads to shock and incapacitation, or uncommonly scar badly. Downed colonists are also liable to death by fire unless rescued or put out. Shots can burn flammables through walls.