Difference between revisions of "Inferno cannon (Turret)"

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|minrange = 3.9
 
|minrange = 3.9
 
|mass base = 18.0
 
|mass base = 18.0
 +
| meleeattack1dmg = 11.7
 +
| meleeattack1type = blunt
 +
| meleeattack1part = Barrel
 +
| meleeattack1cool = 2.6
 +
| meleeattack1ap = 18
 +
| MeleeWeaponAverageDPS = 4.5
 +
| MeleeWeaponAverageAP = 18
 +
| page verified for version =
 
}}
 
}}
 
A [[mechanoid]]-only weapon equipped on [[Mechanoid cluster#Building types|Auto inferno turrets]] that drop with Mechanoid Clusters. While identical in appearance and largely similar statistically, it does have several differences from the [[Inferno cannon]] carried by [[Centipede]]s, namely a much large range, the addition of a minimum range and a longer cooldown.
 
A [[mechanoid]]-only weapon equipped on [[Mechanoid cluster#Building types|Auto inferno turrets]] that drop with Mechanoid Clusters. While identical in appearance and largely similar statistically, it does have several differences from the [[Inferno cannon]] carried by [[Centipede]]s, namely a much large range, the addition of a minimum range and a longer cooldown.

Revision as of 15:40, 3 February 2021

This page is for the turret weapon, for the identically named Centipede weapon, see: Inferno cannon

Inferno cannon (Turret)

Inferno cannon (Turret)

"An incendiary-shot mini-artillery device. It fires a large incendiary warhead."

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid
Mass
18.0 kg

Ranged Combat

Mode
Single-Shot
Damage
13 dmg
Warm-Up
75 ticks (1.25 secs)
Cooldown
1,020 ticks (17 secs)
Range
45.9 tile(s)
Minimum Range
3.9 tiles
Velocity
45 (m/s)
Burst Count
1 (per burst)
Miss Radius
4.6 tile(s)
Blast Radius
2.4
DPS
0.71

Melee Combat

Melee Attack 1
Barrel
11.7 dmg (Blunt)
18% AP
2.6 seconds cooldown

A mechanoid-only weapon equipped on Auto inferno turrets that drop with Mechanoid Clusters. While identical in appearance and largely similar statistically, it does have several differences from the Inferno cannon carried by Centipedes, namely a much large range, the addition of a minimum range and a longer cooldown.

This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake.

Version History