Difference between revisions of "Autocannon"
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{{infobox main|weapon| | {{infobox main|weapon| | ||
|name = Autocannon | |name = Autocannon | ||
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|velocity = 88 | |velocity = 88 | ||
|mass base = 40 | |mass base = 40 | ||
− | }} | + | }}{{Info|The gun mounted on the [[Autocannon turret]]. It fires a 3-round burst that deals significant damage but with a minimum range.}} |
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. | This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. | ||
Revision as of 15:50, 3 February 2021
Autocannon
A self-loading large-bore cannon designed to attach to a turret.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 40 kg
Ranged Combat
The gun mounted on the Autocannon turret. It fires a 3-round burst that deals significant damage but with a minimum range.
This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake.
Version History
- It was added in Beta 19/1.0.
- In 1.1 its damage and armor penetration was halved (40 -> 20, 60% -> 30%)
- In 1.1.2618 damage and armor penetration was increased (20 -> 25, 30% -> 37.5%).