Difference between revisions of "Goat"
(type: Animals -> Animal; offspring: 1-2 -> 1; attack1part: mouth -> teeth; livesin_temperateforest: true -> -; livesin_aridshrubland: true -> -; livesin_tropicalrainforest: true -> -;) |
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|name = Goat | |name = Goat | ||
|image = Goat.png | |image = Goat.png | ||
− | |description = | + | |description = Naturally curious about the world, goats are among the friendliest domesticated creature bred by mankind. |
− | |type = | + | |type = Animal |
|type2 = Farm | |type2 = Farm | ||
+ | |movespeed = 3.9 | ||
+ | |min comfortable temperature = -20 | ||
+ | |max comfortable temperature = 40 | ||
+ | |marketvalue = 200 | ||
+ | |filth rate = 8 | ||
+ | |milktime = 3 | ||
+ | |milk = 12 | ||
|bodysize = 0.75 | |bodysize = 0.75 | ||
|healthscale = 0.7 | |healthscale = 0.7 | ||
|hungerrate = 0.225 | |hungerrate = 0.225 | ||
− | | | + | |diet = herbivorous |
+ | |leathername = plainleather | ||
+ | |wildness = 0 | ||
+ | |manhuntertame = 0 | ||
+ | |manhunter = 0 | ||
+ | |roamMtb = 7 | ||
+ | |trainable = none | ||
+ | |gestation = 5.61 | ||
+ | |offspring = 1 | ||
+ | |lifespan = 12 | ||
+ | |juvenileage = 0.1 | ||
+ | |maturityage = 0.266 | ||
|attack1dmg = 7.3 | |attack1dmg = 7.3 | ||
|attack1type = Bite | |attack1type = Bite | ||
− | |||
|attack1cool = 2 | |attack1cool = 2 | ||
+ | |attack1part = teeth | ||
|attack1chancefactor = 0.7 | |attack1chancefactor = 0.7 | ||
|attack2dmg = 6 | |attack2dmg = 6 | ||
|attack2type = Blunt | |attack2type = Blunt | ||
+ | |attack2cool = 2 | ||
|attack2part = head | |attack2part = head | ||
− | |||
|attack2chancefactor = 0.2 | |attack2chancefactor = 0.2 | ||
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'''Goats''', called '''Goat does''' if female, are tameable [[herbivore]]s with a medium movement speed. Males of the species can be distinguished by their dark accents and horns, while females lack horns and have a more consistent coat color. | '''Goats''', called '''Goat does''' if female, are tameable [[herbivore]]s with a medium movement speed. Males of the species can be distinguished by their dark accents and horns, while females lack horns and have a more consistent coat color. |
Revision as of 16:22, 3 October 2021
Goat
Naturally curious about the world, goats are among the friendliest domesticated creature bred by mankind.
Base Stats
Pawn Stats
- Move Speed
- 3.9 c/s
- Health Scale
- 70% HP
- Body Size
- 0.75
- Mass - Baby
- 9 kg
- Mass - Juvenile
- 22.5 kg
- Mass - Adult
- 45 kg
- Carrying Capacity
- 56 kg
- Filth Rate
- 8
- Hunger Rate
- 0.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 0%
- Roam Interval
- 7 days
- Maturity Age
- 0.266 years (16 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -20 °C – 40 °C (-4 °F – 104 °F)
Production
- Meat Yield
- 105 goat meat
- Leather Yield
- 33 plainleather
- Milk Amount
- 12 == Licensing ==
- Milking Interval
- 3 days
- Gestation Period
- 5.61 days
- Offspring Per Birth
- 1
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Melee Combat
Goats, called Goat does if female, are tameable herbivores with a medium movement speed. Males of the species can be distinguished by their dark accents and horns, while females lack horns and have a more consistent coat color.
Obtaining
Goats can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Goats can be bought and sold in other faction bases and from bulk goods traders. Goats purchased from traders will be already tamed.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
- 1.1.2559 - Decrease minimum comfortable temperature