EMP grenades
Revision as of 10:31, 17 February 2017 by PigeonGuru (talk | contribs)
EMP grenades
"Electromagnetic pulse grenades damaging to electronic equipment."
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
Ranged Combat
EMP grenades stun mechanoids, improvised turrets, mortars, deplete personal shields, and detonate [[mortar shell]s, but have no effect on humans and do not deal physical damage. A target that is stunned shows a mote saying 'Stunned'. After a few stuns the target gains stun immunity and shows a mote saying 'Adapted'.
EMP grenades are very effective against mechanoid centipedes. Their slow moving speed and large size makes them an easy target. They have a very high damage potential, so even temporarily shutting down their ability to attack will give your colonists an advantage in a battle.