Inferno cannon (Turret)
This page is for the turret weapon, for the identically named Centipede weapon, see: Inferno cannon
Inferno cannon (Turret)
"An incendiary-shot mini-artillery device. It fires a large incendiary warhead."
Base Stats
Ranged Combat
- Mode
- Single-Shot
- Damage
- 13 dmg
- Warm-Up
- 75 ticks (1.25 secs)
- Cooldown
- 1,020 ticks (17 secs)
- Range
- 45.9 tile(s)
- Minimum Range
- 3.9 tiles
- Velocity
- 45 (m/s)
- Burst Count
- 1 (per burst)
- Miss Radius
- 4.6 tile(s)
- Blast Radius
- 2.4
- DPS
- 0.71
Melee Combat
- Melee Attack 1
- Barrel
11.7 dmg (Blunt)
18% AP
2.6 seconds cooldown
A mechanoid-only weapon equipped on Auto inferno turrets that drop with Mechanoid Clusters. While identical in appearance and largely similar statistically, it does have several differences from the Inferno cannon carried by Centipedes, namely a much larger range, the addition of a minimum range and a longer cooldown.
This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake.
Version History
- Added in the initial release of Royalty DLC