Lightleather

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Lightleather

Lightleather

Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.

Base Stats

Type
TextileLeather
"leathery" is not in the list (Leathery, Fabric, Woody, Metallic, Stony, Bioferrite) of allowed values for the "Stuff Category" property.
Stuff Categories
leathery
Market Value
1.9 Silver
Stack Limit
75
Beauty
-4
HP
60
Flammability
100%
Path Cost
15 (46%)

Stat Modifiers

Beauty Factor
×1
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1
Armor - Sharp
×0.54
Armor - Blunt
×0.14
Armor - Heat
×1.5
Insulation - Cold
+12 °C (21.6 °F)
Insulation - Heat
+12 °C (21.6 °F)
Technical
Color
(140,85,36)


Lightleather is a type of leather produced when a cook butchers one of a variety of small animals at a butcher table.

Acquisition

The following animals provide Lightleather.

  • Animal Leather Yield
    Alphabeaver 24
    Boomrat 16
    Capybara 33
    Cat 20
    Hare 16
    Monkey 21
    Raccoon 22
    Rat 16
    Snowhare 16
    Squirrel 16
    Waste rat Content added by the Biotech DLC 19
  • Analysis

    Lightleather is one the least protective and least insulative textiles in the game. It also has a fairly low beauty factor. Thus it should only be when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production quests or armchairs whose beauty rarely significantly affects a room's quality.

    Version History

    Lightleather is a new leather type added in 0.19/1.0. It merges the different leather types of small animals from earlier versions.