Axe
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Axe
"An advanced form of one of mankind's oldest weapons, the war axe is a short blade attached to a shaft. The simple, ancient design concentrates cutting power generated from strong overhand swings."
Base Stats
Ranged Combat
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Handle
9 dmg (Poke)
13% AP
2 seconds cooldown - Melee Attack 2
- Edge
15 dmg (Cut)
22% AP
2 seconds cooldown
Creation
- Required Research
- Smithing
- Skill Required
- Crafting 3
- Work To Make
- 7,000 ticks (1.94 mins)
- Stuff Tags
- Metallic, Woody
- weaponTags
- MedievalMeleeDecent
The Axe is a melee weapon added by the Royalty DLC that primarily deals sharp damage.
Note: Although classified by the Ideoligion Weapon Preferences as a 'Melee Blunt' weapon along with weapons that predominately deal blunt damage, its primary attack deal sharp damage. It is unknown if this categorization is a bug or intended behavior.
Acquisition
Axes can be crafted at either a fueled or electric smithy once the Smithing research project has been completed. They require 50 Stuff (Metallic/Woody, 500 for SMVs), 7,000 ticks (1.94 mins) of work, and a Crafting skill of 3.
Alternatively, axes can be purchased from any combat supplier or war merchant and found on raiders and some Empire pawns.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Quests regarding to Cut vs Stab damage. |
The axe is roughly equal to the gladius, having the same material cost, crafting skill, and research requirements. Axes take Expression error: Unrecognized punctuation character ",".% the work to make, which slightly reduces their Market Value.
In terms of DPS - after accounting for melee verb selection, the gladius has slightly higher average DPS (6.75 vs. 7.13) and AP (20% vs. 21%). However, an axe of better material or quality will be the superior weapon.
The primary difference is that the axe uses the Cut damage type to a greater extent (75%) than the gladius (37.5%). Cut damage has two interlocking mechanics that make comparison complex:
- Cut damage has a large chance to cleave, spreading damage between multiple related body parts. This reduces the chance to destroy each individual body part. However, if a cleave attack occurs, it is will deal x1.4 damage in total (spread equally throughout body parts).
- If cut reduces a body part's damage to 0 HP, it is much more likely to destroy it. To always destroy the body part, Stab damage types must deal 70% more damage than HP is remaining on the bodypart, where as Cut damage types needs only 10% more.
Overall, the axe seems to deal more DPS once cleaving is accounted for. Axes are more likely to destroy fingers and toes, while gladii are more likely to destroy larger limbs. This would make the axe better against humanoids, animals, and especially small animals. The gladius is likely better against mechanoids, as they don't feel pain, increasing the value of limb destruction. Note that this is theoretical and no explicit testing has been conducted.
Compared to more complex melee weapons, an axe is superior in DPS to a longsword of 2 quality levels below itself or worse, for example a Legendary steel axe has higher DPS than an Excellent steel long sword. All but the very best quality and material axes are inferior to almost all longswords, and all axes are inferior to longswords of good material and quality.
Another potential use is for ideoligion with the Melee Blunt set as Noble weapons, providing a sharp weapon option that grants mood buffs instead of penalties.
Attack table
Feature | Toggle |
---|---|
Attacks | |
Quality |
Axe | Handle (Poke) | Edge (Cut) | Human: Left & right fist (Blunt) | HP | Value | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality | Material | DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | Bioferrite | 6.8 | 19.94% | 6.48 | 2s | 9.36% | 3.24 | 8.33% | 15.6 | 2s | 22.88% | 7.8 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 50 |
Awful | Gold | 4.36 | 12.77% | 7.2 | 2s | 10.4% | 3.6 | 8.33% | 9 | 2s | 13.2% | 4.5 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 2510 |
Awful | Plasteel | 7.08 | 17.3% | 6.48 | 1.6s | 9.36% | 4.05 | 8.33% | 13.2 | 1.6s | 19.36% | 8.25 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 255 |
Awful | Silver | 4.81 | 14.09% | 7.2 | 2s | 10.4% | 3.6 | 8.33% | 10.2 | 2s | 14.96% | 5.1 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 265 |
Awful | Steel | 5.48 | 16.07% | 7.2 | 2s | 10.4% | 3.6 | 8.33% | 12 | 2s | 17.6% | 6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 60 |
Awful | Uranium | 5.62 | 17.82% | 10.8 | 2.2s | 15.6% | 4.91 | 8.33% | 13.2 | 2.2s | 19.36% | 6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 174 |
Awful | Wood | 3.78 | 11.05% | 6.48 | 2s | 9.36% | 3.24 | 12.5% | 4.8 | 2s | 7.04% | 2.4 | 12.5% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 65 | 39 |
Poor | Bioferrite | 7.57 | 22.18% | 7.29 | 2s | 10.53% | 3.65 | 8.33% | 17.55 | 2s | 25.74% | 8.78 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 75 |
Poor | Gold | 4.82 | 14.11% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 10.13 | 2s | 14.85% | 5.06 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 3765 |
Poor | Plasteel | 7.87 | 19.21% | 7.29 | 1.6s | 10.53% | 4.56 | 8.33% | 14.85 | 1.6s | 21.78% | 9.28 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 380 |
Poor | Silver | 5.32 | 15.6% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 11.48 | 2s | 16.83% | 5.74 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 395 |
Poor | Steel | 6.08 | 17.83% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 13.5 | 2s | 19.8% | 6.75 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 90 |
Poor | Uranium | 6.24 | 19.8% | 12.15 | 2.2s | 17.55% | 5.52 | 8.33% | 14.85 | 2.2s | 21.78% | 6.75 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 260 |
Poor | Wood | 3.87 | 11.31% | 7.29 | 2s | 10.53% | 3.65 | 12.5% | 5.4 | 2s | 7.92% | 2.7 | 12.5% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 65 | 58 |
Normal | Bioferrite | 8.33 | 24.43% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 19.5 | 2s | 28.6% | 9.75 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 101 |
Normal | Gold | 5.28 | 15.46% | 9 | 2s | 13% | 4.5 | 8.33% | 11.25 | 2s | 16.5% | 5.63 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 5025 |
Normal | Plasteel | 8.65 | 21.13% | 8.1 | 1.6s | 11.7% | 5.06 | 8.33% | 16.5 | 1.6s | 24.2% | 10.31 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 505 |
Normal | Silver | 5.84 | 17.11% | 9 | 2s | 13% | 4.5 | 8.33% | 12.75 | 2s | 18.7% | 6.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 525 |
Normal | Steel | 6.68 | 19.58% | 9 | 2s | 13% | 4.5 | 8.33% | 15 | 2s | 22% | 7.5 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 120 |
Normal | Uranium | 6.86 | 21.78% | 13.5 | 2.2s | 19.5% | 6.14 | 8.33% | 16.5 | 2.2s | 24.2% | 7.5 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 350 |
Normal | Wood | 3.81 | 11.13% | 8.1 | 2s | 11.7% | 4.05 | 25% | 6 | 2s | 8.8% | 3 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 25% | 65 | 78 |
Good | Bioferrite | 9.1 | 26.67% | 8.91 | 2s | 12.87% | 4.46 | 8.33% | 21.45 | 2s | 31.46% | 10.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 126 |
Good | Gold | 5.74 | 16.8% | 9.9 | 2s | 14.3% | 4.95 | 8.33% | 12.38 | 2s | 18.15% | 6.19 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 5525 |
Good | Plasteel | 9.43 | 23.04% | 8.91 | 1.6s | 12.87% | 5.57 | 8.33% | 18.15 | 1.6s | 26.62% | 11.34 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 630 |
Good | Silver | 6.36 | 18.62% | 9.9 | 2s | 14.3% | 4.95 | 8.33% | 14.03 | 2s | 20.57% | 7.01 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 655 |
Good | Steel | 7.28 | 21.34% | 9.9 | 2s | 14.3% | 4.95 | 8.33% | 16.5 | 2s | 24.2% | 8.25 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 150 |
Good | Uranium | 7.48 | 23.75% | 14.85 | 2.2s | 21.45% | 6.75 | 8.33% | 18.15 | 2.2s | 26.62% | 8.25 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 435 |
Good | Wood | 4.3 | 12.46% | 8.91 | 2s | 12.87% | 4.46 | 75% | 6.6 | 2s | 9.68% | 3.3 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 97 |
Excellent | Bioferrite | 9.86 | 28.91% | 9.72 | 2s | 14.04% | 4.86 | 8.33% | 23.4 | 2s | 34.32% | 11.7 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 151 |
Excellent | Gold | 6.2 | 18.15% | 10.8 | 2s | 15.6% | 5.4 | 8.33% | 13.5 | 2s | 19.8% | 6.75 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 6025 |
Excellent | Plasteel | 10.22 | 24.95% | 9.72 | 1.6s | 14.04% | 6.08 | 8.33% | 19.8 | 1.6s | 29.04% | 12.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 760 |
Excellent | Silver | 6.87 | 20.13% | 10.8 | 2s | 15.6% | 5.4 | 8.33% | 15.3 | 2s | 22.44% | 7.65 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 790 |
Excellent | Steel | 7.88 | 23.1% | 10.8 | 2s | 15.6% | 5.4 | 8.33% | 18 | 2s | 26.4% | 9 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 180 |
Excellent | Uranium | 8.11 | 25.73% | 16.2 | 2.2s | 23.4% | 7.36 | 8.33% | 19.8 | 2.2s | 29.04% | 9 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 520 |
Excellent | Wood | 4.63 | 13.41% | 9.72 | 2s | 14.04% | 4.86 | 75% | 7.2 | 2s | 10.56% | 3.6 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 116 |
Masterwork | Bioferrite | 12.07 | 35.34% | 11.75 | 2s | 16.97% | 5.87 | 25% | 28.28 | 2s | 41.47% | 14.14 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 250 |
Masterwork | Gold | 7.34 | 21.51% | 13.05 | 2s | 18.85% | 6.53 | 8.33% | 16.31 | 2s | 23.93% | 8.16 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 7025 |
Masterwork | Plasteel | 13.05 | 30.56% | 11.75 | 1.6s | 16.97% | 7.34 | 25% | 23.93 | 1.6s | 35.09% | 14.95 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1265 |
Masterwork | Silver | 8.16 | 23.91% | 13.05 | 2s | 18.85% | 6.53 | 8.33% | 18.49 | 2s | 27.12% | 9.24 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 1315 |
Masterwork | Steel | 9.38 | 27.5% | 13.05 | 2s | 18.85% | 6.53 | 8.33% | 21.75 | 2s | 31.9% | 10.88 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 300 |
Masterwork | Uranium | 9.67 | 30.67% | 19.58 | 2.2s | 28.28% | 8.9 | 8.33% | 23.93 | 2.2s | 35.09% | 10.88 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 870 |
Masterwork | Wood | 5.45 | 15.79% | 11.75 | 2s | 16.97% | 5.87 | 75% | 8.7 | 2s | 12.76% | 4.35 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 194 |
Legendary | Bioferrite | 13.74 | 40.22% | 13.37 | 2s | 19.31% | 6.68 | 25% | 32.18 | 2s | 47.19% | 16.09 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 500 |
Legendary | Gold | 8.26 | 24.21% | 14.85 | 2s | 21.45% | 7.43 | 8.33% | 18.56 | 2s | 27.23% | 9.28 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 8025 |
Legendary | Plasteel | 14.85 | 34.77% | 13.37 | 1.6s | 19.31% | 8.35 | 25% | 27.23 | 1.6s | 39.93% | 17.02 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 2525 |
Legendary | Silver | 9.19 | 26.93% | 14.85 | 2s | 21.45% | 7.43 | 8.33% | 21.04 | 2s | 30.86% | 10.52 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 2625 |
Legendary | Steel | 10.58 | 31.01% | 14.85 | 2s | 21.45% | 7.43 | 8.33% | 24.75 | 2s | 36.3% | 12.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 600 |
Legendary | Uranium | 10.91 | 34.63% | 22.28 | 2.2s | 32.18% | 10.13 | 8.33% | 27.23 | 2.2s | 39.93% | 12.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 1740 |
Legendary | Wood | 6.11 | 17.69% | 13.37 | 2s | 19.31% | 6.68 | 75% | 9.9 | 2s | 14.52% | 4.95 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 390 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history
- Royalty DLC Release - Added.