Twisted meat
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Twisted meat
Pieces of twisted muscle and gristle, bloated with tumorous growths. These bizarre shreds of flesh must have come from a horrific creature.
Base Stats
- Mass
- 0.03 kg
- Beauty
- -6
- HP
- 60
- Deterioration Rate
- 6
- Flammability
- 50%
- Days To Start Rot
- 2
Ingestion
- Nutrition
- 0.05
- Taste
- Raw
- Food Poison Chance
- 2%
Creation
- Work To Make
- 450 ticks (7.5 secs)
Twisted meat is a type of meat obtained from butchering entities. It can be eaten just like any other meat, but most humans dislike eating it even when cooked into meals.
Acquisition
Twisted meat is produced when a cook butchers any entity at a butcher table or butcher spot. The amount obtained depends on the Meat Amount of the butchered entity, as well as the Butchery Efficiency of the butcher and a number of other factors. [Detail Needed]
You can also receive twisted meat by chopping down harbinger trees.
Alternatively, pawns with the psychic butcher power can fatally convert an organic target directly into piles of twisted meat, rather than their normal output when butchered.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Is the debuff identical for cooked vs. raw? How do cannibals react? How do ascetics react?. |
Although edible and physically harmless to your pawns, consuming twisted meat inflicts a substantial -10 mood 24 hour debuff, even when cooked or made into nutrient paste. By default, cooks will not cook with twisted meat, but you can make them do so by allowing twisted meat in cooking bills. While unpleasant, it still has its uses:
- Ghouls and tamed animals can eat it without issue, leaving more pleasant foodstuffs for your pawns.
- Some recipes at a serum lab require twisted meat.
- Harbinger trees can consume it to hasten their growth, essentially banking the meat at a very inefficient rate for future use.
- Like insect meat, its market value is only 0.5, or 25% of regular meat. However, this has no effect on the market value of any meal you might cook out of it.
Usage
Product | Ingredients | Type [ExpandCollapse] |
---|---|---|
Biomutation pulser | 1 + 40 + 30 | Artifact - Utility |
Ghoul resurrection serum | 20 + 20 | Drug - Serum |
Juggernaut serum | 20 + 10 | Drug - Serum |
Metalblood serum | 10 + 20 | Drug - Serum |
Biomutation lance | 1 + 50 + 20 | Gear - Utility |
Analysis
Version history
- Anomaly DLC Release - Added.
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