Ambrosia bush

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Revision as of 20:16, 6 October 2021 by Cheldra (talk | contribs) (product: Ambrosia -> ambrosia; nutrition: 0.35 -> 0.5; sowTags: Ground -> -; path cost: - -> 14; beauty outdoors: - -> 1;)
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Ambrosia bush

Ambrosia bush

A rare wild bush which yields the ambrosia fruit. Ambrosia fruit is delicious and produces a drug-like mood boost. Ambrosia cannot be farmed, which makes wild ambrosia groves very valuable.
Its rarity, beauty, and desirability are why ambrosia was named after the food of the ancient Greek gods.

Base Stats

Type
PlantWild
Beauty
0 (1)
HP
100
Flammability
100%
Path Cost
14 (48%)

Ingestion

Nutrition
0.5

Plant Stats

Time to grow
6 days (11.08 days)
Work to Harvest
200 ticks (3.33 secs)
Base Harvest Yield
4 Ambrosia
Min Fertility
70%
Fertility Sensitivity
15%
Min light to grow
50%

Ambrosia bushes are an exotic plant in RimWorld which only naturally occur through the ambrosia sprout event, and therefore can't be grown by the player. A mature ambrosia bush yields 4 pieces of ambrosia fruit.

The event can only occur, and thus the bush can only be found, in the following biomes:

Growing

Ambrosia bushes have a base growing time of 6 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 15%. The following table details how long it takes for Ambrosia to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 11.6 11.08 10.45 N/A
    Base Yield/day[2] 0.34 0.36 0.38 N/A
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Food production

    As a food production plant, Ambrosia isn't the greatest despite its decent nutrition output per day, which in turn is owing to ambrosia's very high nutrition per fruit. Ambrosia cannot be made into any meals. The following table shows how many plants it takes to sustain one colonist, but only factors in the nutritional value of the yield; and the yield per day:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 16 16 15 -
    Lavish[1] - - - -
    Paste - - - -
    Fine[2] - - - -
    1. Also applies to 100% vegetarian simple meals and packaged survival meals
    2. Also applies to pemmican

    Economy

    The ambrosia bush's raw product is ambrosia, which has a market value of 15 silver. Ambrosia can't be made into any refined products. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 3.75 3.93 4.16 -
    Refined - - - -
  • Lore

    According to the Cryptosleep Revival Briefing, ambrosia bushes are apparently engineered to have a pleasurable, drug-like effect on those who eat it. On some planets, its wild variants have adapted to a strategy whereby they provide pleasure-inducing fruit in exchange for care from animals and people.

    Gallery