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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Template:Apparel Table Row + (Missing most of Vacuum resistance values)
- Drones + (Needs a pawnkind table)
- Template:Fuel Usage List + (Not appropriate for Chemfuel given other uses for chemfuel)
- Template:MainPageNav + (Not dark mode friendly - some potential in turning it into a wikitable using header text cells as that draws colors from the skins, but needs development)
- RimWorld Wiki:Admin noticeboard + (Not properly integrated or accessible from the rest of the wiki and thus of limited use. More work is likely needed)
- Biomes + (Odyssey flora and fauna need to be rewritten to use appropriate templates)
- Fleshbeasts + (Pawnkind table, see [[Insectoids#Pawns]] and [[Mechanoid hive#Pawns]] for example)
- Template:Wall Mount Note + (Roll out to relevant pages)
- Template:Xenotype genes table + (Roll out to relevant pages such as [[genetics]], [[xenotypes]] and [[genes]])
- Template:Xenotype genes table/doc + (Roll out to relevant pages such as [[genetics]], [[xenotypes]] and [[genes]])
- Holding spot + (Section:#Ask for what entities can be held here vs must be held on a platform)
- Nutrition + (Section:1) Chemfuel - do we add a recipe to the chemfuel page or just describe kt here? 2) Also biosculpter pod)
- Animal husbandry + (Section:1) Section says Animals can spawn … Section:1) Section says Animals can spawn if their min andling skill is met, but the table doesn't agree with the MinHandlingSkill on the pages. Which is correct and once determined , check [[Template: Starting Pet Note]]. If min skill to spawn = min handling skill, automate table. Also check how an animal is nominated as an option to be a starting pet, add to table and automate table with those options. (If it adds more than is already here, roll out [[Template: Starting Pet Note]] to those pages)[[Template: Starting Pet Note]] to those pages))
- Security + (Section:1) See commented out table for comparison ideas 2) put DPS graphs on single set of axes)
- Template:Prison Break + (Section:Actual math on Prison Break MTB}. Reports that prisoners on underground maps will not prison break also check space maps)
- Lore + (Section:Add a toggle to hide all the places that are just "Blah - exists" or "Blah = this planet type" - alternatively reformatting such that they don't get their own row without being more interesting)
- Bioferrite harvester + (Section:Automate table)
- Bioferrite + (Section:Automate table)
- Weapon Guide + (Section:Automate table)
- Environment + (Section:Automate table once all pages created)
- Sealed crate + (Section:Automate table using tag system if possible. Consider collaboration with [[User:Shergoidold]] who created the current list to see how it was generated)
- Rusted safe + (Section:Automate table using tag system if possible. Consider collaboration with [[User:Shergoidold]] who created the current list to see how it was generated)
- Mountain + (Section:Automated table)
- Slave Suppression Offset + (Section:Automated table, may require a new property and edits to the page, but would be useful for here, [[slavery]] and for automating [[Template: Apparel Suppression Note]])
- Wild boar + (Section:Automation and formatting. Ensure parity with other animals with foraging)
- Mechanitor + (Section:Consider Merge wastepacks into main table and replacing section with intrapage link to table. Discussion welcome)
- Drugs + (Section:Convey plant work/dose)
- Hermit crab + (Section:Crab body type not supported)
- Stone crab + (Section:Crab body type not supported.)
- Wasp drone + (Section:Drone body type not supported)
- Hunter drone + (Section:DroneWithThreeLegs body type not supported)
- Sentry drone + (Section:DroneWithTreads body type not supported)
- Children + (Section:Graphs/Tables of values correlated to body size)
- Larva + (Section:Larva body type not supported)
- Hermetic crate + (Section:Loot pool at regular ancient complexes. See discussion. Ideally all loot pools would have tables.)
- Traders guild + (Section:Missing pawn tables)
- Salvagers + (Section:Missing pawn tables)
- Field hand + (Section:Now pawnkinds are complete, link to specific Pawnkinds on the faction pages)
- Hemogen pack + (Section:Once tend mechanics are properly described, add direct comparison between tend and transfusion)
- Seal + (Section:Pinniped body type not supported)
- Sea lion + (Section:Pinniped body type not supported)
- Walrus + (Section:PinnipedWithTusks body type not supported)
- Flak jacket + (Section:Replace graph with more representative one to compare dusters (devil, thrumbo, maybe others) vs flak jacket. potentially include flak vest in all considerations and include marine as it does currently)
- Setting Up a Solution + (Section:Section commented out due to unknown, unvalidated source. Ideally a full guide for VCS needs to be written)
- Unique weapons + (Section:See [[Persona weapon]] - links to table with mechanical detail in each section. Does not necessarily have to replicate the def id system, but the links back to the table are required)
- Lava snail + (Section:Snail body type not supported)
- Invisibility + (Section:Templatized explanation of Invisibility mechanics for this page and revenant vertebrae. i suggest at [[Template: Invisibility Note]])
- Genes + (Section:The patch notes for 1.5 say that drug-related genes no longer prevent overdose across all drugs. Verify if true, then edit this section to reflect the change)
- Sleep suppressor + (Section:Time in/until state like [[Comfort]] and other stat pages - for both gain and decay. Exact rate will need to be extracted from the C# but estimate can be used in the meantime)
- Psilocap + (Section:Times until and from)