Difference between revisions of "Highmates"

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m (→‎Synergy with other DLC: not refering to nobles here)
(transplanted table from Genes to improve legibility)
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=== Genes ===
 
=== Genes ===
All highmates have the following genes:
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{| {{STDT| sortable c_07 }}
 +
! Name
 +
! Description
 +
! [[File:Metabolism.png|20px|Metabolism]]
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! [[File:Complexity.png|20px|Complexity]]
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! Exclude
  
Body:
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|- id="Psy-sensitive"
* Psy-sensitive
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! Psy-sensitive<br>[[File:Gene_EnhancedPsychicAbility.png|64px]]
* Psychic Bonding
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| ''Carriers of this gene are more psychically-sensitive than average.''
* Sanguine
+
----
* Heat Weakness
+
* [[Psychic Sensitivity]] +20%
* Violence Disabled
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* Meditation psyfocus gain {{+|10% / day}} {{Check Tag|Verify|Verify and explain exact mechanic, order of operations, math etc}}
* Kind Instinct
+
* {{+|0.1}} Neural Heat Recovery per second base. Effectively {{#expr:0.1*1.625 round 3}} Heat/s recovery at Level 6 psylink.
* Delicate
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| {{--|2}}
* High Libido
+
| {{Bad|1}}
 +
| PsychicAbility
  
Looks:
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|- id="Psychic bonding"
* Beautiful
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! Psychic bonding<br>[[File:Gene_PsychicBonding.png|64px]]
* Blue, Purple, or Sheer-White skin
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| ''Carriers of this gene have a special neural organ that makes them psychically bond with a lover for life. As long as the lovers are together, they will be happy. If they are physically separated, they will be disturbed by the distance. If one dies, the other's mind will be badly disrupted.''
* Thin or Standard Body
+
----
* Snow-white hair
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*Romance attempts always succeed
* Long-Haired
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*Gains psychic bond with first attempted [[Social#Romance|romance]] or [[lovin']]
 +
:*''This person has a psychic bond with another person based on the psychic bonding gene. The bond itself grants some limited psychic awareness, allowing it to connect even with the psychically deaf.''
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:*Bonded pawns receive gain ×50% [[pain]] multiplier, {{+|15%}} [[consciousness]], {{+|12}} [[mood]] and +10% [[psychic sensitivity]] when on same map.
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:*Bonded pawns receive {{--|10}} [[mood]] and +5% [[psychic sensitivity]] when not on same map.
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:*When one bonded pawn dies, the other will immediately enter an extreme mental break.{{Check Tag|Verify}}
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| {{--|1}}
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| {{Bad|1}}
 +
| -
  
Skills:
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|- id="Very happy"
* Great Social
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! Very happy<br>[[File:Gene_Sanguine.png|64px]]
* Awful Plants
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| ''Carriers of this gene are highly predisposed to optimism and not at all inclined to think negatively. They'll have much higher mood than others.''
* Awful Mining
+
----
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* Permanent {{+|10}} ''Genetic joy'' [[mood]]
 +
| {{--|2}}
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| {{Bad|3}}
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| Mood
  
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|- id="Heat weakness"
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! Heat weakness<br>[[File:Gene_MaxTemperatureSmallDecrease.png|64px]]
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| ''Carriers of this gene are slightly less comfortable in warm temperatures.''
 +
----
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* [[Maximum Comfortable Temperature]]: {{--|{{temperature|5||delta}}}}
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| {{+|1}}
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| {{Bad|1}}
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| MaxTemperature
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|- id="Violence disabled"
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! Violence disabled<br>[[File:Gene_ViolenceDisabled.png|64px]]
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| Carriers of this gene are emotionally and mentally incapable of engaging in violence. They are overwhelmingly resistant to and horrified by the idea of hurting another.
 +
----
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*Disables work:
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** Hunt
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** Violent
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| {{+|3}}
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| {{Bad|1}}
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| MeleeDamage<br>ShootingAccuracy<br>Aggressive<br>KillThirst
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 +
|- id="Kind instinct"
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! Kind instinct<br>[[File:Gene_KindInstinct.png|64px]]
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| Carriers of this gene are high in trait agreeableness and are very conscientious. They rarely insult others or starts fights, and will sometimes offer kind words to brighten the moods of those around them. They also never judges people by their appearance.
 +
----
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* Forced [[trait]]: [[Kind]]
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| {{--|1}}
 +
| {{Bad|1}}
 +
| -
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|- id="Delicate"
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! Delicate<br>[[File:Gene_Delicate.png|64px]]
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| Carriers of this gene take greater injuries than others from the same damage. They have thin, brittle bones and less binding molecules in joints and flesh.
 +
----
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* Forced [[trait]]: [[Delicate]]
 +
| {{+|3}}
 +
| {{Bad|1}}
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| Toughness
 +
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|- id="High libido"
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! High libido<br>[[File:Gene_HighLibido.png|64px]]
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| Carriers of this gene are more likely to engage in lovin' with their partner.
 +
----
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* {{MTB}} [[Lovin']] Factor: {{Good|0.5}}
 +
| '''0'''
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| {{Bad|1}}
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| Libido
 +
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|- id="Very attractive"
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! Very attractive<br>[[File:Gene_Beautiful.png|64px]]
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| ''Carriers of this gene have remarkably precise and symmetrical faces. Their features are distinctive and strong without being exaggerated, and their skin is nearly perfect. They are generally seen as beautiful.''
 +
----
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* [[Beauty (Pawn)]]: {{+|2}}
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* [[Market Value]]: {{+|700}}
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| {{--|2}}
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|{{Bad|1}}
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| Beauty
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|- id="Blue skin"
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! Blue skin<br>[[File:FanGene_SkinColor_Blue.png|64px]]
 +
| ''Carriers of this gene produce a pigment that turns their skin a blue color.''
 +
----
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* Skin color override: (100, 165, 193)
 +
| '''0'''
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| '''0'''
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| SkinColorOverride
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|- id="Purple skin"
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! Purple skin<br>[[File:FanGene_SkinColor_Purple.png|64px]]
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| ''Carriers of this gene produce a pigment that gives their skin a purple color.''
 +
----
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* Skin color override: (97, 87, 195)
 +
| '''0'''
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| '''0'''
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| SkinColorOverride
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|- id="Sheer white skin"
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! Sheer white skin<br>[[File:FanGene_SkinColor_White.png|64px]]
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| ''Carriers of this gene have sheer white skin, unlike natural skin tones, due to a special engineered reflective cell covering.''
 +
----
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* Skin color override: (250, 240, 240)
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* Random brightness factor: 0
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| '''0'''
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| '''0'''
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| SkinColorOverride
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|- id="Thin body"
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! Thin body<br>[[File:Gene_BodyThin.png|64px]]
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| ''Carriers can have thin bodies. A person can have more than one body type gene; one body type will be chosen among those that are allowed.''
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| '''0'''
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| '''0'''
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| BodyType
 +
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|- id="Standard body"
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! Standard body<br>[[File:Gene_BodyStandard.png|64px]]
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| ''Carriers can have average-shaped bodies. A person can have more than one body type gene; one body type will be chosen among those that are allowed.''
 +
| '''0'''
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| '''0'''
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| BodyType
 +
 +
|- id="Snow-white hair"
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! Snow-white hair<br>
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| ''Carriers of this gene have a particular hair color. With multiple hair color genes, one is randomly selected.''
 +
----
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* Hair color override: (250, 250, 250)
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* Random brightness factor: 0
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| '''0'''
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| '''0'''
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| HairColor
 +
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|- id="Long-haired"
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! Long-haired<br>[[File:Gene_HairStyleLongOnly.png|64px]]
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| ''Carriers of this gene grow hair on the head very quickly.''
 +
| '''0'''
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| '''0'''
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| HairStyle
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|- id="Great social"
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! Great Social<br>[[File:Gene_GreatSocial.png|64px]]
 +
| ''The carrier's aptitude in Social is increased by 8. Aptitude acts like an offset on skill level. Additionally, one level of passion is added to Social.''
 +
----
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* [[Skills#Social|Social]]: {{+|8}}. Note: Experience gain and decay applies as if this offset did not exist.
 +
* Adds one additional [[passion]] for [[Skills#Social|Social]]
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| {{--|2}}
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| {{Bad|1}}
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| -
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|- id="Awful plants"
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! Awful Plants<br>[[File:Gene_AwfulPlants.png|64px]]
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| ''The carrier's aptitude in Plants is reduced by 8. Aptitude acts like an offset on skill level. Additionally, all passion is removed from Plants.''
 +
----
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* [[Skills#Plants|Plants]]: {{--|8}}. Note: Experience gain and decay applies as if this offset did not exist.
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* Removes all [[passion]]s for [[Skills#Plants|Plants]]
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| {{+|2}}
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|{{Bad|1}}
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| -
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|- id="Awful mining"
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! Awful Mining<br>[[File:Gene_AwfulMining.png|64px]]
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| ''The carrier's aptitude in Mining is reduced by 8. Aptitude acts like an offset on skill level. Additionally, all passion is removed from Mining.''
 +
----
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* [[Mining]]: {{--|8}}. Note: Experience gain and decay applies as if this offset did not exist.
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* Removes all [[passion]]s for [[Mining]]
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| {{+|2}}
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|{{Bad|1}}
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| -
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 +
|}
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</div>
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</div>
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</li></div>
 
==Analysis==
 
==Analysis==
  

Revision as of 08:33, 21 December 2022

Highmates are a xenotype, commercially available for those who aspire being one.

Lore

On a few wealthy worlds, highmate xenogerms are commercially available and some people become highmates as a sort of career. However, many societies find them abhorrent, either because they distract people from forming natural families, or because they are humans shaped to serve the pleasures of another. On such worlds they are either reserved as playthings of the powerful, or banned entirely. This particular line of highmate fits the fashions of classical Novaroma, but many other variants exist. - Tynan

Summary

Because Highmates always sport irregular skin color and their distinguishable snow-white hair, Highmates tend to stick out more in large groups. Highmates have a genetic complexity of 16 and a metabolic efficiency of 0, giving them the default x100% hunger rate.

Although Highmates lack much use in a colony (outside of their great social skill), their inherent beauty makes them more likely to find a partner. Combined with a high libido, Highmates can provide an opportunity for your colony to reproduce when you lack the technologies necessary for artificial reproduction.

Genes

  • Click to
    Name Description Metabolism Complexity Exclude
    Psy-sensitive
    Gene EnhancedPsychicAbility.png
    Carriers of this gene are more psychically-sensitive than average.
    • Psychic Sensitivity +20%
    • Meditation psyfocus gain +10% / day [Verify]
    • +0.1 Neural Heat Recovery per second base. Effectively 0.163 Heat/s recovery at Level 6 psylink.
    −2 1 PsychicAbility
    Psychic bonding
    Gene PsychicBonding.png
    Carriers of this gene have a special neural organ that makes them psychically bond with a lover for life. As long as the lovers are together, they will be happy. If they are physically separated, they will be disturbed by the distance. If one dies, the other's mind will be badly disrupted.
    • Romance attempts always succeed
    • Gains psychic bond with first attempted romance or lovin'
    • This person has a psychic bond with another person based on the psychic bonding gene. The bond itself grants some limited psychic awareness, allowing it to connect even with the psychically deaf.
    • Bonded pawns receive gain ×50% pain multiplier, +15% consciousness, +12 mood and +10% psychic sensitivity when on same map.
    • Bonded pawns receive −10 mood and +5% psychic sensitivity when not on same map.
    • When one bonded pawn dies, the other will immediately enter an extreme mental break.[Verify]
    −1 1 -
    Very happy
    Gene Sanguine.png
    Carriers of this gene are highly predisposed to optimism and not at all inclined to think negatively. They'll have much higher mood than others.
    • Permanent +10 Genetic joy mood
    −2 3 Mood
    Heat weakness
    Gene MaxTemperatureSmallDecrease.png
    Carriers of this gene are slightly less comfortable in warm temperatures.
    +1 1 MaxTemperature
    Violence disabled
    Gene ViolenceDisabled.png
    Carriers of this gene are emotionally and mentally incapable of engaging in violence. They are overwhelmingly resistant to and horrified by the idea of hurting another.
    • Disables work:
      • Hunt
      • Violent
    +3 1 MeleeDamage
    ShootingAccuracy
    Aggressive
    KillThirst
    Kind instinct
    Gene KindInstinct.png
    Carriers of this gene are high in trait agreeableness and are very conscientious. They rarely insult others or starts fights, and will sometimes offer kind words to brighten the moods of those around them. They also never judges people by their appearance.
    −1 1 -
    Delicate
    Gene Delicate.png
    Carriers of this gene take greater injuries than others from the same damage. They have thin, brittle bones and less binding molecules in joints and flesh.
    +3 1 Toughness
    High libido
    Gene HighLibido.png
    Carriers of this gene are more likely to engage in lovin' with their partner.
    0 1 Libido
    Very attractive
    Gene Beautiful.png
    Carriers of this gene have remarkably precise and symmetrical faces. Their features are distinctive and strong without being exaggerated, and their skin is nearly perfect. They are generally seen as beautiful.
    −2 1 Beauty
    Blue skin
    FanGene SkinColor Blue.png
    Carriers of this gene produce a pigment that turns their skin a blue color.
    • Skin color override: (100, 165, 193)
    0 0 SkinColorOverride
    Purple skin
    FanGene SkinColor Purple.png
    Carriers of this gene produce a pigment that gives their skin a purple color.
    • Skin color override: (97, 87, 195)
    0 0 SkinColorOverride
    Sheer white skin
    FanGene SkinColor White.png
    Carriers of this gene have sheer white skin, unlike natural skin tones, due to a special engineered reflective cell covering.
    • Skin color override: (250, 240, 240)
    • Random brightness factor: 0
    0 0 SkinColorOverride
    Thin body
    Gene BodyThin.png
    Carriers can have thin bodies. A person can have more than one body type gene; one body type will be chosen among those that are allowed. 0 0 BodyType
    Standard body
    Gene BodyStandard.png
    Carriers can have average-shaped bodies. A person can have more than one body type gene; one body type will be chosen among those that are allowed. 0 0 BodyType
    Snow-white hair
    Carriers of this gene have a particular hair color. With multiple hair color genes, one is randomly selected.
    • Hair color override: (250, 250, 250)
    • Random brightness factor: 0
    0 0 HairColor
    Long-haired
    Gene HairStyleLongOnly.png
    Carriers of this gene grow hair on the head very quickly. 0 0 HairStyle
    Great Social
    Gene GreatSocial.png
    The carrier's aptitude in Social is increased by 8. Aptitude acts like an offset on skill level. Additionally, one level of passion is added to Social.
    • Social: +8. Note: Experience gain and decay applies as if this offset did not exist.
    • Adds one additional passion for Social
    −2 1 -
    Awful Plants
    Gene AwfulPlants.png
    The carrier's aptitude in Plants is reduced by 8. Aptitude acts like an offset on skill level. Additionally, all passion is removed from Plants.
    • Plants: −8. Note: Experience gain and decay applies as if this offset did not exist.
    • Removes all passions for Plants
    +2 1 -
    Awful Mining
    Gene AwfulMining.png
    The carrier's aptitude in Mining is reduced by 8. Aptitude acts like an offset on skill level. Additionally, all passion is removed from Mining.
    • Mining: −8. Note: Experience gain and decay applies as if this offset did not exist.
    • Removes all passions for Mining
    +2 1 -
  • Analysis

    Synergy with other DLC

    Psychic harmonizerContent added by the Royalty DLC - thanks to Psychic Sensitivity, higher mood, and capacity for Lovin', Highmates are a natural fit for the harmonizer, which increases other's mood as the user is happy.

    Ideoligious RolesContent added by the Ideology DLC - Highmates have a naturally high Social skill, making them great canidates for a Leader or Moral Guide. Thanks to their natural happiness (from both the gene and the amount of Lovin'), the increased expectations are not as much of a problem.

    Origins