Difference between revisions of "Flamebow"
(10 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Biotech}} | {{Biotech}} | ||
− | |||
{{Infobox main|weapon | {{Infobox main|weapon | ||
| name = Flamebow | | name = Flamebow | ||
Line 18: | Line 17: | ||
| accuracyMedium = 45 | | accuracyMedium = 45 | ||
| accuracyLong = 25 | | accuracyLong = 25 | ||
− | |||
| mode = Single-Shot | | mode = Single-Shot | ||
| warmup = 81 | | warmup = 81 | ||
Line 42: | Line 40: | ||
| has quality = True | | has quality = True | ||
| page verified for version = 1.4.3525 | | page verified for version = 1.4.3525 | ||
− | | weaponTags = NeolithicRangedFlame | + | | weaponTags = Neolithic, NeolithicRangedFlame |
}} | }} | ||
− | The '''flamebow''' is a ranged [[weapon]] added by the [[Biotech DLC]]. | + | The '''flamebow''' is a ranged [[weapon]] added by the [[Biotech DLC]] that spreads fire. |
== Acquisition == | == Acquisition == | ||
Line 53: | Line 51: | ||
[[File:FlamebowArrow.png|thumb|Projectile]] | [[File:FlamebowArrow.png|thumb|Projectile]] | ||
− | + | {{Pyromaniac Weapon Note}} | |
== Analysis == | == Analysis == | ||
+ | {{Stub|section=1|reason=Value proposition, acquisition strategies, hotbox uses etc}} | ||
Can be deadly in the hands of the enemy if you're unprepared. | Can be deadly in the hands of the enemy if you're unprepared. | ||
Great for fueling ovens, with a high throughput on fire compared to both [[molotov cocktails]] and [[incendiary launcher]]s due to RoF and fuel splash. | Great for fueling ovens, with a high throughput on fire compared to both [[molotov cocktails]] and [[incendiary launcher]]s due to RoF and fuel splash. | ||
− | + | It's also a decent area denial tool, if you can afford to burn your map. Be careful around crops and wooden structures, or put out the fire before it spreads. | |
{{Weapon Stats Table}} | {{Weapon Stats Table}} | ||
Line 67: | Line 66: | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
* [[Version/1.4.3527|1.4.3527]] - Flamebow now triggers "pyromaniac has incendiary weapon" thought. | * [[Version/1.4.3527|1.4.3527]] - Flamebow now triggers "pyromaniac has incendiary weapon" thought. | ||
+ | * [[Version/1.5.4062|1.5.4062]] - Texture recreated with higher quality. | ||
{{Nav|weapon|wide}} | {{Nav|weapon|wide}} | ||
[[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]] | [[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]] | ||
[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Bows]] | [[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Bows]] |
Latest revision as of 06:57, 24 October 2024
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Flamebow
A simple short selfbow with a load of incendiary arrows. The arrows carry fuel and an igniter. Upon impact, they spray fuel around and ignite it.
Base Stats
Ranged Combat
- Mode
- Single-Shot
- Damage
- 6 dmg (Arrow)
- Armor penetration
- 9%
- Warm-Up
- 81 ticks (1.35 secs)
- Cooldown
- 99 ticks (1.65 secs)
- Range
- 22.9 tile(s)
- Accuracy
- 75% - 65% - 45% - 25%
- Velocity
- 44 (m/s)
- Burst Count
- 1 (per burst)
- DPS
- 2
- Stopping power
- 0.5
Melee Combat
- Melee Attack 1
- Limb
9 dmg (Blunt)
13.5% AP
2 seconds cooldown - Melee Attack 2
- Limb
9 dmg (Poke)
13.5% AP
2 seconds cooldown
- Has Quality
- True
- weaponTags
- Neolithic, NeolithicRangedFlame
The flamebow is a ranged weapon added by the Biotech DLC that spreads fire.
Acquisition[edit]
Flamebows cannot be crafted. Instead, they can be purchased from any traders,[Which?] or obtained from raiders from savage impid tribes.
Summary[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Flame damage and flammable filth and things. |
Pyromaniac pawns receive a +2 Pyromaniac has incendiary weapon mood buff while equipped with a flamebow. Note that they must be equipped, not merely carried. They also receive an additional +8 Used flame weapon mood for 0.333 days when used on an enemy.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Value proposition, acquisition strategies, hotbox uses etc. |
Can be deadly in the hands of the enemy if you're unprepared.
Great for fueling ovens, with a high throughput on fire compared to both molotov cocktails and incendiary launchers due to RoF and fuel splash.
It's also a decent area denial tool, if you can afford to burn your map. Be careful around crops and wooden structures, or put out the fire before it spreads.
Attack table
Ranged
For the full effects of qualities, see Quality. Values shown in Red indicate the weapon is out of range at the reference point for this range band.
The value is provided due to the interpolated nature of accuracy between range points.
Melee
Feature | Toggle |
---|---|
Attacks |
Flamebow | Limb (Blunt) | Limb (Poke) | Human: Left & right fist (Blunt) | HP | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 3.98 | 11.7% | 7.2 | 2s | 10.8% | 3.6 | 12.5% | 7.2 | 2s | 10.8% | 3.6 | 12.5% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 100 | 23 |
Poor | 4.08 | 12.08% | 8.1 | 2s | 12.15% | 4.05 | 25% | 8.1 | 2s | 12.15% | 4.05 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 25% | 100 | 34 |
Normal | 4.4 | 13.13% | 9 | 2s | 13.5% | 4.5 | 37.5% | 9 | 2s | 13.5% | 4.5 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 45 |
Good | 4.74 | 14.14% | 9.9 | 2s | 14.85% | 4.95 | 37.5% | 9.9 | 2s | 14.85% | 4.95 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 56 |
Excellent | 5.08 | 15.15% | 10.8 | 2s | 16.2% | 5.4 | 37.5% | 10.8 | 2s | 16.2% | 5.4 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 68 |
Masterwork | 5.92 | 17.68% | 13.05 | 2s | 19.58% | 6.53 | 37.5% | 13.05 | 2s | 19.58% | 6.53 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 113 |
Legendary | 6.59 | 19.71% | 14.85 | 2s | 22.28% | 7.43 | 37.5% | 14.85 | 2s | 22.28% | 7.43 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 225 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history[edit]
- Biotech DLC Release - Added.
- 1.4.3527 - Flamebow now triggers "pyromaniac has incendiary weapon" thought.
- 1.5.4062 - Texture recreated with higher quality.