Difference between revisions of "Mini-slugger"

From RimWorld Wiki
Jump to navigation Jump to search
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Royalty}}{{Stub}}{{infobox main|weapon|
+
{{Royalty}}
 +
{{Infobox main|weapon
 
| name = Mini-slugger
 
| name = Mini-slugger
| image = Mini-slugger.png| Mini-slugger
+
| image = Mini-slugger.png
 
| type = Equipment
 
| type = Equipment
 
| type2 = Weapons
 
| type2 = Weapons
Line 14: Line 15:
 
| accuracyMedium = 35
 
| accuracyMedium = 35
 
| accuracyLong = 10
 
| accuracyLong = 10
| accuracyAvg = 45
+
| mode = Single-Shot
| mode = Single-shot
 
 
| warmup = 0
 
| warmup = 0
 
| cooldown = 306
 
| cooldown = 306
Line 24: Line 24:
 
| stoppingPower = 0.5
 
| stoppingPower = 0.5
 
| mass base = 5.00
 
| mass base = 5.00
}}{{Info|The gun mounted on the [[Mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.}}
+
}}
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears.
+
The '''mini-slugger''' is a [[turret]]-only ranged [[weapon]]. It is the main armament of the [[mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.
  
== Version History ==
+
This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.
*Added in royalty
 
  
[[Kind::Weapons| ]]
+
== Acquisition ==
{{nav|weapon|wide}}
+
Mini-sluggers spawn on all [[mini-slugger turret]]s. However, it is not possible to obtain it directly in normal play. Buildings do not drop it upon destructions and pawns carrying it will not drop it on [[death]], [[downing]], or complete loss of [[manipulation]] like other weapons. It can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]] but, like all [[unobtainable items|unobtainable weapons]], will disappear after being dropped.
[[Category:Weapons]]
+
 
[[Category:Equipment]]
+
== Analysis ==
[[Category:Royalty]]
+
{{Stub|section=1|reason=Missing section}}
 +
?
 +
 
 +
==Version history==
 +
* [[Royalty DLC]] release - Added.
 +
 
 +
{{Nav|weapon|wide}}
 +
[[Category:Weapons]] [[Category:Turret Weapons]]
 +
[[Category:Unobtainable items]]

Latest revision as of 07:50, 19 November 2024

Mini-slugger

Mini-slugger

An automatic turret-mounted slug-thrower.

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid
Mass
5.00 kg

Ranged Combat

Mode
Single-Shot
Damage
12 dmg (Bullet)
Armor penetration
18%
Warm-Up
ticks (0 secs)
Cooldown
306 ticks (5.1 secs)
Range
45.9 tile(s)
Accuracy
80% - 55% - 35% - 10%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
2.35
Stopping power
0.5

The mini-slugger is a turret-only ranged weapon. It is the main armament of the mini-slugger turret. It has low damage output and shot count, but is made up for the number of turrets that will spawn.

This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.

Acquisition[edit]

Mini-sluggers spawn on all mini-slugger turrets. However, it is not possible to obtain it directly in normal play. Buildings do not drop it upon destructions and pawns carrying it will not drop it on death, downing, or complete loss of manipulation like other weapons. It can be spawned in by the Debug actions menu but, like all unobtainable weapons, will disappear after being dropped.

Analysis[edit]

?

Version history[edit]