Difference between revisions of "Mini-shotgun"
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{{Stub}} | {{Stub}} | ||
{{infobox main|weapon| | {{infobox main|weapon| | ||
− | | name = | + | | name = Mini-shotgun |
− | | image = | + | | image = MiniShotgun.png |
| description = A compact, short-range shotgun designed to be mounted on a light combat mechanoid. | | description = A compact, short-range shotgun designed to be mounted on a light combat mechanoid. | ||
| type = Equipment | | type = Equipment | ||
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| class = Spacer | | class = Spacer | ||
| damage = 12 | | damage = 12 | ||
− | | damage type = | + | | damage type = Bullet |
− | | armorPenetration = | + | | armorPenetration = 18 |
| range = 12.9 | | range = 12.9 | ||
| accuracyTouch = 80 | | accuracyTouch = 80 | ||
Line 18: | Line 18: | ||
| accuracyMedium = 70 | | accuracyMedium = 70 | ||
| accuracyLong = 55 | | accuracyLong = 55 | ||
− | | accuracyAvg = | + | | accuracyAvg = 73 |
| mode = | | mode = | ||
− | | warmup = | + | | warmup = 72 |
− | | cooldown = | + | | cooldown = 90 |
| burst = | | burst = | ||
| burstTicks = | | burstTicks = | ||
| velocity = 55 | | velocity = 55 | ||
− | | DPS = | + | | DPS = DPS |
| mass base = 1.5 | | mass base = 1.5 | ||
| stoppingPower = 2.5 | | stoppingPower = 2.5 |
Revision as of 06:39, 23 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Mini-shotgun
A compact, short-range shotgun designed to be mounted on a light combat mechanoid.
Base Stats
Ranged Combat
- Damage
- 12 dmg (Bullet)
- Armor penetration
- 18%
- Warm-Up
- 72 ticks (1.2 secs)
- Cooldown
- 90 ticks (1.5 secs)
- Range
- 12.9 tile(s)
- Accuracy
- 80% - 87% - 70% - 55%
- Velocity
- 55 (m/s)
- DPS
- 4.44
- Stopping power
- 2.5
Technical
- weaponTags
- MechanoidGunShortRange
The Mini-shotgun is an unobtainable ranged weapon added by the Biotech DLC.
Acquisition
Mini-shotguns are used by militors in combat.
Summary
?
Version history
- Biotech DLC Release - Added.