Difference between revisions of "Hemopump"

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== Summary ==
 
== Summary ==
Active hemopumps require a pawn capable of [[deathrest]], such as a [[sanguophage]], 100 W of [[power]], and ? hemogen packs per day. It must be connected to a [[deathrest casket]] to function. The hemopump increases the [[Hemogen]] need capacity by {{+|25}} until the next deathrest, but does nothing on hemogen consumption.
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Active hemopumps require a pawn capable of [[deathrest]], and must be connected to a [[deathrest casket]]. As a pawn deathrests, it consumes 100 W of power and ? [[hemogen pack]]s per day. The hemopump increases the [[Hemogen]] need capacity by {{+|25}} until the next deathrest, assuming the deathrest is not interrupted.
  
 
Like other deathrest buildings, a hemopump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own seperate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]].
 
Like other deathrest buildings, a hemopump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own seperate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]].

Revision as of 00:40, 10 December 2022

Hemopump

Hemopump

This blood-refining pump increases the amount of hemogen a deathresting person can store in their body. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.

Base Stats

Type
BuildingMisc
Market Value
360 Silver [Note]
Beauty
0
HP
200
Flammability
40%
Path Cost
42 (24%)

Building

Size
1 × 2
Minifiable
True
Placeable
True
"PassThroughOnly" is not in the list (impassable, pass through only, standable) of allowed values for the "Passability" property.
Passability
PassThroughOnly
Cover Effectiveness
40%
Blocks Wind
False
Terrain Affordance
Light
Power
-100 W

Creation

Required Research
Deathrest
Skill Required
Construction 4
Work To Make
5,000 ticks (1.39 mins)
Resources to make
Steel 100 + Component 4 + Hemogen pack 5
Deconstruct yield
Steel 50 + Component 2 + Hemogen pack 2 - 3
Destroy yield
Steel 25 + Component 1 + Hemogen pack 1 - 2

Acquisition

Constructing a hemopump requires Deathrest to be researched, Steel 100 Steel, Component 4 Components, Hemogen pack 5 Hemogen packs, and 5,000 ticks (1.39 mins) of work.

Summary

Active hemopumps require a pawn capable of deathrest, and must be connected to a deathrest casket. As a pawn deathrests, it consumes 100 W of power and ? hemogen packs per day. The hemopump increases the Hemogen need capacity by +25 until the next deathrest, assuming the deathrest is not interrupted.

Like other deathrest buildings, a hemopump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own seperate limit to the buildings they can connect to, which can be increased with a deathrest capacity serum.

Analysis

A hemopump will increase the amount of Hemogen ability uses available before needing to refill on blood. Most of these abilities are related to combat; whenever this is useful compared to increasing move speed or decreasing deathrest time depends on playstyle, though the boost is fairly small anyway. Hemopumps are one of the few deathrest buildings without a connection cap, so can be used if a pawn has a high building capacity.

As with all other deathrest machines, these cost a non-negligble amount of steel and components. Consider holding off on building them until you are more well established and are able to produce steel and components reliabily with deep drills and fabrication benches.

Gallery

Images

Audio

Version history