Difference between revisions of "Spear"
m (→Analysis) |
(I don't know how I got 2.4s cooldown for longswords - a big error on my part. Also deeper comparison for Cut v Stab) |
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== Analysis == | == Analysis == | ||
+ | {{stub|section=1|reason=Comparisons between Cut v Stab types. Comparison to maces/blunt weps}} | ||
Spears have the 2nd highest base damage of all craftable melee weapons, only beaten by the [[longsword]] itself. | Spears have the 2nd highest base damage of all craftable melee weapons, only beaten by the [[longsword]] itself. | ||
− | + | As is typical with any sharp weapon, spear attacks cause bleeding, but most [[armor]] have higher Sharp armor values than their Blunt armor values. The [[mace]] requires less research and resources to create, and can outperform the spear against high armor, from [[flak vest]]-level equipment onwards. Higher ranking [[Factions#Tribes|tribals]] often use spears for melee fighters. | |
+ | |||
+ | ===Compared to longswords=== | ||
+ | For the "Best" category attacks (75% to be selected), the spear has the exact same base {{DPS}} as the longsword. The spear also has more {{AP}}. Additionally, the spear is cheaper, costing 25 materials less. The "Mid" attacks are not too far behind. This makes the spear numerically superior, but this is before considering the ''type'' of damage. | ||
+ | |||
+ | Longswords can ''Cut'' or ''Stab'' for its best attack, at equal chances. Spears can only ''Stab''. Cut damage can cleave, meaning it is spread throughout multiple body parts. However, when an attack cleaves, it deals a total of x1.4 damage (spread throughout body parts). If a Cut attack actually reduces a part's HP to 0, it is more likely to destroy it. However, the stab attack is more likely to destroy longer limbs, as it is always concentrated on a single part. | ||
− | + | * At normal-excellent qualities, longswords would generally better (at least more consistent) for fighting against unarmored humanoid pawns, due to the increased [[pain]] from the cleaving damage. Spears would be better for fighting against armored enemies due to the higher {{AP}}. | |
− | + | * However, a masterwork [[plasteel]] spear / sword will be able to one-shot a human's torso, the most likely body part to hit. The spear will more consistently one-shot than the longsword, which has a chance to spread damage to other parts and not kill the torso. The spear retains its advantaged against armored enemies, but becomes better against human enemies. | |
{{Weapon Quality Table}} | {{Weapon Quality Table}} |
Revision as of 20:07, 2 February 2023
Spear
A polearm tipped with a sharp point for stabbing opponents.
Base Stats
Ranged Combat
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Shaft
13 dmg (Blunt)
20% AP
2.6 seconds cooldown - Melee Attack 2
- Shaft
13 dmg (Poke)
20% AP
2.6 seconds cooldown - Melee Attack 3
- Point
23 dmg (Stab)
50% AP
2.6 seconds cooldown
Creation
- Required Research
- Long blades
- Skill Required
- Crafting 4
- Work To Make
- 12,000 ticks (3.33 mins)
- Stuff Tags
- Metallic, Woody
- weaponTags
- NeolithicMeleeAdvanced, MedievalMeleeAdvanced
The spear is a melee weapon that does a large amount of damage, has a fairly long cooldown, and deals sharp damage.
Acquisition
Spears can be crafted at any smithy once the Long Blades research has been completed, from 75 Stuff (Metallic/Woody, 750 for SMVs) and 12,000 ticks (3.33 mins) of work.
Spears can be purchased from any combat supplier or war merchant, or obtained from several kinds of melee raiders.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Comparisons between Cut v Stab types. Comparison to maces/blunt weps. |
Spears have the 2nd highest base damage of all craftable melee weapons, only beaten by the longsword itself.
As is typical with any sharp weapon, spear attacks cause bleeding, but most armor have higher Sharp armor values than their Blunt armor values. The mace requires less research and resources to create, and can outperform the spear against high armor, from flak vest-level equipment onwards. Higher ranking tribals often use spears for melee fighters.
Compared to longswords
For the "Best" category attacks (75% to be selected), the spear has the exact same base DPS as the longsword. The spear also has more AP. Additionally, the spear is cheaper, costing 25 materials less. The "Mid" attacks are not too far behind. This makes the spear numerically superior, but this is before considering the type of damage.
Longswords can Cut or Stab for its best attack, at equal chances. Spears can only Stab. Cut damage can cleave, meaning it is spread throughout multiple body parts. However, when an attack cleaves, it deals a total of x1.4 damage (spread throughout body parts). If a Cut attack actually reduces a part's HP to 0, it is more likely to destroy it. However, the stab attack is more likely to destroy longer limbs, as it is always concentrated on a single part.
- At normal-excellent qualities, longswords would generally better (at least more consistent) for fighting against unarmored humanoid pawns, due to the increased pain from the cleaving damage. Spears would be better for fighting against armored enemies due to the higher AP.
- However, a masterwork plasteel spear / sword will be able to one-shot a human's torso, the most likely body part to hit. The spear will more consistently one-shot than the longsword, which has a chance to spread damage to other parts and not kill the torso. The spear retains its advantaged against armored enemies, but becomes better against human enemies.
Attack table
Feature | Toggle |
---|---|
Attacks | |
Quality |
Spear | Shaft (Blunt) | Shaft (Poke) | Point (Stab) | Human: Left & right fist (Blunt) | HP | Value | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality | Material | DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | Bioferrite | 7.97 | 42.3% | 9.36 | 2.6s | 14.4% | 3.6 | 6.25% | 9.36 | 2.6s | 14.4% | 3.6 | 6.25% | 23.92 | 2.6s | 52% | 9.2 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 200 | 82 |
Awful | Gold | 5.02 | 26% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 13.8 | 2.6s | 30% | 5.31 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 3770 |
Awful | Plasteel | 8.39 | 36.3% | 9.36 | 2.08s | 14.4% | 4.5 | 6.25% | 9.36 | 2.08s | 14.4% | 4.5 | 6.25% | 20.24 | 2.08s | 44% | 9.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 280 | 385 |
Awful | Silver | 5.57 | 29% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 15.64 | 2.6s | 34% | 6.02 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 395 |
Awful | Steel | 6.39 | 33.5% | 10.4 | 2.6s | 16% | 4 | 6.25% | 10.4 | 2.6s | 16% | 4 | 6.25% | 18.4 | 2.6s | 40% | 7.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 93 |
Awful | Uranium | 6.6 | 37.5% | 15.6 | 2.86s | 24% | 5.45 | 6.25% | 15.6 | 2.86s | 24% | 5.45 | 6.25% | 20.24 | 2.86s | 44% | 7.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 265 |
Awful | Wood | 3.87 | 12.73% | 9.36 | 2.6s | 14.4% | 3.6 | 8.33% | 9.36 | 2.6s | 14.4% | 3.6 | 8.33% | 7.36 | 2.6s | 16% | 2.83 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 65 | 60 |
Poor | Bioferrite | 8.92 | 47.4% | 10.53 | 2.6s | 16.2% | 4.05 | 6.25% | 10.53 | 2.6s | 16.2% | 4.05 | 6.25% | 26.91 | 2.6s | 58.5% | 10.35 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 200 | 123 |
Poor | Gold | 5.6 | 29.06% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 15.53 | 2.6s | 33.75% | 5.97 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 5655 |
Poor | Plasteel | 9.38 | 40.65% | 10.53 | 2.08s | 16.2% | 5.06 | 6.25% | 10.53 | 2.08s | 16.2% | 5.06 | 6.25% | 22.77 | 2.08s | 49.5% | 10.95 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 280 | 575 |
Poor | Silver | 6.21 | 32.44% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 17.6 | 2.6s | 38.25% | 6.77 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 595 |
Poor | Steel | 7.13 | 37.5% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 11.7 | 2.6s | 18% | 4.5 | 6.25% | 20.7 | 2.6s | 45% | 7.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 139 |
Poor | Uranium | 7.37 | 42% | 17.55 | 2.86s | 27% | 6.14 | 6.25% | 17.55 | 2.86s | 27% | 6.14 | 6.25% | 22.77 | 2.86s | 49.5% | 7.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 400 |
Poor | Wood | 3.83 | 15.08% | 10.53 | 2.6s | 16.2% | 4.05 | 18.75% | 10.53 | 2.6s | 16.2% | 4.05 | 18.75% | 8.28 | 2.6s | 18% | 3.18 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 18.75% | 65 | 90 |
Normal | Bioferrite | 9.75 | 53.25% | 11.7 | 2.6s | 18% | 4.5 | 12.5% | 11.7 | 2.6s | 18% | 4.5 | 12.5% | 29.9 | 2.6s | 65% | 11.5 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 164 |
Normal | Gold | 6.17 | 32.13% | 13 | 2.6s | 20% | 5 | 6.25% | 13 | 2.6s | 20% | 5 | 6.25% | 17.25 | 2.6s | 37.5% | 6.63 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 7540 |
Normal | Plasteel | 10.53 | 45.75% | 11.7 | 2.08s | 18% | 5.63 | 12.5% | 11.7 | 2.08s | 18% | 5.63 | 12.5% | 25.3 | 2.08s | 55% | 12.16 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 770 |
Normal | Silver | 6.86 | 35.88% | 13 | 2.6s | 20% | 5 | 6.25% | 13 | 2.6s | 20% | 5 | 6.25% | 19.55 | 2.6s | 42.5% | 7.52 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 795 |
Normal | Steel | 7.88 | 41.5% | 13 | 2.6s | 20% | 5 | 6.25% | 13 | 2.6s | 20% | 5 | 6.25% | 23 | 2.6s | 50% | 8.85 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 186 |
Normal | Uranium | 8.15 | 46.5% | 19.5 | 2.86s | 30% | 6.82 | 6.25% | 19.5 | 2.86s | 30% | 6.82 | 6.25% | 25.3 | 2.86s | 55% | 8.85 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 530 |
Normal | Wood | 4.36 | 17.17% | 11.7 | 2.6s | 18% | 4.5 | 37.5% | 11.7 | 2.6s | 18% | 4.5 | 37.5% | 9.2 | 2.6s | 20% | 3.54 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 120 |
Good | Bioferrite | 10.73 | 58.58% | 12.87 | 2.6s | 19.8% | 4.95 | 12.5% | 12.87 | 2.6s | 19.8% | 4.95 | 12.5% | 32.89 | 2.6s | 71.5% | 12.65 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 205 |
Good | Gold | 6.75 | 35.19% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 18.98 | 2.6s | 41.25% | 7.3 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 8040 |
Good | Plasteel | 11.58 | 50.33% | 12.87 | 2.08s | 19.8% | 6.19 | 12.5% | 12.87 | 2.08s | 19.8% | 6.19 | 12.5% | 27.83 | 2.08s | 60.5% | 13.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 960 |
Good | Silver | 7.5 | 39.31% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 21.51 | 2.6s | 46.75% | 8.27 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 990 |
Good | Steel | 8.63 | 45.5% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 14.3 | 2.6s | 22% | 5.5 | 6.25% | 25.3 | 2.6s | 55% | 9.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 230 |
Good | Uranium | 8.93 | 51% | 21.45 | 2.86s | 33% | 7.5 | 6.25% | 21.45 | 2.86s | 33% | 7.5 | 6.25% | 27.83 | 2.86s | 60.5% | 9.73 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 665 |
Good | Wood | 4.75 | 18.68% | 12.87 | 2.6s | 19.8% | 4.95 | 37.5% | 12.87 | 2.6s | 19.8% | 4.95 | 37.5% | 10.12 | 2.6s | 22% | 3.89 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 150 |
Excellent | Bioferrite | 11.7 | 63.9% | 14.04 | 2.6s | 21.6% | 5.4 | 12.5% | 14.04 | 2.6s | 21.6% | 5.4 | 12.5% | 35.88 | 2.6s | 78% | 13.8 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 245 |
Excellent | Gold | 7.33 | 38.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 20.7 | 2.6s | 45% | 7.96 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 8540 |
Excellent | Plasteel | 12.63 | 54.9% | 14.04 | 2.08s | 21.6% | 6.75 | 12.5% | 14.04 | 2.08s | 21.6% | 6.75 | 12.5% | 30.36 | 2.08s | 66% | 14.6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1155 |
Excellent | Silver | 8.15 | 42.75% | 15.6 | 2.6s | 24% | 6 | 6.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 23.46 | 2.6s | 51% | 9.02 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 1190 |
Excellent | Steel | 9.38 | 49.5% | 15.6 | 2.6s | 24% | 6 | 6.25% | 15.6 | 2.6s | 24% | 6 | 6.25% | 27.6 | 2.6s | 60% | 10.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 100 | 280 |
Excellent | Uranium | 9.71 | 55.5% | 23.4 | 2.86s | 36% | 8.18 | 6.25% | 23.4 | 2.86s | 36% | 8.18 | 6.25% | 30.36 | 2.86s | 66% | 10.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 250 | 800 |
Excellent | Wood | 5.13 | 20.2% | 14.04 | 2.6s | 21.6% | 5.4 | 37.5% | 14.04 | 2.6s | 21.6% | 5.4 | 37.5% | 11.04 | 2.6s | 24% | 4.25 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 180 |
Masterwork | Bioferrite | 14.14 | 77.21% | 16.97 | 2.6s | 26.1% | 6.53 | 12.5% | 16.97 | 2.6s | 26.1% | 6.53 | 12.5% | 43.36 | 2.6s | 94.25% | 16.68 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 410 |
Masterwork | Gold | 8.77 | 45.91% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 25.01 | 2.6s | 54.38% | 9.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 9540 |
Masterwork | Plasteel | 15.27 | 66.34% | 16.97 | 2.08s | 26.1% | 8.16 | 12.5% | 16.97 | 2.08s | 26.1% | 8.16 | 12.5% | 36.69 | 2.08s | 79.75% | 17.64 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1925 |
Masterwork | Silver | 9.76 | 51.34% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 18.85 | 2.6s | 29% | 7.25 | 6.25% | 28.35 | 2.6s | 61.63% | 10.9 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 70 | 1985 |
Masterwork | Steel | 11.43 | 61.63% | 18.85 | 2.6s | 29% | 7.25 | 12.5% | 18.85 | 2.6s | 29% | 7.25 | 12.5% | 33.35 | 2.6s | 72.5% | 12.83 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 465 |
Masterwork | Uranium | 12.09 | 70.69% | 28.28 | 2.86s | 43.5% | 9.89 | 12.5% | 28.28 | 2.86s | 43.5% | 9.89 | 12.5% | 36.69 | 2.86s | 79.75% | 12.83 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 250 | 1330 |
Masterwork | Wood | 6.08 | 23.99% | 16.97 | 2.6s | 26.1% | 6.53 | 37.5% | 16.97 | 2.6s | 26.1% | 6.53 | 37.5% | 13.34 | 2.6s | 29% | 5.13 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 300 |
Legendary | Bioferrite | 18.98 | 107.25% | 19.31 | 2.6s | 29.7% | 7.43 | 0% | 19.31 | 2.6s | 29.7% | 7.43 | 0% | 49.34 | 2.6s | 107.25% | 18.98 | 100% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 820 |
Legendary | Gold | 9.92 | 52.03% | 21.45 | 2.6s | 33% | 8.25 | 6.25% | 21.45 | 2.6s | 33% | 8.25 | 6.25% | 28.46 | 2.6s | 61.88% | 10.95 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 60 | 10540 |
Legendary | Plasteel | 17.37 | 75.49% | 19.31 | 2.08s | 29.7% | 9.28 | 12.5% | 19.31 | 2.08s | 29.7% | 9.28 | 12.5% | 41.75 | 2.08s | 90.75% | 20.07 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 3770 |
Legendary | Silver | 11.37 | 60.84% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 32.26 | 2.6s | 70.13% | 12.41 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 70 | 3795 |
Legendary | Steel | 13.01 | 70.13% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 21.45 | 2.6s | 33% | 8.25 | 12.5% | 37.95 | 2.6s | 82.5% | 14.6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 930 |
Legendary | Uranium | 13.76 | 80.44% | 32.18 | 2.86s | 49.5% | 11.25 | 12.5% | 32.18 | 2.86s | 49.5% | 11.25 | 12.5% | 41.75 | 2.86s | 90.75% | 14.6 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 250 | 2660 |
Legendary | Wood | 6.84 | 27.03% | 19.31 | 2.6s | 29.7% | 7.43 | 37.5% | 19.31 | 2.6s | 29.7% | 7.43 | 37.5% | 15.18 | 2.6s | 33% | 5.84 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 600 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history
- 0.7.581 - Added