Difference between revisions of "Power claw"

From RimWorld Wiki
Jump to navigation Jump to search
m
Line 19: Line 19:
 
|mass = 4
 
|mass = 4
 
}}
 
}}
{{#set:Melee Damage Base = 15| Melee Cooldown Base = 100| Damage Type = Sharp}}{{#set:Maximum DPS = 12 }}
+
{{#set:Melee Damage Base = 15| Melee Cooldown Base = 100| Damage Type = Sharp}}{{#set:Maximum DPS = 9 }}
  
{{Info|Power claws can sometimes be purchased from traders. They can then be installed onto a colonist as replacements for their hands. A power claw can only be installed on a natural arm. If a power claw is installed on a arm which gets replaced with an artificial arm, the claw will be removed and boxed for reuse. A power claw deals 15 damage compared to 6 damage from a fist,  and attacks faster. It reduces a hand's efficiency to 92%, slightly reducing manipulation.
+
{{Info|Power claws can sometimes be purchased from traders. They can then be installed onto a colonist as replacements for their hands. A power claw can only be installed on a natural arm. If a power claw is installed on a arm which gets replaced with an artificial arm, the claw will be removed and boxed for reuse. A power claw deals 15 damage compared to 6 damage from a fist. It reduces a hand's efficiency to 92%, slightly reducing manipulation.
  
 
When meleeing a target, a colonist with no weapon often switches hands to attack. This means that a colonist with one power claw and one normal fist is less effective than having two claws. A colonist equipped with one or more claws should not wield a melee weapon because they will use the weapon instead of their claws.
 
When meleeing a target, a colonist with no weapon often switches hands to attack. This means that a colonist with one power claw and one normal fist is less effective than having two claws. A colonist equipped with one or more claws should not wield a melee weapon because they will use the weapon instead of their claws.
 
}}
 
}}
 +
 +
The power claw makes a good hand replacement for a colonist using both melee and ranged combat, as the claws work as good melee weapons while allowing you to use a ranged weapon as well.
  
 
When social fighting, colonists will not use the power claw to attack their opponent.
 
When social fighting, colonists will not use the power claw to attack their opponent.

Revision as of 12:53, 26 August 2017

Power claw

Health item prosthetic.png

A combat-oriented hand replacement consisting of a mechanical hand with a hooked claw on each finger. It cuts deep, and it is strong enough to crush a skull like a hand crushes an egg. The claws can be retracted, making it as useful as a natural hand for non-combat tasks, however its overall ungainliness slows down movement slightly.


Type
Medical ItemBody Part

Base Stats

Market Value
385
Mass
4
... further results

Stat Modifiers

... further results


Power claws can sometimes be purchased from traders. They can then be installed onto a colonist as replacements for their hands. A power claw can only be installed on a natural arm. If a power claw is installed on a arm which gets replaced with an artificial arm, the claw will be removed and boxed for reuse. A power claw deals 15 damage compared to 6 damage from a fist. It reduces a hand's efficiency to 92%, slightly reducing manipulation.

When meleeing a target, a colonist with no weapon often switches hands to attack. This means that a colonist with one power claw and one normal fist is less effective than having two claws. A colonist equipped with one or more claws should not wield a melee weapon because they will use the weapon instead of their claws.


The power claw makes a good hand replacement for a colonist using both melee and ranged combat, as the claws work as good melee weapons while allowing you to use a ranged weapon as well.

When social fighting, colonists will not use the power claw to attack their opponent.

Melee Attack Damage Amount Cooldown DPS
Scratch


Arm/Hand
Archotech armBionic armPower clawProsthetic armWooden handDrill arm Content added by the Royalty DLCElbow blade Content added by the Royalty DLCField hand Content added by the Royalty DLCHand talon Content added by the Royalty DLCVenom talon Content added by the Royalty DLCFlesh tentacleContent added by the Anomaly DLCFlesh whipContent added by the Anomaly DLC
Head
Archotech eyeBionic eyeBionic earBionic jawBionic tongueCochlear implantDentureAesthetic nose Content added by the Royalty DLC
Head implants
JoywirePainstopperCircadian assistant Content added by the Royalty DLCCircadian half-cycler Content added by the Royalty DLCGastro-analyzer Content added by the Royalty DLCLearning assistant Content added by the Royalty DLCMindscrew Content added by the Royalty DLCNeurocalculator Content added by the Royalty DLCPsychic harmonizer Content added by the Royalty DLCPsychic reader Content added by the Royalty DLCPsychic sensitizer Content added by the Royalty DLCVenom fangs Content added by the Royalty DLCControl sublink (Standard, High) Content added by the Biotech DLCMechlink Content added by the Biotech DLCMech gestation processor Content added by the Biotech DLCRemote repairer Content added by the Biotech DLCRemote shielder Content added by the Biotech DLCRepair probe Content added by the Biotech DLC
Spine
Bionic spineRevenant vertebraeContent added by the Anomaly DLC
Stomach
Bionic stomachNuclear stomach Content added by the Royalty DLCReprocessor stomach Content added by the Royalty DLCSterilizing stomach Content added by the Royalty DLCFleshmass stomach Content added by the Anomaly DLC
Heart
Bionic heartProsthetic heartHeartAdrenal heartContent added by the Anomaly DLCCorrosive heartContent added by the Anomaly DLCMetalblood heartContent added by the Anomaly DLC
Lung
LungDetoxifier lung Content added by the Biotech DLCFleshmass lung Content added by the Anomaly DLC
Kidney
KidneyDetoxifier kidney Content added by the Biotech DLC
Organs
Liver
Visceral implants
Death acidifierAesthetic shaper Content added by the Royalty DLCCoagulator Content added by the Royalty DLCHealing enhancer Content added by the Royalty DLCArmorskin gland Content added by the Royalty DLCStoneskin gland Content added by the Royalty DLCToughskin gland Content added by the Royalty DLCImmunoenhancer Content added by the Royalty DLCLove enhancer Content added by the Royalty DLCGhoul platingContent added by the Anomaly DLCGhoul barbsContent added by the Anomaly DLC
Leg/Foot
Archotech legBionic legProsthetic legPeg legWooden footKnee spike Content added by the Royalty DLC
Related
Psylink neuroformer Content added by the Royalty DLCXenogerm Content added by the Biotech DLC
Deprecated
Scyther bladePsychic silencer Content added by the Royalty DLC