Difference between revisions of "Mini-slugger"

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| stoppingPower = 0.5
 
| stoppingPower = 0.5
 
| mass base = 5.00
 
| mass base = 5.00
}}{{Info|The '''minislugger''' is a [[mechanoid]] only ranged [[weapon]] mounted on the [[mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.}}
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}}{{Info|The '''mini-slugger''' is a [[mechanoid]] only ranged [[weapon]] mounted on the [[mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.}}
 
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears.
 
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears.
  

Revision as of 01:25, 1 May 2022

Mini-slugger

Mini-slugger

An automatic turret-mounted slug-thrower.

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid
Mass
5.00 kg

Ranged Combat

"Single-shot" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
Mode
Single-shot
Damage
12 dmg (Bullet)
Armor penetration
18%
Warm-Up
ticks (0 secs)
Cooldown
306 ticks (5.1 secs)
Range
45.9 tile(s)
Accuracy
80% - 55% - 35% - 10%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
2.35
Stopping power
0.5

The mini-slugger is a mechanoid only ranged weapon mounted on the mini-slugger turret. It has low damage output and shot count, but is made up for the number of turrets that will spawn.

This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake. Like all unobtainable weapons, after being equipped and dropped, it disappears.

Version history