Difference between revisions of "Slugthrower"
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| accuracyLong = 95 | | accuracyLong = 95 | ||
| accuracyAvg = | | accuracyAvg = | ||
− | | mode = | + | | mode = Single-Shot |
| warmup = 18 | | warmup = 18 | ||
| cooldown = 240 | | cooldown = 240 |
Revision as of 05:18, 25 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Slugthrower
A compact single-shot slug thrower designed to be mounted on a light combat mechanoid.
Base Stats
Ranged Combat
- Mode
- Single-Shot
- Damage
- 12 dmg (Bullet)
- Armor penetration
- 18%
- Warm-Up
- 18 ticks (0.3 secs)
- Cooldown
- 240 ticks (4 secs)
- Range
- 19.9 tile(s)
- Accuracy
- 20% - 30% - 40% - 95%
- Velocity
- 70 (m/s)
Melee Combat
- Melee Attack 1
- Barrel
9 dmg (Blunt)
13.5% AP
2.6 seconds cooldown - Melee Attack 2
- Barrel
9 dmg (Poke)
13.5% AP
2.6 seconds cooldown
Technical
- weaponTags
- MechanoidGunSlugthrower
The slugthrower is a ranged weapon added by the Biotech DLC
Acquisition
Slugthrowers can be crafted at a [[]] once the [[Research#|]] research project has been completed. They require , Expression error: Unexpected < operator. of work, and a [[]] skill of .
Summary
?
Analysis
?
Version history
- Biotech DLC Release - Added.