Difference between revisions of "Chinchilla"
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[[Chinchilla fur]] is highly valuable, beautiful, and cold resistant. | [[Chinchilla fur]] is highly valuable, beautiful, and cold resistant. | ||
− | With a 1:1 ratio of males:females, chinchillas produce {{#expr:{{Leather Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} fur per 1 unit nutrition. 1 unit of nutrition is equal to {{icon small|hay}} 20 [[hay]], which can be grown in {{#expr: (20 / {{#show:Haygrass|?Harvest Yield Per Day (100)}}) round 1}} tiles of [[haygrass]] crop. The same tiles of [[psychoid plant]] could create {{icon small|Psychoid leaves}} {{#expr: (20 / {{#show:Haygrass|?Harvest Yield Per Day (100)}}) * {{#show:Psychoid plant|?Harvest Yield Per Day (100)}} round 1}} psychoid leaves per day. | + | Chinchilla fur isn't great for protection, beyond use in cold insulation. As chinchillas are only found in tropical biomes, cold insulation is unlikely to be necessary. While chinchilla fur is the 3rd most beautiful textile, [[armchair]] beauty is unlikely to make a big impact. Therefore, the main value of chinchilla fur, is money. |
+ | |||
+ | ==== Trade ==== | ||
+ | With a 1:1 ratio of males:females, chinchillas produce {{icon small|Chinchilla fur}} {{#expr:{{Leather Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} fur per 1 unit nutrition. 1 unit of nutrition is equal to {{icon small|hay}} 20 [[hay]], which can be grown in {{#expr: (20 / {{#show:Haygrass|?Harvest Yield Per Day (100)}}) round 1}} tiles of [[haygrass]] crop. The same tiles of [[psychoid plant]] could create {{icon small|Psychoid leaves}} {{#expr: (20 / {{#show:Haygrass|?Harvest Yield Per Day (100)}}) * {{#show:Psychoid plant|?Harvest Yield Per Day (100)}} round 1}} psychoid leaves per day. | ||
Psychoid leaves are worth {{icon small|silver}} {{#expr: (20 / {{#show:Haygrass|?Harvest Yield Per Day (100)}}) * ({{#show:Psychoid plant|?Harvest Yield Per Day (100)}} / 4) * {{Q|Flake|Market Value Base}} round 1}} [[silver]] when turned into [[flake]]. With 1:1 female/male slaughter, the chinchilla fur would be worth {{icon small|silver}} {{#expr:{{Leather Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} * {{Q|Chinchilla fur|Market Value Base}} round 1}} [[silver]] ''unprocessed''. | Psychoid leaves are worth {{icon small|silver}} {{#expr: (20 / {{#show:Haygrass|?Harvest Yield Per Day (100)}}) * ({{#show:Psychoid plant|?Harvest Yield Per Day (100)}} / 4) * {{Q|Flake|Market Value Base}} round 1}} [[silver]] when turned into [[flake]]. With 1:1 female/male slaughter, the chinchilla fur would be worth {{icon small|silver}} {{#expr:{{Leather Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} * {{Q|Chinchilla fur|Market Value Base}} round 1}} [[silver]] ''unprocessed''. |
Revision as of 05:03, 28 February 2023
Chinchilla
A small, nimble rodent. Its fur is softer than just about anything in the universe, making it very valuable as a trade good.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 5 c/s
- Health Scale
- 40% HP
- Body Size
- 0.35
- Mass - Baby
- 4.2 kg
- Mass - Juvenile
- 10.5 kg
- Mass - Adult
- 21 kg
- Carrying Capacity
- 26 kg
- Filth Rate
- 1
- Hunger Rate
- 0.2 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 9 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 60%
- Minimum Handling Skill
- 5
- Roam Interval
- 2 days
- Mate Interval
- 8 hours
- Maturity Age
- 0.222 years (13.3 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -15 °C – 55 °C (5 °F – 131 °F)
Production
- Meat Yield
- 49 chinchilla meat
- Leather Yield
- 21 chinchilla fur
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-3 (1.75 avg)
Melee Combat
- Attack 1
- Front left paw
3.6 dmg (Scratch)
5 % AP
1.5 second cooldown - Attack 2
- Front right paw
3.6 dmg (Scratch)
5 % AP
1.5 second cooldown - Attack 3
- Teeth
5.8 dmg (Bite)
9 % AP
2 second cooldown
0.7 chance factor - Attack 4
- Head
2 dmg (Blunt)
3 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 1.35
- tradeTags
- AnimalUncommon
Chinchillas are small rodents with very soft and valuable fur. If slain, they can be butchered for chinchilla meat and chinchilla fur.
Taming
Chinchillas can be tamed from a tropical rainforest or tropical swamp and farmed for their valuable, insulating, and beautiful furs. Items built or crafted with chinchilla fur will be more beautiful than normal. Armchairs and drapes made out of chinchilla furs can be used to decorate a room. Chinchilla fur provides excellent protection against the cold.
Summary
Chinchillas are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.
Analysis
Chinchillas are most notable for their fur. While they are small and rare animals, chinchillas breed rapidly, and can produce a surprising amount of meat and leather. Should you get a breeding pair, they can make profitable pen animals.
Chinchilla's main competitor are guinea pigs. Guinea pigs aren't pen animals, so they require constant taming upkeep. However, guinea pigs can nuzzle colonists and can be used as fodder in combat.
Slaughtering
When slaughtered, a chinchilla yields 18 meat and 8 leather as a baby; 28 meat and 15 as a juvenile; or 49 meat and 21 leather as an adult. Adult chinchillas consume 0.2 nutrition per day.
When offspring are slaughtered as babies, a female chinchilla will produce:
- 0.28 nutrition of meat per day, for 139.1% nutrition efficiency.
- 2.47 fur per day, or 12.365 fur per nutrition.
When considering a population of equal numbers of males and females, nutrition falls to 69.6%. Leather lowers to 6.183 fur per 1 unit nutrition.
When offspring are slaughtered as adults, they will consume an additional 0.49 nutrition per day, but produce more meat/leather. Thus, a female chinchilla will produce:
- 0.76 nutrition of meat per day, for 110% nutrition efficiency.
- 2.47 leather per day, or 9.431 leather per 1 unit nutrition.
When considering a population of equal numbers of males and females, nutrition falls to 85.3%, and fur falls to 7.308 fur per 1 unit nutrition.
Interestingly, the choice of whether to slaughter chinchillas as babies or adults varies as the proportion of females to males changes, with adult slaughter becoming more optimal as the proportion of males increases. This can be thought of as being due to the nutrition consumption of the males overpowering the benefit of not having to feed the offspring. Baby slaughter becomes preferable as the ratio of females:males rises above 2.4:1 for meat optimisation, or 2:1 for leather optimisation.
Leather
Chinchilla fur is highly valuable, beautiful, and cold resistant.
Chinchilla fur isn't great for protection, beyond use in cold insulation. As chinchillas are only found in tropical biomes, cold insulation is unlikely to be necessary. While chinchilla fur is the 3rd most beautiful textile, armchair beauty is unlikely to make a big impact. Therefore, the main value of chinchilla fur, is money.
Trade
With a 1:1 ratio of males:females, chinchillas produce 7.308 fur per 1 unit nutrition. 1 unit of nutrition is equal to 20 hay, which can be grown in 14.4 tiles of haygrass crop. The same tiles of psychoid plant could create 6.9 psychoid leaves per day.
Psychoid leaves are worth 24.2 silver when turned into flake. With 1:1 female/male slaughter, the chinchilla fur would be worth 47.5 silver unprocessed.
Efficiency can increase for a number of reasons:
- When you have more females than males (think 5:1 or greater), chinchillas are more efficient per unit nutrition
- Chinchillas can graze, which saves the work of having to plant (crops) in the first place.
- Fur can be turned into dusters or formal vests for even more value.
Note that chinchilla fur is then modified by the butcherer's Butchery Efficiency (dependent on Cooking skill) and the butchering penalty from difficulty.
Manhunters
By far, the cutest manhunter event - until you realize how difficult small animals are to shoot. On the plus side, it would make for an amazing story to tell your friends if your colony got torn apart from a pack of cute chinchillas.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Gallery
Version history
- 0.12.906 - Added
- Beta 19/ 1.0 - nuzzle interval 72 -> 48 hours