Difference between revisions of "Stool"
PigeonGuru (talk | contribs) |
(Expanded article with comparison to other forms of seating, corrected sidebar cover percentage) |
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|immunity gain speed factor = | |immunity gain speed factor = | ||
|comfort = 0.5 | |comfort = 0.5 | ||
− | |cover = 0. | + | |cover = 0.2 |
|flammability =1 | |flammability =1 | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
− | A '''stool''' | + | A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s to allow your colonists to eat there; in front of [[Joy#Tube Television|televisions]] to let them watch; or in front of [[production]] benches to provide [[comfort]] as they work, improving their [[mood]] and allowing them to work longer before needing a break. |
+ | |||
+ | Stools are the least effective form of seating in the game. They provide significantly less comfort than [[dining chair]]s or [[armchair]]s, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games. Unlike the other seats, they can also be made from almost any material. Finally, stools have the dubious distinction of providing only 20% cover. While this seems like a purely negative trait, it makes stools very effective at luring [[raiders]] into positioning themselves into very poor [[defense structures#Cover baiting|defensive positions]]. | ||
Revision as of 20:35, 13 December 2017
Stool
A simple platform on which to sit.
Base Stats
- Type
- Furniture
- Mass
- 3 kg
- Beauty
- 3
- HP
- 75
- Flammability
- 100%
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 20%
- Comfort
- 0.5
A stool is a type of furniture which your colonists can sit on. Stools can be placed at tables to allow your colonists to eat there; in front of televisions to let them watch; or in front of production benches to provide comfort as they work, improving their mood and allowing them to work longer before needing a break.
Stools are the least effective form of seating in the game. They provide significantly less comfort than dining chairs or armchairs, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games. Unlike the other seats, they can also be made from almost any material. Finally, stools have the dubious distinction of providing only 20% cover. While this seems like a purely negative trait, it makes stools very effective at luring raiders into positioning themselves into very poor defensive positions.
Type | Cost | Beauty | Comfort | Cover effectiveness | Flamability | Market value | Mass | Max hit points | Work to build |
---|---|---|---|---|---|---|---|---|---|
Silver | 300 | 27 | 0.50 | 20% | 20% | $305.00 | 3.00 kg | 52 | 13 |
Gold | 300 | 125 | 0.50 | 20% | 20% | $3005.00 | 3.00 kg | 45 | 12 |
Steel | 15 | 3 | 0.50 | 20% | 20% | $33.00 | 3.00 kg | 75 | 13 |
Plasteel | 15 | 4 | 0.50 | 20% | 10% | $215.00 | 3.00 kg | 210 | 28 |
Wood | 15 | 6 | 0.50 | 20% | 100% | $23.10 | 3.00 kg | 30 | 9 |
Uranium | 300 | 1 | 0.50 | 20% | 0% | $1805.00 | 3.00 kg | 188 | 24 |
Sandstone | 15 | 6 | 0.50 | 20% | 0% | $46.30 | 3.00 kg | 105 | 75 |
Granite | 15 | 6 | 0.50 | 20% | 0% | $52.86 | 3.00 kg | 128 | 89 |
Limestone | 15 | 6 | 0.50 | 20% | 0% | $49.86 | 3.00 kg | 116 | 89 |
Slate | 15 | 6 | 0.50 | 20% | 0% | $49.86 | 3.00 kg | 98 | 89 |
Marble | 15 | 7 | 0.50 | 20% | 0% | $48.08 | 3.00 kg | 90 | 82 |