Difference between revisions of "Hospital bed"
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While resting in a hospital bed, colonists recover 9 hp a day from injuries, much faster than on a normal bed. Colonists that are sick or injured will sleep at a medical bed instead of their designated beds. | While resting in a hospital bed, colonists recover 9 hp a day from injuries, much faster than on a normal bed. Colonists that are sick or injured will sleep at a medical bed instead of their designated beds. | ||
− | It does not appear to affect surgeries. | + | It does not appear to affect [[Doctoring#Surgery|surgeries]]. |
{| {{STDT| sortable c_01 text-center}} | {| {{STDT| sortable c_01 text-center}} |
Revision as of 04:31, 5 January 2018
Hospital bed
A hospital bed improves quality of medical treatments. It also increases immunity gain speed to help recover from diseases faster.
When a colonist (that is injured or in need of an operation) is selected the player may right-click a hospital bed to direct the colonist there. Any bed set for medical use, including hospital bed, can be linked to vitals monitor to further increase medical treatment quality and patient's immunity gain speed. Bonus for immunity gain speed from hospital bed and vitals monitor stacks.
While resting in a hospital bed, colonists recover 9 hp a day from injuries, much faster than on a normal bed. Colonists that are sick or injured will sleep at a medical bed instead of their designated beds.
It does not appear to affect surgeries.
Material | Beauty | Flammability | Market value | Max hit points | Work to build | Rest effectiveness
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