Difference between revisions of "Guinea pig"

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|leathername = guinea pig fur
 
|leathername = guinea pig fur
 
|leatheryield = 17
 
|leatheryield = 17
|manhunter = 0
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|manhunter = 0.0
 +
|manhuntertame = 0.02
 
|diet = herbivorous
 
|diet = herbivorous
 
|trainable = none
 
|trainable = none

Revision as of 12:07, 6 March 2021

Guinea Pig

"Neither a pig or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner."

Base Stats

Type
AnimalsFarm
Market Value
150 Silver

Pawn Stats

Move Speed
5.0 c/s
Health Scale
40% HP
Body Size
0.28
Mass - Baby
3.36 kg
Mass - Juvenile
8.4 kg
Mass - Adult
16.8 kg
Carrying Capacity
21 kg
Filth Rate
1
Hunger Rate
0.54 Nutrition/Day
Diet
herbivorous
Life Expectancy
4 years
Manhunter Chance
0%
Manhunter Chance (Taming)
2%
Trainable Intelligence
None
Wildness
60%
Minimum Handling Skill
5
Nuzzle Interval
1 day
Maturity Age
0.45 years (27 days)
Comfortable Temp Range
-15 °C – 55 °C (5 °F – 131 °F)

Production

Leather Yield
17 Guinea pig fur guinea pig fur
Gestation Period
14 days
Offspring Per Birth
1-3

Melee Combat

Attack
Teeth
4.61 dmg (Cut)
7 % AP
104.4 second cooldown
"Expression error: Unexpected < operator." is not a number.
Average DPS
Expression error: Unexpected < operator.

Guinea Pigs are tameable herbivores with a fast movement speed. Guinea Pigs come in three colours: Cream, Black and Brown.

Acquisition

Guinea pigs can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Guinea Pigs can be bought and sold in other faction bases and from bulk goods traders. Guinea Pigs purchased from traders will be already tamed.

Analysis

Guinea Pigs are of limited use as tames. They provide only small quantities of fur and meat. They also have some of the lowest health values of any pawn ingame making them incredibly fragile.

Their limited utility is primarily in their fur. While it makes some of the least protective clothing, and is poor for use in sandbags, it has the fifth highest beauty factor (11) of any textile. Compared to its competitors, only chinchilla fur (14) and devilstrand (13) are close to as easily available, and devilstrand is likely needed as clothing. Thrumbofur (32) and hyperweave (22) are significantly rarer and in far more demand for protection than beauty. This makes it an ideal material for Armchairs and Drapes Content added by the Royalty DLC.

The fur also has exceptional cold insulation, the highest of all textiles, and respectable heat insulation. It thus is a valid choice for clothing such as Button-down shirts and pants, whose protective capabilty will be irrelevant with all but the very best textiles and whose insulative abilities with Guinea pig fur may allow a pawn to forgo a parka or tuque for more protective items such as a duster or helmet in very cold biomes.

Lastly the fur is very valuable, meaning turning it into high value clothing for sale such as Corsets Content added by the Royalty DLC has some merit.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 10
Skull 10
Brain 4
Nose 4
Neck 10
Jaw 8
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 16
Kidney[2]
(left, right)
6
Lung[2]
(left, right)
6
Liver[2] 8
Heart[2] 6
Spine[2] 10
Stomach[2] 8
Limbs
(left, right, fore, hind)
12
Appendage
(left, right, fore, hind)
8
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version History

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.