Difference between revisions of "Bison"
(type: Animals -> Animal; type2: Wild -> Farm; movespeed: 4.70 -> 4.7; manhuntertame: 0.0 -> 0; livesin_temperateforest: ? -> 0.07; livesin_borealforest: ? -> -; livesin_tundra: ? -> -; livesin_icesheet: ? -> -; livesin_seaice: ? -> -; livesin_aridshrubland: true -> 0.1;) |
(corrected habitats; no longer has a different manhunter chance to muffalo; attack2part: left hoof -> front left leg; attack3part: left hoof -> front left leg; attack4part: right hoof -> front right leg; attack5part: right hoof -> front right leg;) |
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Line 14: | Line 14: | ||
|sheartime = 15 | |sheartime = 15 | ||
|wool = 120 | |wool = 120 | ||
+ | |herdanimal = true | ||
|bodysize = 2.4 | |bodysize = 2.4 | ||
|healthscale = 1.75 | |healthscale = 1.75 | ||
Line 37: | Line 38: | ||
|attack2type = Blunt | |attack2type = Blunt | ||
|attack2cool = 2 | |attack2cool = 2 | ||
− | |attack2part = left | + | |attack2part = front left leg |
|attack3dmg = 10 | |attack3dmg = 10 | ||
|attack3type = Poke | |attack3type = Poke | ||
|attack3cool = 2 | |attack3cool = 2 | ||
− | |attack3part = left | + | |attack3part = front left leg |
|attack4dmg = 10 | |attack4dmg = 10 | ||
|attack4type = Blunt | |attack4type = Blunt | ||
|attack4cool = 2 | |attack4cool = 2 | ||
− | |attack4part = right | + | |attack4part = front right leg |
|attack5dmg = 10 | |attack5dmg = 10 | ||
|attack5type = Poke | |attack5type = Poke | ||
|attack5cool = 2 | |attack5cool = 2 | ||
− | |attack5part = right | + | |attack5part = front right leg |
|attack6dmg = 10 | |attack6dmg = 10 | ||
|attack6type = Bite | |attack6type = Bite | ||
Line 60: | Line 61: | ||
'''Bison''' are slow-moving, grass-grazing quadrupeds analogous to buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, two or three Bison usually provide enough leather (or wool if you are willing to tame them) to make a parka as well as a generous amount of meat. A bison will also increase the carrying capacity of any [[caravan]] it's part of by 73.5 kg making them an excellent [[pack animal]]. | '''Bison''' are slow-moving, grass-grazing quadrupeds analogous to buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, two or three Bison usually provide enough leather (or wool if you are willing to tame them) to make a parka as well as a generous amount of meat. A bison will also increase the carrying capacity of any [[caravan]] it's part of by 73.5 kg making them an excellent [[pack animal]]. | ||
− | Bison stats are equivalent to [[muffalo]] except they have slightly higher move speed and market value | + | Bison stats are equivalent to [[muffalo]] except they have slightly higher move speed and market value, and give [[plainleather]] instead of [[bluefur]]. They give [[bison wool]] instead of [[muffalo wool]] which is largely the same but has an inferior cold insulation - offering an insulation factor of ×26 instead of ×30. |
== Taming == | == Taming == | ||
− | Bison can be found in | + | Bison can be found in [[temperate forest]]s and [[arid shrubland]]s. They can either be tamed by a [[Menus#Handle|Handler]] or self-tame in a random [[events|event]]. |
Bison can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Bison purchased from traders will be already tamed. | Bison can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Bison purchased from traders will be already tamed. |
Revision as of 17:35, 4 October 2021
Bison
A large plant eating mammal appearing in the savannah wilderness. Tamed are quite docile, but enraged are fast and dangerous.
Base Stats
Pawn Stats
- Move Speed
- 4.7 c/s
- Health Scale
- 175% HP
- Body Size
- 2.4
- Mass - Baby
- 28.8 kg
- Mass - Juvenile
- 72 kg
- Mass - Adult
- 144 kg
- Pack Capacity
- 84 kg
- Carrying Capacity
- 180 kg
- Filth Rate
- 16
- Hunger Rate
- 0.86 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 10%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 60%
- Minimum Handling Skill
- 5
- Roam Interval
- 2 days
- Maturity Age
- 0.333 years (20 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -55 °C – 45 °C (-67 °F – 113 °F)
Production
- Meat Yield
- 336 bison meat
- Leather Yield
- 96 plainleather
- Wool Amount
- 120 bison wool
- Shearing Interval
- 15 days
- Gestation Period
- 6.66 days
- Offspring Per Birth
- 1
Melee Combat
- Attack 1
- Head
15 dmg (Blunt)
22 % AP
2.9 second cooldown - Attack 2
- Front left leg
10 dmg (Blunt)
15 % AP
2 second cooldown - Attack 3
- Front left leg
10 dmg (Poke)
15 % AP
2 second cooldown - Attack 4
- Front right leg
10 dmg (Blunt)
15 % AP
2 second cooldown - Attack 5
- Front right leg
10 dmg (Poke)
15 % AP
2 second cooldown - Attack 6
- Teeth
10 dmg (Bite)
15 % AP
2 second cooldown
0.5 chance factor - Average DPS
- 3.12
Bison are slow-moving, grass-grazing quadrupeds analogous to buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, two or three Bison usually provide enough leather (or wool if you are willing to tame them) to make a parka as well as a generous amount of meat. A bison will also increase the carrying capacity of any caravan it's part of by 73.5 kg making them an excellent pack animal.
Bison stats are equivalent to muffalo except they have slightly higher move speed and market value, and give plainleather instead of bluefur. They give bison wool instead of muffalo wool which is largely the same but has an inferior cold insulation - offering an insulation factor of ×26 instead of ×30.
Taming
Bison can be found in temperate forests and arid shrublands. They can either be tamed by a Handler or self-tame in a random event.
Bison can be bought and sold in other faction bases and from bulk goods traders. Bison purchased from traders will be already tamed.
Production
Bison can be sheared by animal handlers once every 15 days, giving 120 pieces of bison wool worth 121.5 silver.
See animal products for more details on how much each type of animal produces.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version History
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
- Version 1.3 - Animal Overhaul