Genepack
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Genepack
A small capsule containing a package of genetic information. To use a genepack, it must be placed in a gene bank near a gene assembler and combined into an implantable xenogerm. If not kept in a powered gene bank, this genepack will slowly deteriorate.
Base Stats
- Type
- Crafted Resources
- Tech Level
- Industrial
- Mass
- 0.5 kg
- Beauty
- 0
- HP
- 100
- Flammability
- 0%
- defName
- genepack
- thingCategories
- ItemsMisc
Genepacks are used for storing xenogerm genes. An essential part of a genetics laboratory, they are useless on their own.
Acquisition
Despite "full gene combination" being an ultratech technology, they are acquirable in an early-industrial colony. See research for details.
Genepacks are produced by placing any xenohuman into a gene extractor. The resulting genepack will randomly contain between 1 and 3 of the subject's genes. They can also be acquired from traders[Check] and as quest rewards.
Summary
Genepacks each contain between 1 and 3 genes. They will constantly deteriorate at a rate of 5/day, even in storage, unless placed in a gene bank. While placed in a gene bank, their contained genes will become accessible for recombination in a connected gene assembler.
Genepacks always contain xenogerm genes, even if they were extracted from somebody with exotic germline genes.
Analysis
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Comparison between genepacks that contain one gene, against genepacks that contain multiple. |
Since it is impossible to use or store genepacks without a gene bank, they are useless to colonies without the necessary technology. However, it does take 20 days[Verify] for a genepack's health to fully deplete, giving you some time to research and construct the necessary facilites.
Gallery
This section could use some more or updated images. You can help RimWorld Wiki by uploading images to make this section better. Note: Textures of genepacks with 1, 2, and 3 xenogerms.. |
Version history
- Biotech DLC Release - Added