Monosword
This article is about the base weapon, for the persona weapon, see Persona monosword
Monosword
"A crystal-metallic longsword infused with mechanites that maintain a mono-molecular cutting edge. It cuts through even thick armor with ease, and its light weight permits fast attacks."
Base Stats
Ranged Combat
Melee Combat
The monosword is a DLC melee weapon that does a large amount of damage, has a fairly short cooldown, and deals sharp damage, it also boasts one of the highest armor penetration values for melee weapons in the game.
It has a great advantage against armored targets and cause opponents to bleed out fairly quickly as the Monosword lops off limbs with fair ease.
Acquisition
If the Royalty DLC is active, monoswords can be purchased from any combat supplier or war merchant, at Empire settlements or obtained as a quest reward,
Linked Monoswords
It is also possible to obtain "linked" versions of Monoswords, These linked variants boast a significantly higher dps and slightly higher AP and can only be used by a single pawn.
Linked Monoswords have randomized names akin to Artifact items from Dwarf Fortress.
Attack table
Feature | Toggle |
---|---|
Attacks |
Monosword | Handle (Blunt) | Point (Stab) | Edge (Cut) | Human: Left & right fist (Blunt) | HP | Value | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 8.73 | 57.2% | 9.6 | 1.6s | 14.4% | 6 | 8.33% | 20 | 2s | 72% | 10 | 37.5% | 20 | 2s | 72% | 10 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 1000 |
Poor | 10.3 | 64.8% | 10.8 | 1.6s | 16.2% | 6.75 | 25% | 22.5 | 2s | 81% | 11.25 | 37.5% | 22.5 | 2s | 81% | 11.25 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 1500 |
Normal | 11.45 | 72% | 12 | 1.6s | 18% | 7.5 | 25% | 25 | 2s | 90% | 12.5 | 37.5% | 25 | 2s | 90% | 12.5 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 2000 |
Good | 12.59 | 79.2% | 13.2 | 1.6s | 19.8% | 8.25 | 25% | 27.5 | 2s | 99% | 13.75 | 37.5% | 27.5 | 2s | 99% | 13.75 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 2500 |
Excellent | 13.74 | 86.4% | 14.4 | 1.6s | 21.6% | 9 | 25% | 30 | 2s | 108% | 15 | 37.5% | 30 | 2s | 108% | 15 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 3000 |
Masterwork | 16.6 | 104.4% | 17.4 | 1.6s | 26.1% | 10.88 | 25% | 36.25 | 2s | 130.5% | 18.13 | 37.5% | 36.25 | 2s | 130.5% | 18.13 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 4000 |
Legendary | 18.89 | 118.8% | 19.8 | 1.6s | 29.7% | 12.38 | 25% | 41.25 | 2s | 148.5% | 20.63 | 37.5% | 41.25 | 2s | 148.5% | 20.63 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 5000 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history
- Royalty DLC release - Added.
- 1.2.2719 - Monosword damage reduced from 27 to 25.