Difference between revisions of "Cobra"

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(Fixing broken link and minor tense issue in version history.)
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'''Cobras''' are predatory and ovivorous snakes found only in [[tropical rainforest]]s and [[tropical swamp]]s. Their bite causes [[Toxic buildup#Toxic Buildup|toxic buildup]]. They eat smaller animals, and sometimes people if they don't find a smaller prey in time.
+
'''Cobras''' are predatory and ovivorous snakes found only in [[tropical rainforest]]s and [[tropical swamp]]s. Their bite causes [[toxic buildup]]. They eat smaller animals, and sometimes people if they don't find a smaller prey in time.
  
The toxic buildup from their bite is not applied when they are hunting, to prevent rotting their would-be prey. This makes them fairly unsuccessful hunters, as even with poison, they are not particularly strong fighters.
+
The toxic buildup from their bite is not applied when they are hunting, to prevent rotting their would-be prey and leaving them unable to eat it. This makes them fairly unsuccessful hunters, as even with poison, they are not particularly strong fighters.
  
 
== Training ==
 
== Training ==
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* [[Version/0.12.906|0.12.906]] - Can now lay eggs
 
* [[Version/0.12.906|0.12.906]] - Can now lay eggs
 
* 0.18/1.0 - Now provides the new [[lizardskin]], which merged its previous leather type, cobraskin, with tortoise leather and iguana skin.
 
* 0.18/1.0 - Now provides the new [[lizardskin]], which merged its previous leather type, cobraskin, with tortoise leather and iguana skin.
* ? - Cobras no longer use their venom when hunting. Previously, cobras had a tendency to inadvertently destroy entire ecosystems when hungry. Predators hunt when hungry, but the cobra's bite inflicted toxic buildup which causes the prey's corpse to rot. This prevented the cobra from being able to eat the corpse, which left them hungry, so they'd go hunting again and the cycle repeated. Eventually they'd leave a string of rotting animals corpses and still end up malnourished.
+
* ? - Cobras no longer use their venom when hunting. Previously, cobras had a tendency to inadvertently destroy entire ecosystems when hungry. Predators hunt when hungry, but the cobra's bite inflicted toxic buildup which caused the prey's corpse to rot. This prevented the cobra from being able to eat the corpse, which left them hungry, so they'd go hunting again and the cycle repeated. Eventually they'd leave a string of rotting animals corpses and still end up malnourished.
  
 
{{nav|animal}}
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Wild animal]]
 
[[Category:Wild animal]]

Revision as of 11:15, 13 February 2023

Cobra

Cobra

A large predatory snake. Cobras can be highly aggressive if provoked, and their bite injects toxic venom into the victim.

Base Stats

Type
Animal
Market Value
150 Silver
Flammability
70%

Pawn Stats

Move Speed
3.5 c/s
Health Scale
50% HP
Body Size
0.25
Mass - Baby
3 kg
Mass - Juvenile
7.5 kg
Mass - Adult
15 kg
Carrying Capacity
19
Filth Rate
1
Hunger Rate
0.11 Nutrition/Day
"carnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
carnivorous and ovivorous
Life Expectancy
20 years
Manhunter Chance
50%
Manhunter Chance (Taming)
10%
Trainable Intelligence
None
Wildness
75%
Minimum Handling Skill
7
Mate Interval
12 hours
Maturity Age
0.5 years (30 days)
Juvenile Age
0.15 years (9 days)
Comfortable Temp Range
°C – 60 °C (32 °F – 140 °F)

Production

Meat Yield
Cobra meat 36 cobra meat
Leather Yield
Lizardskin 18 lizardskin
Eggs Per Clutch
1 to 2
Egg Laying Interval
10 days
Can Lay Unfertilized Eggs
false

Melee Combat

Attack 1
Mouth
12 dmg (Toxic bite)
18 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
Head
3 dmg (Blunt)
4 % AP
2 second cooldown
0.2 chance factor
Average DPS
3.72
Technical


Cobras are predatory and ovivorous snakes found only in tropical rainforests and tropical swamps. Their bite causes toxic buildup. They eat smaller animals, and sometimes people if they don't find a smaller prey in time.

The toxic buildup from their bite is not applied when they are hunting, to prevent rotting their would-be prey and leaving them unable to eat it. This makes them fairly unsuccessful hunters, as even with poison, they are not particularly strong fighters.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Trivia

Unlike in real life and most animals in RimWorld, cobras have no skeletons besides their skull.

Gallery

Version history

  • 0.7.581 - Added
  • 0.12.906 - Can now lay eggs
  • 0.18/1.0 - Now provides the new lizardskin, which merged its previous leather type, cobraskin, with tortoise leather and iguana skin.
  • ? - Cobras no longer use their venom when hunting. Previously, cobras had a tendency to inadvertently destroy entire ecosystems when hungry. Predators hunt when hungry, but the cobra's bite inflicted toxic buildup which caused the prey's corpse to rot. This prevented the cobra from being able to eat the corpse, which left them hungry, so they'd go hunting again and the cycle repeated. Eventually they'd leave a string of rotting animals corpses and still end up malnourished.