Difference between revisions of "Template:Hit Point Market Value Inverse/relative/quality table"
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(added support for stuffable items) |
(simplification) |
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VARIABLES | VARIABLES | ||
− | -->{{#vardefine:sellFactor | {{#ifeq: {{ | + | -->{{#vardefine:sellFactor | {{#ifeq: {{{Type2}}} | Weapons | 0.2 |1}} }}<!-- |
+ | -->{{#vardefine:R1a | {{#switch: {{{R1}}} | Advanced component | Chemfuel | Component | Nano structuring chip | Powerfocus chip | Signal chip | = | Gold | Silver = {{{R1a}}} * 0.25 * 0.1 | #default = {{{R1a}}} * 0.25}} }}<!-- | ||
+ | -->{{#vardefine:R2a | {{#switch: {{{R2}}} | Advanced component | Chemfuel | Component | Nano structuring chip | Powerfocus chip | Signal chip | = | Gold | Silver = {{{R2a}}} * 0.25 * 0.1 | #default = {{{R2a}}} * 0.25}} }}<!-- | ||
+ | -->{{#vardefine:R3a | {{#switch: {{{R3}}} | Advanced component | Chemfuel | Component | Nano structuring chip | Powerfocus chip | Signal chip | = | Gold | Silver = {{{R3a}}} * 0.25 * 0.1 | #default = {{{R3a}}} * 0.25}} }}<!-- | ||
+ | -->{{#vardefine:R4a | {{#switch: {{{R4}}} | Advanced component | Chemfuel | Component | Nano structuring chip | Powerfocus chip | Signal chip | = | Gold | Silver = {{{R4a}}} * 0.25 * 0.1 | #default = {{{R4a}}} * 0.25}} }}<!-- | ||
+ | -->{{#vardefine:R5a | {{#switch: {{{R5}}} | Advanced component | Chemfuel | Component | Nano structuring chip | Powerfocus chip | Signal chip | = | Gold | Silver = {{{R5a}}} * 0.25 * 0.1 | #default = {{{R5a}}} * 0.25}} }}<!-- | ||
+ | -->{{#vardefine:R6a | {{#switch: {{{R6}}} | Advanced component | Chemfuel | Component | Nano structuring chip | Powerfocus chip | Signal chip | = | Gold | Silver = {{{R6a}}} * 0.25 * 0.1 | #default = {{{R6a}}} * 0.25}} }}<!-- | ||
-->{{#vardefine:materialValue | {{#expr: 0 | -->{{#vardefine:materialValue | {{#expr: 0 | ||
− | {{# | + | {{#if: {{#var:R1a}} | + {{#var:R1a}} * {{Q|{{{2|{{{R1}}} }}}|Market Value Base}} }} |
− | + | {{#if: {{#var:R2a}} | + {{#var:R2a}} * {{Q|{{{R2}}}|Market Value Base}} }} | |
− | {{# | + | {{#if: {{#var:R3a}} | + {{#var:R3a}} * {{Q|{{{R3}}}|Market Value Base}} }} |
− | {{# | + | {{#if: {{#var:R4a}} | + {{#var:R4a}} * {{Q|{{{R4}}}|Market Value Base}} }} |
− | {{# | + | {{#if: {{#var:R5a}} | + {{#var:R5a}} * {{Q|{{{R5}}}|Market Value Base}} }} |
− | {{# | + | {{#if: {{#var:R6a}} | + {{#var:R6a}} * {{Q|{{{R6}}}|Market Value Base}} }} |
}} }}<!-- | }} }}<!-- | ||
Line 17: | Line 23: | ||
! data-sort-value="{{{1}}}" | {{DLC Icons| {{{1}}} }} | ! data-sort-value="{{{1}}}" | {{DLC Icons| {{{1}}} }} | ||
! {{#if: {{{2|}}} | {{Icon Small| {{{2}}} }} [[{{{2}}}]] | –}} | ! {{#if: {{{2|}}} | {{Icon Small| {{{2}}} }} [[{{{2}}}]] | –}} | ||
− | | style="text-align:left;" | {{Icon Small|{{{ | + | | style="text-align:left;" | {{Icon Small|{{{R1}}} }} {{#expr: {{#var:R1a}} round 2 }}<!-- |
− | -->{{# | + | -->{{#if: {{#var:R2a}} | + {{Icon Small|{{{R2}}} }} {{#expr: {{#var:R2a}} round 2}} }}<!-- |
− | -->{{# | + | -->{{#if: {{#var:R3a}} | + {{Icon Small|{{{R3}}} }} {{#expr: {{#var:R3a}} round 2}} }}<!-- |
− | -->{{# | + | -->{{#if: {{#var:R4a}} | + {{Icon Small|{{{R4}}} }} {{#expr: {{#var:R4a}} round 2}} }}<!-- |
− | -->{{# | + | -->{{#if: {{#var:R5a}} | + {{Icon Small|{{{R5}}} }} {{#expr: {{#var:R5a}} round 2}} }}<!-- |
− | -->{{# | + | -->{{#if: {{#var:R6a}} | + {{Icon Small|{{{R6}}} }} {{#expr: {{#var:R6a}} round 2}} }} |
| style="text-align:right;" | {{Market Value|{{#var:materialValue}} }} {{Icon Small|silver}} | | style="text-align:right;" | {{Market Value|{{#var:materialValue}} }} {{Icon Small|silver}} | ||
− | {{#ifeq: {{ | + | {{#ifeq: {{{HasQuality}}} | false |
| {{!}} – {{!!}} – {{!!}} style="text-align:right;" {{!}} {{Hit Point Market Value Inverse/relative| {{#var:materialValue}} | {{{1}}} || {{#var:sellFactor}} | {{{2|}}} }} {{!!}} – {{!!}} – {{!!}} – {{!!}} – | | {{!}} – {{!!}} – {{!!}} style="text-align:right;" {{!}} {{Hit Point Market Value Inverse/relative| {{#var:materialValue}} | {{{1}}} || {{#var:sellFactor}} | {{{2|}}} }} {{!!}} – {{!!}} – {{!!}} – {{!!}} – | ||
| {{!}} style="text-align:right;" {{!}} {{Hit Point Market Value Inverse/relative| {{#var:materialValue}} | {{{1}}} | Awful | {{#var:sellFactor}} | {{{2|}}} }} | | {{!}} style="text-align:right;" {{!}} {{Hit Point Market Value Inverse/relative| {{#var:materialValue}} | {{{1}}} | Awful | {{#var:sellFactor}} | {{{2|}}} }} | ||
Line 37: | Line 43: | ||
{| {{STDT|sortable c_06 text-center}} | {| {{STDT|sortable c_06 text-center}} | ||
! Name !! Material !! Material Return<br/>(on average) !! Material Value !! Awful Sale Value !! Poor Sale Value !! Normal Sale Value !! Good Sale Value !! Excellent Sale Value !! Masterwork Sale Value !! Legendary Sale Value | ! Name !! Material !! Material Return<br/>(on average) !! Material Value !! Awful Sale Value !! Poor Sale Value !! Normal Sale Value !! Good Sale Value !! Excellent Sale Value !! Masterwork Sale Value !! Legendary Sale Value | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{#ask: [[Type2::Weapons]] [[Resource 1::!Stuff]] [[Resource 1::!Wood]] [[Resource 1::!Cloth]] | {{#ask: [[Type2::Weapons]] [[Resource 1::!Stuff]] [[Resource 1::!Wood]] [[Resource 1::!Cloth]] | ||
| format = template | | format = template | ||
Line 49: | Line 49: | ||
| named args = true | | named args = true | ||
| ?Name = 1 | | ?Name = 1 | ||
+ | | ?Resource 1 = R1 | ||
+ | | ?Resource 2 = R2 | ||
+ | | ?Resource 3 = R3 | ||
+ | | ?Resource 4 = R4 | ||
+ | | ?Resource 5 = R5 | ||
+ | | ?Resource 6 = R6 | ||
+ | | ?Resource 1 Amount = R1a | ||
+ | | ?Resource 2 Amount = R2a | ||
+ | | ?Resource 3 Amount = R3a | ||
+ | | ?Resource 4 Amount = R4a | ||
+ | | ?Resource 5 Amount = R5a | ||
+ | | ?Resource 6 Amount = R6a | ||
+ | | ?Type2 = Type2 | ||
+ | | ?Has Quality = HasQuality | ||
| sort = From DLC, Name | | sort = From DLC, Name | ||
}} | }} | ||
Line 57: | Line 71: | ||
| named args = true | | named args = true | ||
| ?Name = 1 | | ?Name = 1 | ||
+ | | ?Resource 1 = R1 | ||
+ | | ?Resource 2 = R2 | ||
+ | | ?Resource 3 = R3 | ||
+ | | ?Resource 4 = R4 | ||
+ | | ?Resource 5 = R5 | ||
+ | | ?Resource 6 = R6 | ||
+ | | ?Resource 1 Amount = R1a | ||
+ | | ?Resource 2 Amount = R2a | ||
+ | | ?Resource 3 Amount = R3a | ||
+ | | ?Resource 4 Amount = R4a | ||
+ | | ?Resource 5 Amount = R5a | ||
+ | | ?Resource 6 Amount = R6a | ||
+ | | ?Type2 = Type2 | ||
+ | | ?Has Quality = HasQuality | ||
| sort = From DLC, Name | | sort = From DLC, Name | ||
}} | }} |
Revision as of 19:40, 16 January 2024
Name | Material | Material Return (on average) |
Material Value | Awful Sale Value | Poor Sale Value | Normal Sale Value | Good Sale Value | Excellent Sale Value | Masterwork Sale Value | Legendary Sale Value |
---|---|---|---|---|---|---|---|---|---|---|
Assault rifle | – | ![]() |
29 ![]() |
48 ![]() |
72 ![]() |
96 ![]() |
120 ![]() |
144 ![]() |
240 ![]() |
480 ![]() |
Autopistol | – | ![]() |
14 ![]() |
14 ![]() |
20.8 ![]() |
27.8 ![]() |
34.8 ![]() |
42 ![]() |
69 ![]() |
139 ![]() |
Bolt-action rifle | – | ![]() |
29 ![]() |
25.6 ![]() |
38.2 ![]() |
51 ![]() |
64 ![]() |
76 ![]() |
127 ![]() |
255 ![]() |
Chain shotgun | – | ![]() |
33 ![]() |
40 ![]() |
61 ![]() |
81 ![]() |
101 ![]() |
121 ![]() |
202 ![]() |
405 ![]() |
Charge lance | – | ![]() |
135 ![]() |
135 ![]() |
203 ![]() |
271 ![]() |
339 ![]() |
406 ![]() |
671 ![]() |
871 ![]() |
Charge rifle | – | ![]() |
113 ![]() |
101 ![]() |
151 ![]() |
202 ![]() |
252 ![]() |
303 ![]() |
505 ![]() |
802 ![]() |
EMP grenades | – | ![]() |
9.5 ![]() |
– | – | 63 ![]() |
– | – | – | – |
EMP launcher | – | ![]() |
36 ![]() |
50 ![]() |
76 ![]() |
101 ![]() |
126 ![]() |
151 ![]() |
252 ![]() |
505 ![]() |
Frag grenades | – | ![]() |
9.5 ![]() |
– | – | 53 ![]() |
– | – | – | – |
Heavy SMG | – | ![]() |
36 ![]() |
35.6 ![]() |
53 ![]() |
71 ![]() |
89 ![]() |
106 ![]() |
177 ![]() |
355 ![]() |
Incendiary launcher | – | ![]() |
36 ![]() |
34 ![]() |
51 ![]() |
68 ![]() |
85 ![]() |
102 ![]() |
170 ![]() |
340 ![]() |
LMG | – | ![]() |
36 ![]() |
42 ![]() |
64 ![]() |
85 ![]() |
106 ![]() |
127 ![]() |
212 ![]() |
425 ![]() |
Machine pistol | – | ![]() |
21 ![]() |
22 ![]() |
33 ![]() |
44 ![]() |
55 ![]() |
66 ![]() |
110 ![]() |
220 ![]() |
Minigun | – | ![]() |
76 ![]() |
116 ![]() |
174 ![]() |
232 ![]() |
290 ![]() |
348 ![]() |
580 ![]() |
832 ![]() |
Pump shotgun | – | ![]() |
29 ![]() |
25.6 ![]() |
38.2 ![]() |
51 ![]() |
64 ![]() |
76 ![]() |
127 ![]() |
255 ![]() |
Revolver | – | ![]() |
14 ![]() |
13.6 ![]() |
20.2 ![]() |
27 ![]() |
33.8 ![]() |
40 ![]() |
67 ![]() |
135 ![]() |
Smoke launcher | – | ![]() |
36 ![]() |
– | – | 76 ![]() |
– | – | – | – |
Sniper rifle | – | ![]() |
29 ![]() |
53 ![]() |
79 ![]() |
106 ![]() |
132 ![]() |
159 ![]() |
265 ![]() |
530 ![]() |
Hellcat rifle ![]() |
– | ![]() ![]() |
32 ![]() |
48 ![]() |
72 ![]() |
96 ![]() |
120 ![]() |
144 ![]() |
240 ![]() |
480 ![]() |
Incinerator ![]() |
– | ![]() ![]() |
41 ![]() |
– | – | 106 ![]() |
– | – | – | – |
Nerve spiker ![]() |
– | ![]() |
7.5 ![]() |
6.2 ![]() |
9.4 ![]() |
12.4 ![]() |
15.6 ![]() |
18.6 ![]() |
31 ![]() |
62 ![]() |
Tox grenades ![]() |
– | ![]() |
9.5 ![]() |
– | – | 63 ![]() |
– | – | – | – |
Toxbomb launcher ![]() |
– | ![]() |
36 ![]() |
38 ![]() |
57 ![]() |
76 ![]() |
95 ![]() |
114 ![]() |
190 ![]() |
380 ![]() |
Firefoam pop pack | – | ![]() |
9.5 ![]() |
72 ![]() |
107 ![]() |
143 ![]() |
179 ![]() |
215 ![]() |
355 ![]() |
715 ![]() |
Flak jacket | – | ![]() ![]() |
52 ![]() |
145 ![]() |
215 ![]() |
290 ![]() |
360 ![]() |
435 ![]() |
725 ![]() |
1450 ![]() |
Flak pants | – | ![]() ![]() |
40 ![]() |
113 ![]() |
169 ![]() |
225 ![]() |
280 ![]() |
335 ![]() |
560 ![]() |
1125 ![]() |
Flak vest | – | ![]() ![]() |
40 ![]() |
113 ![]() |
169 ![]() |
225 ![]() |
280 ![]() |
335 ![]() |
560 ![]() |
1125 ![]() |
Marine armor | – | ![]() ![]() |
255 ![]() |
1015 ![]() |
1525 ![]() |
2035 ![]() |
2535 ![]() |
3035 ![]() |
4035 ![]() |
5035 ![]() |
Marine helmet | – | ![]() |
90 ![]() |
315 ![]() |
475 ![]() |
635 ![]() |
795 ![]() |
950 ![]() |
1585 ![]() |
3175 ![]() |
Recon armor | – | ![]() ![]() |
195 ![]() |
770 ![]() |
1155 ![]() |
1540 ![]() |
1925 ![]() |
2310 ![]() |
3540 ![]() |
4540 ![]() |
Recon helmet | – | ![]() |
68 ![]() |
260 ![]() |
395 ![]() |
525 ![]() |
655 ![]() |
785 ![]() |
1310 ![]() |
2625 ![]() |
Shield belt | – | ![]() ![]() |
69 ![]() |
195 ![]() |
290 ![]() |
390 ![]() |
485 ![]() |
585 ![]() |
975 ![]() |
1950 ![]() |
Smokepop pack | – | ![]() |
9.5 ![]() |
83 ![]() |
125 ![]() |
166 ![]() |
205 ![]() |
250 ![]() |
415 ![]() |
830 ![]() |
Biomutation lance ![]() |
– | ![]() ![]() ![]() |
112 ![]() |
– | – | 850 ![]() |
– | – | – | – |
Deadlife pack ![]() |
– | ![]() ![]() |
106 ![]() |
– | – | 445 ![]() |
– | – | – | – |
Disruptor flare pack ![]() |
– | ![]() ![]() |
5.63 ![]() |
– | – | 80 ![]() |
– | – | – | – |
Ritual mask ![]() |
– | ![]() |
4.69 ![]() |
23 ![]() |
35 ![]() |
46 ![]() |
58 ![]() |
69 ![]() |
115 ![]() |
230 ![]() |
Shard insanity lance ![]() |
– | ![]() ![]() |
114 ![]() |
265 ![]() |
395 ![]() |
530 ![]() |
660 ![]() |
795 ![]() |
1325 ![]() |
2650 ![]() |
Shard shock lance ![]() |
– | ![]() ![]() |
111 ![]() |
255 ![]() |
380 ![]() |
510 ![]() |
635 ![]() |
765 ![]() |
1275 ![]() |
2550 ![]() |
Turret pack ![]() |
– | ![]() |
33 ![]() |
118 ![]() |
176 ![]() |
235 ![]() |
295 ![]() |
350 ![]() |
585 ![]() |
1175 ![]() |
Airwire headset ![]() |
– | ![]() |
24 ![]() |
115 ![]() |
173 ![]() |
230 ![]() |
285 ![]() |
345 ![]() |
575 ![]() |
1150 ![]() |
Array headset ![]() |
– | ![]() |
24 ![]() |
180 ![]() |
270 ![]() |
360 ![]() |
450 ![]() |
540 ![]() |
900 ![]() |
1800 ![]() |
Bandwidth pack ![]() |
– | ![]() |
24 ![]() |
680 ![]() |
1020 ![]() |
1360 ![]() |
1700 ![]() |
2040 ![]() |
3360 ![]() |
4360 ![]() |
Control pack ![]() |
– | ![]() |
48 ![]() |
198 ![]() |
295 ![]() |
395 ![]() |
495 ![]() |
590 ![]() |
985 ![]() |
1975 ![]() |
Gas mask ![]() |
– | ![]() |
9.5 ![]() |
53 ![]() |
80 ![]() |
106 ![]() |
133 ![]() |
159 ![]() |
265 ![]() |
530 ![]() |
Integrator headset ![]() |
– | ![]() |
113 ![]() |
1215 ![]() |
1825 ![]() |
2435 ![]() |
2935 ![]() |
3435 ![]() |
4435 ![]() |
5435 ![]() |
Mechcommander helmet ![]() |
– | ![]() |
135 ![]() |
645 ![]() |
965 ![]() |
1290 ![]() |
1610 ![]() |
1935 ![]() |
3225 ![]() |
4290 ![]() |
Mechlord helmet ![]() |
– | ![]() |
270 ![]() |
2665 ![]() |
4000 ![]() |
5335 ![]() |
5835 ![]() |
6335 ![]() |
7335 ![]() |
8335 ![]() |
Mechlord suit ![]() |
– | ![]() |
270 ![]() |
3445 ![]() |
5170 ![]() |
6895 ![]() |
7395 ![]() |
7895 ![]() |
8895 ![]() |
9895 ![]() |
Tox pack ![]() |
– | ![]() |
4.75 ![]() |
66 ![]() |
99 ![]() |
132 ![]() |
165 ![]() |
198 ![]() |
330 ![]() |
660 ![]() |
Cataphract armor ![]() |
– | ![]() ![]() |
410 ![]() |
1560 ![]() |
2340 ![]() |
3120 ![]() |
3620 ![]() |
4120 ![]() |
5120 ![]() |
6120 ![]() |
Cataphract helmet ![]() |
– | ![]() |
113 ![]() |
370 ![]() |
560 ![]() |
745 ![]() |
930 ![]() |
1115 ![]() |
1860 ![]() |
3725 ![]() |
Grenadier armor ![]() |
– | ![]() ![]() ![]() |
290 ![]() |
1150 ![]() |
1730 ![]() |
2305 ![]() |
2805 ![]() |
3305 ![]() |
4305 ![]() |
5305 ![]() |
Gunlink ![]() |
– | ![]() |
23 ![]() |
– | – | 345 ![]() |
– | – | – | – |
Jump pack ![]() |
– | ![]() |
68 ![]() |
320 ![]() |
485 ![]() |
645 ![]() |
805 ![]() |
965 ![]() |
1610 ![]() |
3225 ![]() |
Locust armor ![]() |
– | ![]() ![]() |
285 ![]() |
1115 ![]() |
1670 ![]() |
2230 ![]() |
2730 ![]() |
3230 ![]() |
4230 ![]() |
5230 ![]() |
Phoenix armor ![]() |
– | ![]() ![]() ![]() |
450 ![]() |
1740 ![]() |
2610 ![]() |
3480 ![]() |
3980 ![]() |
4480 ![]() |
5480 ![]() |
6480 ![]() |
Prestige cataphract armor ![]() |
– | ![]() ![]() ![]() |
545 ![]() |
1965 ![]() |
2945 ![]() |
3930 ![]() |
4430 ![]() |
4930 ![]() |
5930 ![]() |
6930 ![]() |
Prestige cataphract helmet ![]() |
– | ![]() ![]() |
191 ![]() |
575 ![]() |
865 ![]() |
1155 ![]() |
1445 ![]() |
1730 ![]() |
2885 ![]() |
4155 ![]() |
Prestige marine armor ![]() |
– | ![]() ![]() ![]() |
325 ![]() |
1265 ![]() |
1895 ![]() |
2530 ![]() |
3030 ![]() |
3530 ![]() |
4530 ![]() |
5530 ![]() |
Prestige marine helmet ![]() |
– | ![]() ![]() |
125 ![]() |
425 ![]() |
635 ![]() |
850 ![]() |
1060 ![]() |
1275 ![]() |
2125 ![]() |
3850 ![]() |
Prestige recon armor ![]() |
– | ![]() ![]() ![]() |
260 ![]() |
985 ![]() |
1480 ![]() |
1975 ![]() |
2470 ![]() |
2960 ![]() |
3975 ![]() |
4975 ![]() |
Prestige recon helmet ![]() |
– | ![]() ![]() |
100 ![]() |
355 ![]() |
535 ![]() |
715 ![]() |
895 ![]() |
1070 ![]() |
1785 ![]() |
3575 ![]() |
{{Hit Point Market Value Inverse/relative|target|item_name|quality|sell_modifier (default 1)}}
Examples
{{Hit Point Market Value Inverse/relative|20.9|Machine pistol|good|0.2}}
The above documentation is transcluded from Template:Hit Point Market Value Inverse/relative/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Subpages of this template. |