Difference between revisions of "Materials"
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'''Materials''' are the most basic resources. They are used for [[structure]]s, [[buildings]], [[apparel]], [[weapons]] and more. | '''Materials''' are the most basic resources. They are used for [[structure]]s, [[buildings]], [[apparel]], [[weapons]] and more. | ||
== Stuff == | == Stuff == | ||
Materials are grouped in five [[Property:Stuff Category|stuff categories]]: | Materials are grouped in five [[Property:Stuff Category|stuff categories]]: | ||
− | *'''Stony''' for all types of | + | *'''[[Stony]]''' for all types of stone. |
− | *'''Metallic''' for all | + | *'''[[Metallic]]''' for all metals. |
− | *'''Woody''' for | + | *'''[[Woody]]''' for wood. |
− | *'''Leathery''' for all | + | *'''[[Leathery]]''' for all leathers. |
− | *'''Fabric''' for all | + | *'''[[Fabric]]''' for all fabrics. |
So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material. | So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material. | ||
− | == Comparison | + | == Comparison table == |
The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item. | The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item. | ||
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* Stone can't be used for [[apparel]]. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.) | * Stone can't be used for [[apparel]]. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.) | ||
− | {{#ask: [[Category | + | {{#ask: [[Stuff Category::+]] |
− | | ?Stuff Category | + | | named args = yes |
− | | ?Market Value Base = Market Value | + | | ?Stuff Category |
− | | ?Beauty Factor | + | | ?Market Value Base = Market Value |
− | | ?Work To Make Factor | + | | ?Beauty Factor |
− | | ?Work To Build Factor | + | | ?Beauty Offset |
− | | ?Max Hit Points Factor | + | | ?Work To Make Factor |
− | | ?Flammability Factor | + | | ?Work To Build Factor |
− | | ?Armor - Sharp Factor | + | | ?Work To Build Offset # ticks |
− | | ?Armor - Blunt Factor | + | | ?Max Hit Points Factor |
− | | ?Armor - Heat Factor | + | | ?Flammability Factor |
− | | ?Insulation - Cold Factor = Insulation - Cold (°C) | + | | ?Armor - Sharp Factor |
− | | ?Insulation - Heat Factor = Insulation - Heat (°C) | + | | ?Armor - Blunt Factor |
− | | ?Melee Blunt Damage Factor | + | | ?Armor - Heat Factor |
− | | ?Melee Sharp Damage Factor | + | | ?Insulation - Cold Factor = Insulation - Cold (°C) |
− | | ?Melee Cooldown Factor | + | | ?Insulation - Heat Factor = Insulation - Heat (°C) |
− | | ?Door Opening Speed Factor | + | | ?Melee Blunt Damage Factor |
− | | ?Rest Effectiveness Factor | + | | ?Melee Sharp Damage Factor |
− | | limit = 100 | + | | ?Melee Cooldown Factor |
− | | link = subject | + | | ?Door Opening Speed Factor |
− | | mainlabel = | + | | ?Rest Effectiveness Factor |
− | | sort = Stuff Category, Name | + | | limit = 100 |
+ | | link = subject | ||
+ | | mainlabel = Name | ||
+ | | sort = Stuff Category, Name | ||
}} | }} | ||
{{nav|materials|wide}} | {{nav|materials|wide}} | ||
[[Category:Resources]] | [[Category:Resources]] |
Latest revision as of 07:08, 19 November 2024
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Materials are the most basic resources. They are used for structures, buildings, apparel, weapons and more.
Stuff[edit]
Materials are grouped in five stuff categories:
- Stony for all types of stone.
- Metallic for all metals.
- Woody for wood.
- Leathery for all leathers.
- Fabric for all fabrics.
So called "stuffable" buildings and items (walls, armchairs, longswords, plate armor etc.) have stuff tags. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material.
Comparison table[edit]
The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item.
- Fabrics and leathers can't be used for weapons, doors and beds
- Stone can't be used for apparel. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.)
Name | Stuff Category | Market Value | Beauty Factor | Beauty Offset | Work To Make Factor | Work To Build Factor | Work To Build Offset | Max Hit Points Factor | Flammability Factor | Armor - Sharp Factor | Armor - Blunt Factor | Armor - Heat Factor | Insulation - Cold (°C) | Insulation - Heat (°C) | Melee Blunt Damage Factor | Melee Sharp Damage Factor | Melee Cooldown Factor | Door Opening Speed Factor | Rest Effectiveness Factor |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bioferrite | Bioferrite Metallic | 0.75 | 0.25 | 0 | 2.5 | 2.5 | 2 | 0.75 | 1.1 | 0.5 | 0.5 | 2.5 | 0 | 0.9 | 1.3 | 1 | 1 | 0.85 | |
Alpaca wool | Fabric | 3.8 | 1.5 | 1 | 1 | 1 | 1.7 | 0.36 | 0 | 1.1 | 30 | 16 | |||||||
Bison wool | Fabric | 2.7 | 1.5 | 1 | 1 | 1 | 1.7 | 0.36 | 0 | 1.1 | 26 | 12 | |||||||
Cloth | Fabric | 1.5 | 1 | 1 | 1 | 1 | 1.2 | 0.36 | 0 | 0.18 | 18 | 18 | |||||||
Devilstrand | Fabric | 5.5 | 3.2 | 1 | 1 | 1.3 | 0.4 | 1.4 | 0.36 | 3 | 20 | 24 | |||||||
Hyperweave | Fabric | 9 | 5.5 | 1 | 1 | 2.4 | 0.4 | 2 | 0.54 | 2.88 | 26 | 26 | |||||||
Megasloth wool | Fabric | 2.7 | 1.5 | 1 | 1 | 1 | 1.7 | 0.8 | 0 | 1.1 | 34 | 12 | |||||||
Muffalo wool | Fabric | 2.7 | 1.5 | 1 | 1 | 1 | 1.7 | 0.36 | 0 | 1.1 | 28 | 12 | |||||||
Sheep wool | Fabric | 2.7 | 1.5 | 1 | 1 | 1 | 1.7 | 0.36 | 0 | 1.1 | 26 | 10 | |||||||
Synthread | Fabric | 4 | 2.3 | 1 | 1 | 1.3 | 0.7 | 0.94 | 0.26 | 0.9 | 22 | 22 | |||||||
Bearskin | Leathery | 3.4 | 1.9 | 1 | 1 | 1.3 | 1 | 1.12 | 0.24 | 1.5 | 20 | 20 | |||||||
Birdskin | Leathery | 1.8 | 1 | 1 | 1 | 1 | 1 | 0.67 | 0.14 | 1.5 | 10 | 10 | |||||||
Bluefur | Leathery | 2.3 | 1.3 | 1 | 1 | 1.3 | 1 | 0.81 | 0.24 | 1.5 | 20 | 16 | |||||||
Camelhide | Leathery | 2.3 | 1.3 | 1 | 1 | 1.3 | 1 | 0.81 | 0.24 | 1.5 | 16 | 24 | |||||||
Chinchilla fur | Leathery | 6.5 | 3.6 | 1 | 1 | 1 | 1 | 0.67 | 0.14 | 1.5 | 30 | 16 | |||||||
Dog leather | Leathery | 2 | 1 | 1 | 1 | 1.3 | 1 | 0.81 | 0.24 | 1.5 | 14 | 16 | |||||||
Dread leather | Leathery | 3.5 | 1 | 1 | 1 | 1.3 | 1 | 1.27 | 0.24 | 1.5 | 20 | 12 | |||||||
Elephant leather | Leathery | 2.42 | 1.6 | 1 | 1 | 1.5 | 1 | 1.12 | 0.24 | 1.5 | 14 | 12 | |||||||
Foxfur | Leathery | 3.5 | 2 | 1 | 1 | 1 | 1 | 0.81 | 0.21 | 1.5 | 20 | 16 | |||||||
Guinea pig fur | Leathery | 5 | 2.8 | 1 | 1 | 0.6 | 1 | 0.67 | 0.14 | 1.5 | 38 | 18 | |||||||
Heavy fur | Leathery | 3.3 | 1.85 | 1 | 1 | 1.5 | 1 | 1.24 | 0.24 | 1.5 | 30 | 14 | |||||||
Human leather | Leathery | 4.2 | 1 | 1 | 1 | 1.3 | 1 | 0.64 | 0.24 | 1.5 | 12 | 12 | |||||||
Lightleather | Leathery | 1.9 | 1 | 1 | 1 | 1 | 1 | 0.54 | 0.14 | 1.5 | 12 | 12 | |||||||
Lizardskin | Leathery | 2.1 | 1.2 | 1 | 1 | 1 | 1 | 0.81 | 0.27 | 1.5 | 12 | 12 | |||||||
Panthera fur | Leathery | 3 | 1.7 | 1 | 1 | 1.3 | 1 | 0.93 | 0.24 | 1.5 | 16 | 24 | |||||||
Patchleather | Leathery | 1.5 | 1 | 1 | 1 | 1 | 1 | 0.45 | 0.19 | 0.9 | 9 | 9 | |||||||
Pigskin | Leathery | 1.9 | 1 | 1 | 1 | 1.3 | 1 | 0.64 | 0.24 | 1.5 | 12 | 12 | |||||||
Plainleather | Leathery | 2.1 | 1 | 1 | 1 | 1.3 | 1 | 0.81 | 0.24 | 1.5 | 16 | 16 | |||||||
Rhinoceros leather | Leathery | 4.2 | 2.4 | 1 | 1 | 1.5 | 1 | 1.29 | 0.24 | 1.5 | 14 | 14 | |||||||
Thrumbofur | Leathery | 14 | 8 | 1 | 1 | 2 | 1 | 2.08 | 0.36 | 1.5 | 34 | 22 | |||||||
Wolfskin | Leathery | 3 | 1.7 | 1 | 1 | 1.3 | 1 | 1.02 | 0.24 | 1.5 | 24 | 16 | |||||||
Gold | Metallic | 10 | 4 | 20 | 0.9 | 0.9 | 0.6 | 0.4 | 0.72 | 0.36 | 0.36 | 3 | 0 | 1 | 0.75 | 1 | 1 | 1 | |
Plasteel | Metallic | 9 | 1 | 0 | 2.2 | 2.2 | 2.8 | 0 | 1.14 | 0.55 | 0.65 | 3 | 0 | 0.9 | 1.1 | 0.8 | 1 | 1 | |
Silver | Metallic | 1 | 2 | 6 | 1 | 1 | 0.7 | 0.4 | 0.72 | 0.36 | 0.36 | 3 | 0 | 1 | 0.85 | 1 | 1 | 1 | |
Steel | Metallic | 1.9 | 1 | 0 | 1 | 1 | 1 | 0.4 | 0.9 | 0.45 | 0.6 | 3 | 0 | 1 | 1 | 1 | 1 | 1 | |
Uranium | Metallic | 6 | 0.5 | 0 | 1.9 | 1.9 | 2.5 | 0 | 1.08 | 0.54 | 0.65 | 3 | 0 | 1.5 | 1.1 | 1.1 | 0.75 | 1 | |
Granite blocks | Stony | 0.9 | 1 | 0 | 1.3 | 6 | 140 | 1.7 | 0 | 1 | 0.65 | 1.3 | 0.45 | 0.9 | |||||
Jade | Stony | 5 | 2.5 | 10 | 1.4 | 5 | 0.5 | 0 | 0.9 | 0.45 | 0.54 | 3 | 0 | 1.5 | 1 | 1.3 | 1 | 1 | |
Limestone blocks | Stony | 0.9 | 1 | 0 | 1.3 | 6 | 140 | 1.55 | 0 | 1 | 0.6 | 1.3 | 0.45 | 0.9 | |||||
Marble blocks | Stony | 0.9 | 1.35 | 1 | 1.15 | 5.5 | 140 | 1.2 | 0 | 1 | 0.6 | 1.3 | 0.45 | 0.9 | |||||
Sandstone blocks | Stony | 0.9 | 1.1 | 0 | 1.1 | 5 | 140 | 1.4 | 0 | 1 | 0.5 | 1.3 | 0.45 | 0.9 | |||||
Slate blocks | Stony | 0.9 | 1.1 | 0 | 1.3 | 6 | 140 | 1.3 | 0 | 1 | 0.6 | 1.3 | 0.45 | 0.9 | |||||
Wood | Woody | 1.2 | 1 | 0 | 0.7 | 0.7 | 0.65 | 1 | 0.54 | 0.54 | 0.4 | 8 | 4 | 0.9 | 0.4 | 1 | 1.2 | 1 |