Difference between revisions of "Bionic arm"

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m (Added a resource icon to the text)
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{{Define|Body Part
+
{{infobox main|
| image = Artificial Organ
+
|name = Bionic arm
| always haulable = true
+
|image = Artificial Organ.png|Bionic arm
| def name = BionicArm
+
|type = Medical Items
| description = One of the most sophisticated arm replacements. Gives extreme strength to its user.
+
|type2 = Body Parts
| graphic class = Graphic_Single
+
|description = An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.
| graphic path = Things/Item/BodyPart/ArtificialOrgan
+
|class = Spacer
| is body part = true
+
|meleeattack1dmg = 12
| label = bionic arm
+
|meleeattack1type = Punch
| parent name = BodyPartBase
+
|meleeattack1part = Fist
| path cost = 10
+
|meleeattack1cool = 2
| selectable = true
+
|meleeattack1ap = 0
| thing class = ThingWithComps
+
|MeleeWeaponAverageDPS = 6
| ticker type = Never
+
|MeleeWeaponAverageAP = 0
| use hit points = true
+
|mode = Melee
| flammability base = 1.0
+
|resources to make = {{icon|plasteel|15}} + {{icon|advcomponent|4}}
 +
|damge type = Sharp
 +
| mass = 5
 
| market value base = 1500
 
| market value base = 1500
 
| max hit points base = 50
 
| max hit points base = 50
| mass = 5
 
| damage = 12
 
| mode = Melee
 
| cooldown = 120
 
 
}}
 
}}
 
{{#set:Name=Bionic arm}}
 
{{#set:Name=Bionic arm}}
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As with all bionics, it will give a mood buff to anyone with the Transhumanist [[traits|trait]] and a heavy penalty to anyone with the Body purist trait.
 
As with all bionics, it will give a mood buff to anyone with the Transhumanist [[traits|trait]] and a heavy penalty to anyone with the Body purist trait.
 
 
{| {{STDT| c_06 text-center}}
 
! Melee Attack !! Damage Amount !! Cooldown !!DPS
 
|-
 
![[Injury|{{Q|{{BASEPAGENAME}}| Damage Type }}]]
 
|{{Q|{{BASEPAGENAME}}|Melee Damage Base}}
 
|{{Q|{{BASEPAGENAME}}|Melee Cooldown Base}}
 
|{{Q|{{BASEPAGENAME}}|Maximum DPS}}
 
|}
 
 
<!-- Section to declare properties -->
 
{{#set:Melee Damage Base = 9| Melee Cooldown Base = 100| Damage Type = Blunt}}{{#set:Maximum DPS={{#expr: (( {{Q|{{BASEPAGENAME}} |Melee Damage Base|0}} ) / (( {{Q| {{BASEPAGENAME}} | Melee Cooldown Base|1}}/60 ))) round 2 }}}}
 
<!-- End of section -->
 
  
 
== Usage ==
 
== Usage ==

Revision as of 02:57, 19 August 2020

Bionic arm

Bionic arm

An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.

Base Stats

Type
Medical ItemsBody Parts
Weapon Class
Spacer
Mode
Melee

Melee Combat

Mode
Melee
"Punch" is not in the list (Cut, Crush, Blunt, Poke, Demolish, Stab, Scratch, Toxic scratch, Bite, Toxic bite) of allowed values for the "Attack 1 Type" property.
Melee Attack 1
Fist
12 dmg (Punch)
0% AP
2 seconds cooldown

Creation


A bionic arm is a very useful replacement for a natural arm. They are universal and can be installed on either left or right shoulders (despite its name). It has 125% efficiency, increasing a colonist's manipulation by 12.5% for each bionic arm installed. A bionic arm's strength gives its bearer a melee attack of 12 damage when an attack uses that arm, compared to 8 damage from a natural arm. An installed bionic arm will replace a colonist's arm up to and including the shoulder. They can be crafted at a fabrication bench for 15 Plasteel plasteel and 4 Advanced component advanced components and are sometimes offered for sale by exotic traders and at Outlander bases.

As with all bionics, it will give a mood buff to anyone with the Transhumanist trait and a heavy penalty to anyone with the Body purist trait.

Usage

Since bionic arms increase a colonist manipulation stat, it is advised to add them to colonist with a high skill level on Crafting or Medicine since those skills depend greatly on the manipulation stat. For example, a doctor will have a better chance at a high quality treatment if he or she has increased manipulation stats, and craftsmen will make objects faster.

Version history

In Beta 19 it received a nerf to efficiency but is now craftable.

Arm/Hand
Archotech armBionic armPower clawProsthetic armWooden handDrill arm Content added by the Royalty DLCElbow blade Content added by the Royalty DLCField hand Content added by the Royalty DLCHand talon Content added by the Royalty DLCVenom talon Content added by the Royalty DLCFlesh tentacleContent added by the Anomaly DLCFlesh whipContent added by the Anomaly DLC
Head
Archotech eyeBionic eyeBionic earBionic jawBionic tongueCochlear implantDentureAesthetic nose Content added by the Royalty DLC
Head implants
JoywirePainstopperCircadian assistant Content added by the Royalty DLCCircadian half-cycler Content added by the Royalty DLCGastro-analyzer Content added by the Royalty DLCLearning assistant Content added by the Royalty DLCMindscrew Content added by the Royalty DLCNeurocalculator Content added by the Royalty DLCPsychic harmonizer Content added by the Royalty DLCPsychic reader Content added by the Royalty DLCPsychic sensitizer Content added by the Royalty DLCVenom fangs Content added by the Royalty DLCControl sublink (Standard, High) Content added by the Biotech DLCMechlink Content added by the Biotech DLCMech gestation processor Content added by the Biotech DLCRemote repairer Content added by the Biotech DLCRemote shielder Content added by the Biotech DLCRepair probe Content added by the Biotech DLC
Spine
Bionic spineRevenant vertebraeContent added by the Anomaly DLC
Stomach
Bionic stomachNuclear stomach Content added by the Royalty DLCReprocessor stomach Content added by the Royalty DLCSterilizing stomach Content added by the Royalty DLCFleshmass stomach Content added by the Anomaly DLC
Heart
Bionic heartProsthetic heartHeartAdrenal heartContent added by the Anomaly DLCCorrosive heartContent added by the Anomaly DLCMetalblood heartContent added by the Anomaly DLC
Lung
LungDetoxifier lung Content added by the Biotech DLCFleshmass lung Content added by the Anomaly DLC
Kidney
KidneyDetoxifier kidney Content added by the Biotech DLC
Organs
Liver
Visceral implants
Death acidifierAesthetic shaper Content added by the Royalty DLCCoagulator Content added by the Royalty DLCHealing enhancer Content added by the Royalty DLCArmorskin gland Content added by the Royalty DLCStoneskin gland Content added by the Royalty DLCToughskin gland Content added by the Royalty DLCImmunoenhancer Content added by the Royalty DLCLove enhancer Content added by the Royalty DLCGhoul platingContent added by the Anomaly DLCGhoul barbsContent added by the Anomaly DLC
Leg/Foot
Archotech legBionic legProsthetic legPeg legWooden footKnee spike Content added by the Royalty DLC
Related
Psylink neuroformer Content added by the Royalty DLCXenogerm Content added by the Biotech DLC
Deprecated
Scyther bladePsychic silencer Content added by the Royalty DLC