Difference between revisions of "Mindscrew"
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The '''Mindscrew''' is an implant that permanent gives a pawn that's been implanted with it +20% [[Pain]]. | The '''Mindscrew''' is an implant that permanent gives a pawn that's been implanted with it +20% [[Pain]]. | ||
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Can also be useful on [[psycast]]ers since they recover from neural heat faster when in pain. | Can also be useful on [[psycast]]ers since they recover from neural heat faster when in pain. | ||
− | There is also potential | + | There is also potential synergy with the [[psychic harmonizer]] when used on prisoners. |
{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
[[Category: Royalty]] | [[Category: Royalty]] |
Revision as of 06:22, 4 December 2020
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Mindscrew
Inflicts continuous pain on the user. Mindscrews are used by some authorities as a long-term punishment. Some even install them voluntarily as a demonstration of ideological or religious devotion.
- Type
- Medical Item – Body Part
Base Stats
Stat Modifiers
The Mindscrew is an implant that permanent gives a pawn that's been implanted with it +20% Pain.
Acquisition
Analysis
May be useful on masochists to give a permanent mood boost to them. Note that this also makes them less effective in battle since they collapse earlier from pain and that pain itself will inflict a -4% consciousness penalty as well.
On non-masochist pawns, just the pain from the mindscrew will inflict enough pain to give a -10 mood penalty.
On Wimps, it will causes immediate and permanent shock as the pain will instantly reach their pain shock threshold.
Can also be useful on psycasters since they recover from neural heat faster when in pain.
There is also potential synergy with the psychic harmonizer when used on prisoners.