Difference between revisions of "Mini-slugger"
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{{Royalty}}{{Stub}}{{infobox main|weapon| | {{Royalty}}{{Stub}}{{infobox main|weapon| | ||
− | |name = Mini-slugger | + | | name = Mini-slugger |
− | |image = Mini-slugger.png| Mini-slugger | + | | image = Mini-slugger.png| Mini-slugger |
− | |type = Equipment | + | | type = Equipment |
− | |type2 = Weapons | + | | type2 = Weapons |
− | |description = An automatic turret-mounted slug-thrower. | + | | description = An automatic turret-mounted slug-thrower. |
− | |class = Mechanoid | + | | class = Mechanoid |
− | |damage = 12 | + | | damage = 12 |
− | |armorPenetration = 18 | + | | damage type = Bullet |
− | |range = 45.9 | + | | armorPenetration = 18 |
− | |accuracyTouch = 80 | + | | range = 45.9 |
− | |accuracyShort = 55 | + | | accuracyTouch = 80 |
− | |accuracyMedium = 35 | + | | accuracyShort = 55 |
− | |accuracyLong = 10 | + | | accuracyMedium = 35 |
− | |accuracyAvg = 45 | + | | accuracyLong = 10 |
− | |mode = Single-shot | + | | accuracyAvg = 45 |
− | |warmup = 0 | + | | mode = Single-shot |
− | |cooldown = 306 | + | | warmup = 0 |
− | |burst = 1 | + | | cooldown = 306 |
− | |burstTicks = | + | | burst = 1 |
− | |DPS = DPS | + | | burstTicks = |
− | |velocity = 70 | + | | DPS = DPS |
− | |stoppingPower = 0.5 | + | | velocity = 70 |
− | |mass base = 5.00 | + | | stoppingPower = 0.5 |
+ | | mass base = 5.00 | ||
}}{{Info|The gun mounted on the [[Mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.}} | }}{{Info|The gun mounted on the [[Mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.}} | ||
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears. | This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears. |
Revision as of 05:52, 8 September 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
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Mini-slugger
An automatic turret-mounted slug-thrower.
Base Stats
Ranged Combat
-
"Single-shot" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
- Mode
- Single-shot
- Damage
- 12 dmg (Bullet)
- Armor penetration
- 18%
- Warm-Up
- 0 ticks (0 secs)
- Cooldown
- 306 ticks (5.1 secs)
- Range
- 45.9 tile(s)
- Accuracy
- 80% - 55% - 35% - 10%
- Velocity
- 70 (m/s)
- Burst Count
- 1 (per burst)
- DPS
- 2.35
- Stopping power
- 0.5
The gun mounted on the Mini-slugger turret. It has low damage output and shot count, but is made up for the number of turrets that will spawn.
This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake. Like all unobtainable weapons, after being equipped and dropped, it disappears.
Version History
- Added in royalty