Difference between revisions of "Bush"
(there's a little more we can say (? - How much, if any, do bushes slow movement??? In-game mouse-hover only reads standard 87% for "soil", same as for Brambles, which list a 57% movement in their Wiki article... :?)) |
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− | {{ | + | {{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details}} |
− | |name = Bush | + | {{Infobox main|plant |
− | |image = Bush.png | + | | name = Bush |
− | |description = A short shrub. Does not typically talk. | + | | image = Bush a.png |
− | |type = Plant | + | | description = A short shrub. Does not typically talk. |
− | |type2 = Wild | + | | type = Plant |
− | |path cost = 30 | + | | type2 = Wild |
− | |cover = 0.2 | + | | path cost = 30 |
− | |hp = 120 | + | | cover = 0.2 |
− | |flammability = 1 | + | | hp = 120 |
− | |beauty outdoors = 1 | + | | flammability = 1 |
− | |grow days = 3 | + | | beauty outdoors = 1 |
− | |harvest work = 200 | + | | grow days = 3 |
− | |min fertility = 0.7 | + | | harvest work = 200 |
− | |fertility sensitivity = 0.5 | + | | min fertility = 0.7 |
− | |nutrition = 0.5 | + | | fertility sensitivity = 0.5 |
− | |livesin_temperateforest = 0.6 | + | | nutrition = 0.5 |
− | |livesin_temperateswamp = 0.2 | + | | livesin_temperateforest = 0.6 |
− | |livesin_borealforest = 3 | + | | livesin_temperateswamp = 0.2 |
− | |livesin_tundra = 0.3 | + | | livesin_borealforest = 3 |
− | |livesin_coldbog = 0.3 | + | | livesin_tundra = 0.3 |
− | |livesin_aridshrubland = 0.7 | + | | livesin_coldbog = 0.3 |
− | |livesin_desert = 0.25 | + | | livesin_aridshrubland = 0.7 |
− | |livesin_tropicalrainforest = 0.15 | + | | livesin_desert = 0.25 |
− | |livesin_tropicalswamp = 0.15 | + | | livesin_tropicalrainforest = 0.15 |
+ | | livesin_tropicalswamp = 0.15 | ||
}} | }} | ||
'''Bushes''' are a type of wild [[plant]] found in {{Habitats}}. Bushes provide 20% [[cover]] bonus, and may{{Check Tag|Verify?}} slow movement more than the default 87% of [[soil]], similar to [[brambles]]. | '''Bushes''' are a type of wild [[plant]] found in {{Habitats}}. Bushes provide 20% [[cover]] bonus, and may{{Check Tag|Verify?}} slow movement more than the default 87% of [[soil]], similar to [[brambles]]. | ||
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There isn't much more we can say about the bush; it's just a bush. | There isn't much more we can say about the bush; it's just a bush. | ||
− | {{ | + | |
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Bush a.png|Bush variant A | ||
+ | Bush b.png|Bush variant B | ||
+ | </gallery> | ||
+ | <gallery> | ||
+ | Bush leafless a.png|Leafless bush variant A | ||
+ | Bush leafless b.png|Leafless bush variant B | ||
+ | </gallery> | ||
+ | |||
+ | {{Nav|plant|wide}} | ||
[[Category:Plants]] | [[Category:Plants]] | ||
[[Category:Wild plants]] | [[Category:Wild plants]] |
Latest revision as of 02:51, 30 September 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: This page is included in the Plants project - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details. |
Bush
A short shrub. Does not typically talk.
Base Stats
Building
- Cover Effectiveness
- 20%
Ingestion
- Nutrition
- 0.5
Plant Stats
- Time to grow
- 3 days (5.54 days)
- Work to Harvest
- 200 ticks (3.33 secs)
- Min Fertility
- 70%
- Fertility Sensitivity
- 50%
- Min light to grow
- 50%
Bushes are a type of wild plant found in temperate forests, temperate swamps, tropical rainforests, tropical swamps, arid shrublands, deserts, boreal forests, cold bogs, and tundra. Bushes provide 20% cover bonus, and may[Verify?] slow movement more than the default 87% of soil, similar to brambles.
Tame and domestic animals will feed on bushes and other plants (both wild and crops) when they are hungry. Colonies can use pens to keep them in or out of an area.
As cover, it should be cleared from any area an invader might use. This can be done manually, by using the "Cut plants" command, and then maintained by building roofs or floors over that area.
There isn't much more we can say about the bush; it's just a bush.