Difference between revisions of "Tox grenades"

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| production facility 1 = Machining table
 
| research = Tox gas
 
| research = Tox gas
 
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| work to make = 24000
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| work speed stat = General Labor Speed
 
| mass base = 1
 
| mass base = 1
 
| page verified for version = 1.4.3525
 
| page verified for version = 1.4.3525
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| has quality = False
 
| weaponTags = GrenadeTox
 
| weaponTags = GrenadeTox
 
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== Acquisition ==
 
== Acquisition ==
Tox grenades can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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{{Acquisition}}
  
 
== Summary ==
 
== Summary ==
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[[File:Tox grenade blast.png|thumb|left|325px|AOE and max range of tox grenades. Grenades land within the yellow area. Blue area is the expected gas explosion outside. Actual gas distribution can vary, especially in cramped areas.]]
 
Tox grenades are weapons. They take up the weapon slot and will not run out of ammo. Grenades are blocked by walls, but the blast ignores cover. When choosing a target, a circular zone will generate to indicate range, then another 3x3 indicator with a circular center will become the aiming spot.
 
Tox grenades are weapons. They take up the weapon slot and will not run out of ammo. Grenades are blocked by walls, but the blast ignores cover. When choosing a target, a circular zone will generate to indicate range, then another 3x3 indicator with a circular center will become the aiming spot.
  
They create [[tox gas]]. Tox grenades are thrown and once landed, grenades have a {{ticks|100}} delay before exploding. [[Skills#Shooting|Shooting]] skill, [[shooting accuracy]], and health of the grenadier is irrelevant due to the Forced Miss Radius. [[Aiming time]] effects still apply, however.
+
They create [[tox gas]]. Tox grenades are thrown and once landed, grenades have a ? tick delay before exploding. [[Skills#Shooting|Shooting]] skill, [[shooting accuracy]], and health of the grenadier are irrelevant due to the Forced Miss Radius. [[Aiming time]] effects still apply, however.
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== Analysis ==
 
== Analysis ==
[[File:Tox grenade launcher comparison.png|thumb|left|300px|Gas created when tox weapons are fired constantly outside. Not per-shot gas. <br>Left: Tox grenades. Right: [[Toxbomb launcher]] (normal)]]
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[[File:Tox grenade launcher comparison.png|thumb|left|300px|"Average" gas created when tox weapons are fired constantly outside. <br>Left: Tox grenades. Right: [[Toxbomb launcher]] (normal)]]
Compared to [[toxbomb launcher]]s, tox grenades have a higher average firerate. However, they have shorter range, and due to the grenade's delay, it takes longer for the ''first'' shot to create gas. This makes the launcher relatively better as a in-field support weapon, and grenades for your gas-related kill tunnels.
+
Compared to [[toxbomb launcher]]s, tox grenades have a higher average firerate, leading to greater amounts of gas. However, they have shorter range, and due to the grenade's delay, it takes longer for the ''first'' shot to create gas. This makes the launcher relatively better as a in-field support weapon, and grenades for your gas-related kill tunnels.
  
 
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<div style="clear:left></div>

Latest revision as of 13:06, 24 June 2024

Tox grenades

Tox grenades

Grenades loaded with liquified tox gas. Upon landing, they stick to the ground and release tox gas for several seconds.
Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup which can be lethal.

Base Stats

Type
EquipmentWeapons
Market Value
315 Silver [Note]
Mass
1 kg

Ranged Combat

Mode
Single Thrown
Warm-Up
90 ticks (1.5 secs)
Cooldown
160 ticks (2.67 secs)
Range
12.9 tile(s)
Accuracy
-
Miss Radius
1.9 tile(s)

Creation

Crafted At
Machining table
Required Research
Tox gas
Work To Make
24,000 ticks (6.67 mins)
Work Speed Stat
General Labor Speed
Resources to make
Steel 20 + Component 6
Technical
Has Quality
False
thingCategories
Grenades
weaponTags
GrenadeTox


Tox grenades are a ranged weapon added by the Biotech DLC that spreads tox gas rather than directly doing damage.

Acquisition[edit]

Tox grenades can be crafted at a machining table once the tox gas research project has been completed. Each requires Steel 20 Steel, Component 6 Components and 24,000 ticks (6.67 mins) of work modified by the general labor speed of the crafter.

Summary[edit]

AOE and max range of tox grenades. Grenades land within the yellow area. Blue area is the expected gas explosion outside. Actual gas distribution can vary, especially in cramped areas.

Tox grenades are weapons. They take up the weapon slot and will not run out of ammo. Grenades are blocked by walls, but the blast ignores cover. When choosing a target, a circular zone will generate to indicate range, then another 3x3 indicator with a circular center will become the aiming spot.

They create tox gas. Tox grenades are thrown and once landed, grenades have a ? tick delay before exploding. Shooting skill, shooting accuracy, and health of the grenadier are irrelevant due to the Forced Miss Radius. Aiming time effects still apply, however.

Analysis[edit]

"Average" gas created when tox weapons are fired constantly outside.
Left: Tox grenades. Right: Toxbomb launcher (normal)

Compared to toxbomb launchers, tox grenades have a higher average firerate, leading to greater amounts of gas. However, they have shorter range, and due to the grenade's delay, it takes longer for the first shot to create gas. This makes the launcher relatively better as a in-field support weapon, and grenades for your gas-related kill tunnels.

Version history[edit]