Difference between revisions of "Brazier"

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(→‎Analysis: If they are pretty much torch lamps, then torch lamps are the better comparison, right?)
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{{stub|reason=Compared to other psyfoci need but see Main TODO list for the Large Project}}
 
{{stub|reason=Compared to other psyfoci need but see Main TODO list for the Large Project}}
  
Braziers are nearly identical to [[torch lamp]]s; they output the same light radius, heat per second, max temperature, and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require {{Required Resources}} to make. You can uninstall the brazier as a time-consuming way to turn it off.
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Braziers are nearly identical to [[torch lamp]]s; they output the same light radius and heat per second, with the same max temperature and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require {{Required Resources}} to make. You can uninstall the brazier as a time-consuming way to turn it off.
  
 
Braziers or [[darklight brazier]]s{{IdeologyIcon}} are required for the aformentioned nobility. If the [[Ideology DLC]] is installed, then darklight braziers are the superior option; they have the exact same stats, inluding light radius, but consume 75% fuel.
 
Braziers or [[darklight brazier]]s{{IdeologyIcon}} are required for the aformentioned nobility. If the [[Ideology DLC]] is installed, then darklight braziers are the superior option; they have the exact same stats, inluding light radius, but consume 75% fuel.

Revision as of 22:18, 10 January 2023

Brazier

Brazier

A bowl-shaped furnishing used to hold a fire. Will light the surroundings and create heat.

Base Stats

Type
BuildingFurniture
Mass
15 kg
HP
80
Flammability
0%
Path Cost
42 (24%)

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
15%
Terrain Affordance
Light
Light Radius
7.17
Heat Per Second
3.5
Stops Heating At
23 °C (73.4 °F)

Creation

Required Research
Complex furniture
Work To Make
100 ticks (1.67 secs)
Stuff Tags
Metallic, Stony
Resources to make
Stuff 50
Deconstruct yield
Stuff 25
Destroy yield
Stuff 12 - 13
Technical
thingCategories
BuildingsFurniture


A brazier is a type of furniture which emits light and heat. Braziers are required for higher ranks of titles to make them happy. Braziers need to be consistently fueled to appease the nobles whose thronerooms contain them. It is also a meditation focus for psycasters.

Acquisition

Constructing a brazier requires Complex Furniture to be researched, Stuff 50 Stuff (Metallic/Stony, 500 for SMVs), and 100 ticks (1.67 secs) of work.

Summary

The brazier consumes Wood 2 wood per day as long as it is lit, and consumes an additional Wood 0.0006 wood per 1 tick (0.02 secs), or a total of Wood 38 wood per day, if it is lit while unroofed in the rain. It can hold up to 30 fuel at a time, for a maximum run time of 15 days. Fuel is delivered to the brazier by a haulers as long as refueling is enabled. An uninstalled brazier both stops consuming fuel and retains its fuel level when reinstalled.

It outputs light in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum temperature of 23 °C (73.4 °F) at a rate of 3.5 heat per second.[Exact mechanic unclear]

Two braziers are required in the throne room of every noble of "Acolyte" rank or above.

Analysis

Braziers are nearly identical to torch lamps; they output the same light radius and heat per second, with the same max temperature and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require Stuff 50 Stuff (Metallic/Stony, 500 for SMVs) to make. You can uninstall the brazier as a time-consuming way to turn it off.

Braziers or darklight braziersContent added by the Ideology DLC are required for the aformentioned nobility. If the Ideology DLC is installed, then darklight braziers are the superior option; they have the exact same stats, inluding light radius, but consume 75% fuel.

Stats table

  • Brazier Brazier Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 002,500 ticks (41.67 secs) 160 0% 47 Silver
    Gold Gold 20 000,900 ticks (15 secs) 48 0% 5,005 Silver
    Granite blocks Granite blocks 0 006,140 ticks (1.71 mins) 136 0% 67 Silver
    Limestone blocks Limestone blocks 0 006,140 ticks (1.71 mins) 124 0% 67 Silver
    Marble blocks Marble blocks 1 005,640 ticks (1.57 mins) 96 0% 65 Silver
    Plasteel Plasteel 0 002,200 ticks (36.67 secs) 224 0% 460 Silver
    Sandstone blocks Sandstone blocks 0 005,140 ticks (1.43 mins) 112 0% 64 Silver
    Silver Silver 6 001,000 ticks (16.67 secs) 56 0% 505 Silver
    Slate blocks Slate blocks 0 006,140 ticks (1.71 mins) 104 0% 67 Silver
    Steel Steel 0 001,000 ticks (16.67 secs) 80 0% 99 Silver
    Jade Jade 10 005,000 ticks (1.39 mins) 40 0% 270 Silver
    Uranium Uranium 0 001,900 ticks (31.67 secs) 200 0% 305 Silver