Difference between revisions of "Raccoon"
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}}{{info|The '''raccoon''' is a small ground mammal which scavenges for most of its food.}} | }}{{info|The '''raccoon''' is a small ground mammal which scavenges for most of its food.}} | ||
They can be found in {{Habitats}} | They can be found in {{Habitats}} | ||
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+ | Raccoons yield about 50% more meat and leather than the smallest rimworld animals (the [[hare]], [[squirrel]], and [[rat]]), but are still a meager return for hunting. | ||
==Training== | ==Training== |
Revision as of 04:33, 24 March 2022
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Raccoon
A small, hardy animal that ranges wide across forests and shrubland. It is happy to break into your garbage container, or your kitchen, to eat almost anything.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 4.1 c/s
- Health Scale
- 40% HP
- Body Size
- 0.4
- Mass - Baby
- 4.8 kg
- Mass - Juvenile
- 12 kg
- Mass - Adult
- 24 kg
- Carrying Capacity
- 30 kg
- Filth Rate
- 4
- Hunger Rate
- 0.32 Nutrition/Day
- Diet
- omnivorous grazer
- Life Expectancy
- 8 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Mate Interval
- 8 hours
- Maturity Age
- 0.222 years (13.3 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -30 °C – 40 °C (-22 °F – 104 °F)
Production
- Meat Yield
- 56 raccoon meat
- Leather Yield
- 22 lightleather
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-2 (1.5 avg)
Melee Combat
- Attack 1
- Front left paw
6 dmg (Scratch)
9 % AP
2 second cooldown - Attack 2
- Front right paw
6 dmg (Scratch)
9 % AP
2 second cooldown - Attack 3
- Teeth
7 dmg (Bite)
10 % AP
2 second cooldown
0.7 chance factor - Attack 4
- Head
3 dmg (Blunt)
4 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 1.71
- tradeTags
- AnimalCommon
The raccoon is a small ground mammal which scavenges for most of its food.
They can be found in temperate forests, temperate swamps, boreal forests, and cold bogs
Raccoons yield about 50% more meat and leather than the smallest rimworld animals (the hare, squirrel, and rat), but are still a meager return for hunting.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health