Difference between revisions of "Smoke launcher"

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Because it does no damage but trains shooting skill, you can use this to train low shooting skills by shooting colonists, animals, prisoners, etc.  
 
Because it does no damage but trains shooting skill, you can use this to train low shooting skills by shooting colonists, animals, prisoners, etc.  
  
=== Melee Combat===
+
{{Weapon Quality Table}}
<div><li style="display: inline-table;">
 
{| {{STDT| c_12 text-center}}
 
!Tool
 
!Attack
 
!Damage Type
 
!Power
 
!AP
 
!Cooldown
 
!Likelihood
 
!Base DPS
 
|-
 
!Overall
 
!-
 
!-
 
!9
 
!13%
 
!2.00s
 
!-
 
!4.50
 
|- newline
 
|Stock
 
|Blunt
 
|Blunt
 
|9
 
|13%
 
|2.00s
 
|50.00%
 
|4.50
 
|- newline
 
|Barrel
 
|Blunt
 
|Blunt
 
|9
 
|13%
 
|2.00s
 
|25.00%
 
|4.50
 
|- newline
 
|Barrel
 
|Poke
 
|Blunt
 
|9
 
|13%
 
|2.00s
 
|25.00%
 
|4.50
 
|}
 
</li><div>
 
  
 
==Version history==
 
==Version history==

Revision as of 15:11, 30 June 2022

Smoke launcher

Smoke launcher

"A wide-barreled smoke shell launcher. The shell will upon impact release a cloud of smoke, obscuring incoming shots and preventing turrets from locking on."

Base Stats

Type
EquipmentWeapons
Weapon Class
Industrial
Market Value
380 Silver
Mass
3.4 kg

Ranged Combat

Mode
Single-Shot
Damage
0 dmg (Smoke)
Warm-Up
210 ticks (3.5 secs)
Cooldown
210 ticks (3.5 secs)
Range
23.9 tile(s)
Velocity
40 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.9 tile(s)
Blast Radius
2.4

Melee Combat

Melee Attack 1
Stock
9 dmg (Blunt)
13% AP
2.0 seconds cooldown
Melee Attack 2 
Barrel
9 dmg (Blunt)
13% AP
2.0 seconds cooldown
Melee Attack 3 
Barrel
9 dmg (Poke)
13% AP
2.0 seconds cooldown

Creation

Crafted At
Machining table
Required Research
Gunsmithing
Skill Required
Crafting 4
Work To Make
30,000 ticks (8.33 mins)
Resources to make
Steel 75 + Component 4
Technical
weaponTags
GrenadeSmoke


The smoke launcher fires smoke bombs that explode on impact, covering a small area with smoke equal to a 5x5 square without corners, regardless of item quality.

Acquisition

Smoke launchers can be crafted with smithing skill 4 at a machining table after researching Gunsmithing with Steel 75 Steel, Component 4 Componentss and 30,000 ticks (8.33 mins) of work.

Smoke launchers can also be purchased from outlander and orbital combat suppliers or outlander settlements.

Analysis

Smoke launchers are useful when disarming turrets since the smoke can totally prevent them from locking on. Since the smoke blocks line-of-sight, you don't need to directly blanket the turret with smoke - as long as there is smoke between you and the turret, the turret will not lock on. Continuosly firing smoke at a turret can keep it blinded indefinitely - allowing others to safely destroy it or handle other threats.

Smoke launchers do no damage to pawns or structures with their projectiles, even on direct hits, meaning that colonists are required to fight using melee or to carry a spare weapon using caravan formation inventory and equip it when smoke is no longer needed. Alternatively, smoke launchers can be assigned to pawns with low combat skills that would be mostly useless in a fight otherwise. As with other launchers, pawns with the trigger-happy trait can fire it much faster with no downsides, and shooting skill has little to no effect on accuracy because of the forced miss radius.

Smoke is also useful in preparing for a melee rush. By reducing the accuracy of ranged weapons your melee fighters will find it safer to charge in.

Item quality does not affect anything other than melee damage, melee armor penetration and market value. Function-wise, smoke launchers of all qualities are identical except melee performance.

Training

Because it does no damage but trains shooting skill, you can use this to train low shooting skills by shooting colonists, animals, prisoners, etc.

Attack table

Ranged

  • Smoke launcher
    Smoke launcher
    Dam. AP DPS
    (Optimal)
    Market
    value
    0 Expression error: Unexpected / operator.% Expression error: Unexpected * operator. 380 Silver

  • Melee

    Feature Toggle
    AttacksRitual Quality Check Off.pngRitual Quality Check On.png
  • Smoke launcher Smoke launcher Stock (Blunt) Barrel (Blunt) Barrel (Poke) Human: Left & right fist (Blunt) HP Value
    DPS[1] AP[1] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    4.4 12.75% 9 2s 13% 4.5 25% 9 2s 13% 4.5 25% 9 2s 13% 4.5 25% 8.2 2s 12% 4.1 12.5% 100 380 Silver
    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Version history